// // Copyright (C) 1993-1996 by id Software, Inc. // // This source is available for distribution and/or modification // only under the terms of the DOOM Source Code License as // published by id Software. All rights reserved. // // The source is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // FITNESS FOR A PARTICULAR PURPOSE. See the DOOM Source Code License // for more details. // #pragma once namespace swrenderer { struct DrawSegment; class VisibleSprite; class VisibleSpriteList { public: static VisibleSpriteList *Instance(); void Clear(); void PushPortal(); void PopPortal(); void Push(VisibleSprite *sprite); void Sort(bool compare2d); TArray SortedSprites; private: TArray Sprites; TArray StartIndices; }; }