#include "d_player.h" void C_InstallCommands (void); #define CMD(a) void a (player_t *plyr, int argc, char **argv); // am_map.c CMD(Cmd_Togglemap) // d_main.c CMD(Cmd_Endgame) // m_menu.c CMD(Cmd_Menu_Main) CMD(Cmd_Menu_Load) CMD(Cmd_Menu_Save) CMD(Cmd_Menu_Help) CMD(Cmd_Quicksave) CMD(Cmd_Quickload) CMD(Cmd_Menu_Endgame) CMD(Cmd_Menu_Quit) CMD(Cmd_Menu_Game) CMD(Cmd_Menu_Options) CMD(Cmd_Menu_Player) CMD(Cmd_Bumpgamma) CMD(Cmd_ToggleMessages) // m_options.c CMD(Cmd_Sizedown) CMD(Cmd_Sizeup) CMD(Cmd_Menu_Video) CMD(Cmd_Menu_Display) CMD(Cmd_Menu_Keys) CMD(Cmd_Menu_Gameplay) // g_game.c CMD(Cmd_Impulse) CMD(Cmd_CenterView) CMD(Cmd_Pause) CMD(Cmd_WeapNext) CMD(Cmd_WeapPrev) CMD(Cmd_Stop) CMD(Cmd_SpyNext) CMD(Cmd_SpyPrev) CMD(Cmd_Turn180) CMD(Cmd_PlayDemo) CMD(Cmd_TimeDemo) // g_level.c CMD(Cmd_Map) // c_dispch.c CMD(Cmd_Alias) CMD(Cmd_Cmdlist) CMD(Cmd_Key) // c_bindng.c CMD(Cmd_Bind) CMD(Cmd_BindDefaults) CMD(Cmd_Unbind) CMD(Cmd_Unbindall) CMD(Cmd_DoubleBind) CMD(Cmd_UnDoubleBind) // c_consol.c void C_ToggleConsole (void); CMD(Cmd_History) CMD(Cmd_Clear) CMD(Cmd_Echo) // c_cvars.c CMD(Cmd_Set) CMD(Cmd_Get) CMD(Cmd_Toggle) CMD(Cmd_CvarList) // c_cmds.c CMD(Cmd_Give) CMD(Cmd_God) CMD(Cmd_Notarget) CMD(Cmd_Noclip) CMD(Cmd_Chase) CMD(Cmd_ChangeMus) CMD(Cmd_idmus) CMD(Cmd_idclev) CMD(Cmd_Gameversion) CMD(Cmd_Exec) CMD(Cmd_DumpHeap) CMD(Cmd_Logfile) CMD(Cmd_Limits) CMD(Cmd_ChangeMap) CMD(Cmd_Quit) CMD(Cmd_Puke) CMD(Cmd_Error) CMD(Cmd_Dir) // d_net.c CMD(Cmd_Pings) // p_inter.c CMD(Cmd_Kill) // v_video.c CMD(Cmd_SetColor) CMD(Cmd_Vid_SetMode) // m_misc.c CMD(Cmd_Screenshot) // hu_stuff.c CMD(Cmd_MessageMode) CMD(Cmd_Say) CMD(Cmd_MessageMode2) CMD(Cmd_Say_Team) // r_things.c CMD(Cmd_Skins) // s_sounds.c CMD(Cmd_Soundlist) CMD(Cmd_Soundlinks) // z_zone.c CMD(Cmd_Mem) #undef CMD