// cmdlib.c (mostly borrowed from the Q2 source) #ifdef _WIN32 #include #endif #include "doomtype.h" #include "cmdlib.h" #include "i_system.h" #include #include #include #include "m_alloc.h" /* progdir will hold the path up to the game directory, including the slash f:\quake\ /raid/quake/ gamedir will hold progdir + the game directory (id1, id2, etc) */ char progdir[1024]; static inline bool IsSeperator (int c) { if (c == '/') return true; #ifdef WIN32 if (c == '\\' || c == ':') return true; #endif return false; } void FixPathSeperator (char *path) { while (*path) { if (*path == '\\') *path = '/'; path++; } } char *copystring (const char *s) { char *b; if (s) { size_t len = strlen (s) + 1; b = new char[len]; memcpy (b, s, len); } else { b = new char[1]; b[0] = '\0'; } return b; } void ReplaceString (char **ptr, const char *str) { if (*ptr) { if (*ptr == str) return; delete[] *ptr; } *ptr = copystring (str); } /* ============================================================================= MISC FUNCTIONS ============================================================================= */ /* ================ Q_filelength ================ */ int Q_filelength (FILE *f) { int pos; int end; pos = ftell (f); fseek (f, 0, SEEK_END); end = ftell (f); fseek (f, pos, SEEK_SET); return end; } /* ============== FileExists ============== */ bool FileExists (const char *filename) { FILE *f; // [RH] Empty filenames are never there if (*filename == 0) return false; f = fopen (filename, "r"); if (!f) return false; fclose (f); return true; } void DefaultExtension (char *path, const char *extension) { char *src; // // if path doesn't have a .EXT, append extension // (extension should include the .) // src = path + strlen(path) - 1; while (src != path && !IsSeperator(*src)) { if (*src == '.') return; // it has an extension src--; } strcat (path, extension); } void DefaultExtension (FString &path, const char *extension) { const char *src = &path[int(path.Len())-1]; while (src != &path[0] && !IsSeperator(*src)) { if (*src == '.') return; // it has an extension src--; } path += extension; } /* ==================== Extract file parts ==================== */ // FIXME: should include the slash, otherwise // backing to an empty path will be wrong when appending a slash FString ExtractFilePath (const char *path) { const char *src; src = path + strlen(path) - 1; // // back up until a \ or the start // while (src != path && !IsSeperator(*(src-1))) src--; return FString(path, src - path); } FString ExtractFileBase (const char *path, bool include_extension) { const char *src, *dot; src = path + strlen(path) - 1; if (src >= path) { // back up until a / or the start while (src != path && !IsSeperator(*(src-1))) src--; // Check for files with drive specification but no path #if defined(_WIN32) || defined(DOS) if (src == path && src[0] != 0) { if (src[1] == ':') src += 2; } #endif if (!include_extension) { dot = src; while (*dot && *dot != '.') { dot++; } return FString(src, dot - src); } else { return FString(src); } } return FString(); } /* ============== ParseNum / ParseHex ============== */ int ParseHex (char *hex) { char *str; int num; num = 0; str = hex; while (*str) { num <<= 4; if (*str >= '0' && *str <= '9') num += *str-'0'; else if (*str >= 'a' && *str <= 'f') num += 10 + *str-'a'; else if (*str >= 'A' && *str <= 'F') num += 10 + *str-'A'; else { Printf ("Bad hex number: %s\n",hex); return 0; } str++; } return num; } int ParseNum (char *str) { if (str[0] == '$') return ParseHex (str+1); if (str[0] == '0' && str[1] == 'x') return ParseHex (str+2); return atol (str); } // [RH] Returns true if the specified string is a valid decimal number bool IsNum (char *str) { while (*str) { if (((*str < '0') || (*str > '9')) && (*str != '-')) { return false; } str++; } return true; } // [RH] Checks if text matches the wildcard pattern using ? or * bool CheckWildcards (const char *pattern, const char *text) { if (pattern == NULL || text == NULL) return true; while (*pattern) { if (*pattern == '*') { char stop = tolower (*++pattern); while (*text && tolower(*text) != stop) { text++; } if (*text && tolower(*text) == stop) { if (CheckWildcards (pattern, text++)) { return true; } pattern--; } } else if (*pattern == '?' || tolower(*pattern) == tolower(*text)) { pattern++; text++; } else { return false; } } return (*pattern | *text) == 0; } // [RH] Print a GUID to a text buffer using the standard format. void FormatGUID (char *text, const GUID &guid) { sprintf (text, "{%08x-%04x-%04x-%02x%02x-%02x%02x%02x%02x%02x%02x}", (uint32)guid.Data1, guid.Data2, guid.Data3, guid.Data4[0], guid.Data4[1], guid.Data4[2], guid.Data4[3], guid.Data4[4], guid.Data4[5], guid.Data4[6], guid.Data4[7]); } // [RH] Returns the current local time as ASCII, even if it's too early char *myasctime () { time_t clock; struct tm *lt; time (&clock); lt = localtime (&clock); if (lt != NULL) { return asctime (lt); } else { return "Pre Jan 01 00:00:00 1970\n"; } } /************************************************************************/ /* CreatePath: creates a directory including all levels necessary */ /* */ /************************************************************************/ void DoCreatePath(const char * fn) { #ifdef _WIN32 char drive[_MAX_DRIVE]; #endif char path[PATH_MAX]; char p[PATH_MAX]; int i; #ifdef _WIN32 _splitpath(fn,drive,path,NULL,NULL); _makepath(p,drive,path,NULL,NULL); i=(int)strlen(p); if (p[i-1]=='/' || p[i-1]=='\\') p[i-1]=0; if (*path) DoCreatePath(p); _mkdir(p); #else // FIXME: write me #endif } void CreatePath(const char * fn) { char name[PATH_MAX]; char c = fn[strlen(fn)-1]; if (c!='\\' && c!='/') { sprintf(name, "%s/", fn); DoCreatePath(name); } else DoCreatePath(fn); }