#ifndef __D_NETINFO_H__ #define __D_NETINFO_H__ #include "c_cvars.h" extern cvar_t *autoaim; #define MAXPLAYERNAME 15 #define GENDER_MALE 0 #define GENDER_FEMALE 1 #define GENDER_NEUTER 2 struct userinfo_s { char netname[MAXPLAYERNAME+1]; char team[MAXPLAYERNAME+1]; fixed_t aimdist; int color; int skin; int gender; BOOL neverswitch; }; typedef struct userinfo_s userinfo_t; void D_SetupUserInfo (void); void D_UserInfoChanged (cvar_t *info); void D_SendServerInfoChange (const cvar_t *cvar, const char *value); void D_DoServerInfoChange (byte **stream); void D_WriteUserInfoStrings (int player, byte **stream); void D_ReadUserInfoStrings (int player, byte **stream, BOOL update); #endif //__D_CLIENTINFO_H__