/* wildmidi_lib.h Midi Wavetable Processing library Copyright (C) Chris Ison 2001-2011 Copyright (C) Bret Curtis 2013-2014 This file is part of WildMIDI. WildMIDI is free software: you can redistribute and/or modify the player under the terms of the GNU General Public License and you can redistribute and/or modify the library under the terms of the GNU Lesser General Public License as published by the Free Software Foundation, either version 3 of the licenses, or(at your option) any later version. WildMIDI is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License and the GNU Lesser General Public License for more details. You should have received a copy of the GNU General Public License and the GNU Lesser General Public License along with WildMIDI. If not, see . */ #ifndef WILDMIDI_LIB_H #define WILDMIDI_LIB_H #define WM_MO_LOG_VOLUME 0x0001 #define WM_MO_ENHANCED_RESAMPLING 0x0002 #define WM_MO_REVERB 0x0004 #define WM_MO_WHOLETEMPO 0x8000 #define WM_MO_ROUNDTEMPO 0x2000 #define WM_GS_VERSION 0x0001 #define WM_SYMBOL // we do not need this in ZDoom /* #if defined(__cplusplus) extern "C" { #endif */ struct _WM_Info { char *copyright; unsigned long int current_sample; unsigned long int approx_total_samples; unsigned short int mixer_options; unsigned long int total_midi_time; }; typedef void midi; WM_SYMBOL const char * WildMidi_GetString (unsigned short int info); WM_SYMBOL int WildMidi_Init (const char * config_file, unsigned short int rate, unsigned short int options); WM_SYMBOL int WildMidi_MasterVolume (unsigned char master_volume); WM_SYMBOL int WildMidi_SetOption (midi * handle, unsigned short int options, unsigned short int setting); WM_SYMBOL int WildMidi_Close (midi * handle); WM_SYMBOL int WildMidi_Shutdown (void); WM_SYMBOL int WildMidi_GetSampleRate (void); /* #if defined(__cplusplus) } #endif */ class WildMidi_Renderer { public: WildMidi_Renderer(); ~WildMidi_Renderer(); void ShortEvent(int status, int parm1, int parm2); void LongEvent(const char *data, int len); void ComputeOutput(float *buffer, int len); void LoadInstrument(int bank, int percussion, int instr); int GetVoiceCount(); private: void *handle; }; #endif /* WILDMIDI_LIB_H */