#include "hardware.h" #include "v_video.h" class SDLVideo : public IVideo { public: SDLVideo (int parm); ~SDLVideo (); EDisplayType GetDisplayType () { return DISPLAY_Both; } void SetWindowedScale (float scale); DFrameBuffer *CreateFrameBuffer (int width, int height, bool fs, DFrameBuffer *old); void StartModeIterator (int bits, bool fs); bool NextMode (int *width, int *height, bool *letterbox); private: int IteratorMode; int IteratorBits; bool IteratorFS; };