// Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // // $Id:$ // // Copyright (C) 1993-1996 by id Software, Inc. // // This source is available for distribution and/or modification // only under the terms of the DOOM Source Code License as // published by id Software. All rights reserved. // // The source is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // FITNESS FOR A PARTICULAR PURPOSE. See the DOOM Source Code License // for more details. // // DESCRIPTION: // Refresh module, drawing LineSegs from BSP. // //----------------------------------------------------------------------------- #ifndef __R_SEGS_H__ #define __R_SEGS_H__ namespace swrenderer { struct drawseg_t; void R_RenderMaskedSegRange (drawseg_t *ds, int x1, int x2); extern short *openings; extern ptrdiff_t lastopening; extern size_t maxopenings; int OWallMost (short *mostbuf, double z, const FWallCoords *wallc); int WallMost (short *mostbuf, const secplane_t &plane, const FWallCoords *wallc); void PrepWall (float *swall, fixed_t *lwall, double walxrepeat, int x1, int x2); void PrepLWall (fixed_t *lwall, double walxrepeat, int x1, int x2); ptrdiff_t R_NewOpening (ptrdiff_t len); void R_CheckDrawSegs (); void R_RenderSegLoop (); extern float swall[MAXWIDTH]; extern fixed_t lwall[MAXWIDTH]; extern float rw_light; // [RH] Scale lights with viewsize adjustments extern float rw_lightstep; extern float rw_lightleft; extern fixed_t rw_offset; /* portal structure, this is used in r_ code in order to store drawsegs with portals (and mirrors) */ struct PortalDrawseg { line_t* src; // source line (the one drawn) this doesn't change over render loops line_t* dst; // destination line (the one that the portal is linked with, equals 'src' for mirrors) int x1; // drawseg x1 int x2; // drawseg x2 int len; TArray ceilingclip; TArray floorclip; bool mirror; // true if this is a mirror (src should equal dst) }; extern PortalDrawseg* CurrentPortal; extern int CurrentPortalUniq; extern bool CurrentPortalInSkybox; extern TArray WallPortals; } #endif