// Yorick's Skull ----------------------------------------------------------- ACTOR PuzzSkull : PuzzleItem 9002 { Game Hexen SpawnID 76 PuzzleItem.Number 0 Inventory.Icon ARTISKLL Inventory.PickupMessage "$TXT_ARTIPUZZSKULL" States { Spawn: ASKU A -1 Stop } } // Heart of D'Sparil -------------------------------------------------------- ACTOR PuzzGemBig : PuzzleItem 9003 { Game Hexen SpawnID 77 PuzzleItem.Number 1 Inventory.Icon ARTIBGEM Inventory.PickupMessage "$TXT_ARTIPUZZGEMBIG" States { Spawn: ABGM A -1 Stop } } // Red Gem (Ruby Planet) ---------------------------------------------------- ACTOR PuzzGemRed : PuzzleItem 9004 { Game Hexen SpawnID 78 PuzzleItem.Number 2 Inventory.Icon ARTIGEMR Inventory.PickupMessage "$TXT_ARTIPUZZGEMRED" States { Spawn: AGMR A -1 Stop } } // Green Gem 1 (Emerald Planet) --------------------------------------------- ACTOR PuzzGemGreen1 : PuzzleItem 9005 { Game Hexen SpawnID 79 PuzzleItem.Number 3 Inventory.Icon ARTIGEMG Inventory.PickupMessage "$TXT_ARTIPUZZGEMGREEN1" States { Spawn: AGMG A -1 Stop } } // Green Gem 2 (Emerald Planet) --------------------------------------------- ACTOR PuzzGemGreen2 : PuzzleItem 9009 { Game Hexen SpawnID 80 PuzzleItem.Number 4 Inventory.Icon ARTIGMG2 Inventory.PickupMessage "$TXT_ARTIPUZZGEMGREEN2" States { Spawn: AGG2 A -1 Stop } } // Blue Gem 1 (Sapphire Planet) --------------------------------------------- ACTOR PuzzGemBlue1 : PuzzleItem 9006 { Game Hexen SpawnID 81 PuzzleItem.Number 5 Inventory.Icon ARTIGEMB Inventory.PickupMessage "$TXT_ARTIPUZZGEMBLUE1" States { Spawn: AGMB A -1 Stop } } // Blue Gem 2 (Sapphire Planet) --------------------------------------------- ACTOR PuzzGemBlue2 : PuzzleItem 9010 { Game Hexen SpawnID 82 PuzzleItem.Number 6 Inventory.Icon ARTIGMB2 Inventory.PickupMessage "$TXT_ARTIPUZZGEMBLUE2" States { Spawn: AGB2 A -1 Stop } } // Book 1 (Daemon Codex) ---------------------------------------------------- ACTOR PuzzBook1 : PuzzleItem 9007 { Game Hexen SpawnID 83 PuzzleItem.Number 7 Inventory.Icon ARTIBOK1 Inventory.PickupMessage "$TXT_ARTIPUZZBOOK1" States { Spawn: ABK1 A -1 Stop } } // Book 2 (Liber Oscura) ---------------------------------------------------- ACTOR PuzzBook2 : PuzzleItem 9008 { Game Hexen SpawnID 84 PuzzleItem.Number 8 Inventory.Icon ARTIBOK2 Inventory.PickupMessage "$TXT_ARTIPUZZBOOK2" States { Spawn: ABK2 A -1 Stop } } // Flame Mask --------------------------------------------------------------- ACTOR PuzzFlameMask : PuzzleItem 9014 { Game Hexen PuzzleItem.Number 9 Inventory.Icon ARTISKL2 Inventory.PickupMessage "$TXT_ARTIPUZZSKULL2" States { Spawn: ASK2 A -1 Stop } } // Fighter Weapon (Glaive Seal) --------------------------------------------- ACTOR PuzzFWeapon : PuzzleItem 9015 { Game Hexen PuzzleItem.Number 10 Inventory.Icon ARTIFWEP Inventory.PickupMessage "$TXT_ARTIPUZZFWEAPON" States { Spawn: AFWP A -1 Stop } } // Cleric Weapon (Holy Relic) ----------------------------------------------- ACTOR PuzzCWeapon : PuzzleItem 9016 { Game Hexen PuzzleItem.Number 11 Inventory.Icon ARTICWEP Inventory.PickupMessage "$TXT_ARTIPUZZCWEAPON" States { Spawn: ACWP A -1 Stop } } // Mage Weapon (Sigil of the Magus) ----------------------------------------- ACTOR PuzzMWeapon : PuzzleItem 9017 { Game Hexen PuzzleItem.Number 12 Inventory.Icon ARTIMWEP Inventory.PickupMessage "$TXT_ARTIPUZZMWEAPON" States { Spawn: AMWP A -1 Stop } } // Clock Gear 1 ------------------------------------------------------------- ACTOR PuzzGear1 : PuzzleItem 9018 { Game Hexen PuzzleItem.Number 13 Inventory.Icon ARTIGEAR Inventory.PickupMessage "$TXT_ARTIPUZZGEAR" States { Spawn: AGER ABCDEFGH 4 Bright Loop } } // Clock Gear 2 ------------------------------------------------------------- ACTOR PuzzGear2 : PuzzleItem 9019 { Game Hexen PuzzleItem.Number 14 Inventory.Icon ARTIGER2 Inventory.PickupMessage "$TXT_ARTIPUZZGEAR" States { Spawn: AGR2 ABCDEFGH 4 Bright Loop } } // Clock Gear 3 ------------------------------------------------------------- ACTOR PuzzGear3 : PuzzleItem 9020 { Game Hexen PuzzleItem.Number 15 Inventory.Icon ARTIGER3 Inventory.PickupMessage "$TXT_ARTIPUZZGEAR" States { Spawn: AGR3 ABCDEFGH 4 Bright Loop } } // Clock Gear 4 ------------------------------------------------------------- ACTOR PuzzGear4 : PuzzleItem 9021 { Game Hexen PuzzleItem.Number 16 Inventory.Icon ARTIGER4 Inventory.PickupMessage "$TXT_ARTIPUZZGEAR" States { Spawn: AGR4 ABCDEFGH 4 Bright Loop } }