// Renaming and changing messages // Mini Zorch ----------------------------------------------------------------- actor MiniZorchRecharge : Clip { inventory.pickupmessage "$GOTZORCHRECHARGE" } actor MiniZorchPack : Clip { Inventory.PickupMessage "$GOTMINIZORCHPACK" Inventory.Amount 50 States { Spawn: AMMO A -1 Stop } } // Large Zorch ---------------------------------------------------------------- actor LargeZorchRecharge : Shell { inventory.pickupmessage "$GOTLARGEZORCHERRECHARGE" } actor LargeZorchPack : Shell { Inventory.PickupMessage "$GOTLARGEZORCHERPACK" Inventory.Amount 20 States { Spawn: SBOX A -1 Stop } } // Zorch Propulsor ------------------------------------------------------------ actor PropulsorZorch : RocketAmmo { inventory.pickupmessage "$GOTPROPULSORRECHARGE" } actor PropulsorZorchPack : RocketAmmo { Inventory.PickupMessage "$GOTPROPULSORPACK" Inventory.Amount 5 States { Spawn: BROK A -1 Stop } } // Phasing Zorch -------------------------------------------------------------- actor PhasingZorch : Cell { inventory.pickupmessage "$GOTPHASINGZORCHERRECHARGE" } actor PhasingZorchPack : Cell { Inventory.PickupMessage "$GOTPHASINGZORCHERPACK" Inventory.Amount 100 States { Spawn: CELP A -1 Stop } }