// Humanoid Base Class ------------------------------------------------------ ACTOR StrifeHumanoid { MaxStepHeight 16 MaxDropoffHeight 32 States { Burn: BURN A 3 Bright A_PlaySoundEx("human/imonfire", "Voice") BURN B 3 Bright A_DropFire BURN C 3 Bright A_Wander BURN D 3 Bright A_NoBlocking BURN E 5 Bright A_DropFire BURN FGH 5 Bright A_Wander BURN I 5 Bright A_DropFire BURN JKL 5 Bright A_Wander BURN M 5 Bright A_DropFire BURN N 5 Bright BURN OPQPQ 5 Bright BURN RSTU 7 Bright BURN V -1 Stop Disintegrate: DISR A 5 A_PlaySoundEx("misc/disruptordeath", "Voice") DISR BC 5 DISR D 5 A_NoBlocking DISR EF 5 DISR GHIJ 4 MEAT D -1 Stop } } // Fire Droplet ------------------------------------------------------------- ACTOR FireDroplet { ConversationID 297, -1, -1 +NOBLOCKMAP +NOCLIP States { Spawn: FFOT ABCD 9 Bright Stop } }