cmake_minimum_required( VERSION 2.4 ) IF( NOT CMAKE_BUILD_TYPE ) SET( CMAKE_BUILD_TYPE Debug CACHE STRING "Choose the type of build, options are: Debug Release RelWithDebInfo MinSizeRel." FORCE ) ENDIF( NOT CMAKE_BUILD_TYPE ) set( ZDOOM_OUTPUT_DIR ${CMAKE_BINARY_DIR} CACHE PATH "Directory where zdoom.pk3 and the executable will be created." ) set( ZDOOM_EXE_NAME "zdoom" CACHE FILEPATH "Name of the executable to create." ) if( CMAKE_COMPILER_IS_GNUCXX ) set( PROFILE 0 CACHE BOOL "Enable profiling with gprof for Debug and RelWithDebInfo build types." ) endif( CMAKE_COMPILER_IS_GNUCXX ) find_package( BZip2 ) find_package( JPEG ) find_package( ZLIB ) if( MSVC ) # Eliminate unreferenced functions and data # Perform identical COMDAT folding set( REL_LINKER_FLAGS "/opt:ref /opt:icf /nodefaultlib:msvcrt" ) # String pooling # Function-level linking # Disable run-time type information set( ALL_C_FLAGS "/GF /Gy /GR-" ) # Avoid CRT DLL dependancies in release builds set( REL_C_FLAGS "/MT" ) # Debug allocations in debug builds set( DEB_C_FLAGS "/D _CRTDBG_MAP_ALLOC" ) # Disable warnings for unsecure CRT functions from VC8+ if( MSVC_VERSION GREATER 1399 ) set( ALL_C_FLAGS "${ALL_C_FLAGS} /wd4996" ) endif( MSVC_VERSION GREATER 1399 ) # The CMake configurations set /GR and /MD by default, which conflict with our settings. string(REPLACE "/MD " " " CMAKE_CXX_FLAGS_RELEASE ${CMAKE_CXX_FLAGS_RELEASE} ) string(REPLACE "/MD " " " CMAKE_CXX_FLAGS_MINSIZEREL ${CMAKE_CXX_FLAGS_MINSIZEREL} ) string(REPLACE "/MD " " " CMAKE_CXX_FLAGS_RELWITHDEBINFO ${CMAKE_CXX_FLAGS_RELWITHDEBINFO} ) string(REPLACE "/MD " " " CMAKE_C_FLAGS_RELEASE ${CMAKE_C_FLAGS_RELEASE} ) string(REPLACE "/MD " " " CMAKE_C_FLAGS_MINSIZEREL ${CMAKE_C_FLAGS_MINSIZEREL} ) string(REPLACE "/MD " " " CMAKE_C_FLAGS_RELWITHDEBINFO ${CMAKE_C_FLAGS_RELWITHDEBINFO} ) string(REPLACE " /GR" " " CMAKE_CXX_FLAGS ${CMAKE_CXX_FLAGS} ) endif( MSVC ) set( CMAKE_EXE_LINKER_FLAGS_RELEASE "${CMAKE_EXE_LINKER_FLAGS_RELEASE} ${REL_LINKER_FLAGS}" ) set( CMAKE_EXE_LINKER_FLAGS_MINSIZEREL "${CMAKE_EXE_LINKER_FLAGS_MINSIZEREL} ${REL_LINKER_FLAGS}" ) set( CMAKE_EXE_LINKER_FLAGS_RELWITHDEBINFO "${CMAKE_EXE_LINKER_FLAGS_RELWITHDEBINFO} ${REL_LINKER_FLAGS}" ) set( CMAKE_C_FLAGS "${CMAKE_C_FLAGS} ${ALL_C_FLAGS}" ) set( CMAKE_C_FLAGS_RELEASE "${CMAKE_C_FLAGS_RELEASE} ${REL_C_FLAGS}" ) set( CMAKE_C_FLAGS_MINSIZEREL "${CMAKE_C_FLAGS_MINSIZEREL} ${REL_C_FLAGS}" ) set( CMAKE_C_FLAGS_RELWITHDEBINFO "${CMAKE_C_FLAGS_RELWITHDEBINFO} ${REL_C_FLAGS}" ) set( CMAKE_C_FLAGS_DEBUG "${CMAKE_C_FLAGS_DEBUG} ${DEB_C_FLAGS} -D_DEBUG" ) set( CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${ALL_C_FLAGS}" ) set( CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} ${REL_C_FLAGS}" ) set( CMAKE_CXX_FLAGS_MINSIZEREL "${CMAKE_CXX_FLAGS_MINSIZEREL} ${REL_C_FLAGS}" ) set( CMAKE_CXX_FLAGS_RELWITHDEBINFO "${CMAKE_CXX_FLAGS_RELWITHDEBINFO} ${REL_C_FLAGS}" ) set( CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} ${DEB_C_FLAGS} -D_DEBUG" ) option(FORCE_INTERNAL_ZLIB "Use internal zlib") option(FORCE_INTERNAL_JPEG "Use internal jpeg") option(FORCE_INTERNAL_BZIP2 "Use internal bzip2") if( ZLIB_FOUND AND NOT FORCE_INTERNAL_ZLIB ) message( STATUS "Using system zlib" ) else( ZLIB_FOUND AND NOT FORCE_INTERNAL_ZLIB ) message( STATUS "Using internal zlib" ) add_subdirectory( zlib ) set( ZLIB_INCLUDE_DIR ${CMAKE_CURRENT_SOURCE_DIR}/zlib ) set( ZLIB_LIBRARIES z ) set( ZLIB_LIBRARY z ) endif( ZLIB_FOUND AND NOT FORCE_INTERNAL_ZLIB ) if( JPEG_FOUND AND NOT FORCE_INTERNAL_JPEG ) message( STATUS "Using system jpeg library" ) else( JPEG_FOUND AND NOT FORCE_INTERNAL_JPEG ) message( STATUS "Using internal jpeg library" ) add_subdirectory( jpeg-6b ) set( JPEG_INCLUDE_DIR ${CMAKE_CURRENT_SOURCE_DIR}/jpeg-6b ) set( JPEG_LIBRARIES jpeg ) set( JPEG_LIBRARY jpeg ) endif( JPEG_FOUND AND NOT FORCE_INTERNAL_JPEG ) if( BZIP2_FOUND AND NOT FORCE_INTERNAL_BZIP2 ) message( STATUS "Using system bzip2 library" ) else( BZIP2_FOUND AND NOT FORCE_INTERNAL_BZIP2 ) message( STATUS "Using internal bzip2 library" ) add_subdirectory( bzip2 ) set( BZIP2_INCLUDE_DIR "${CMAKE_CURRENT_SOURCE_DIR}/bzip2" ) set( BZIP2_LIBRARIES bz2 ) set( BZIP2_LIBRARY bz2 ) endif( BZIP2_FOUND AND NOT FORCE_INTERNAL_BZIP2 ) set( LZMA_INCLUDE_DIR "${CMAKE_CURRENT_SOURCE_DIR}/lzma/C" ) add_subdirectory( lzma ) add_subdirectory( tools ) add_subdirectory( game-music-emu ) add_subdirectory( dumb ) add_subdirectory( gdtoa ) add_subdirectory( wadsrc ) add_subdirectory( src ) if( NOT WIN32 AND NOT APPLE ) add_subdirectory( output_sdl ) endif( NOT WIN32 AND NOT APPLE )