Commit graph

  • bea4659c08
    tweak error message BinarryCode 2024-11-23 08:25:05 -0800
  • aec8691c06
    Update sbarinfo.cpp BinarryCode 2024-11-18 09:30:57 -0800
  • aa5ae5759a
    Fix Pull Request Review 2346387627 BinarryCode 2024-10-04 16:48:28 -0700
  • 27c6d34537
    Add new SBARINFO top level "AppendStatusBar", allowing for extra SBARINFO code to be added to custom SBARINFO definitions. BinarryCode 2024-10-03 09:18:19 -0700
  • 484ff81e11 allow summon to work with visual thinkers Ricardo Luís Vaz Silva 2024-12-07 13:36:11 -0300
  • fb660fa3c1
    - allow forks to set OPTIONALWAD to (null) to disable searching for it. Rachael Alexanderson 2024-12-05 04:09:51 -0500
  • 23a021dfca Fix M_SaveBitmap stream buffer size - credits to dpJudas for the solution RaveYard 2024-12-05 00:45:02 +0100
  • f425076ee3 Fix M_SaveBitmap stream buffer size - credits to dpJudas for the solution RaveYard 2024-12-05 00:45:02 +0100
  • c6eba62f73 Fixed A_SprayDecal not working on 3D floors Boondorl 2024-11-29 07:24:30 -0500
  • 8311e77a26 misc decoupled animation fixes Ricardo Luís Vaz Silva 2024-11-29 13:54:17 -0300
  • c250477347 misc decoupled animation fixes Ricardo Luís Vaz Silva 2024-11-29 13:54:17 -0300
  • 426fe3832d Added interpolation to crosshair size Boondorl 2024-11-29 07:47:16 -0500
  • 02c5046b70 Fixed A_SprayDecal not working on 3D floors Boondorl 2024-11-29 07:24:30 -0500
  • 72ed0c4377 Various bouncing fixes Boondorl 2024-11-26 23:43:21 -0500
  • 0010f22faa Fixed successful bounces on Actor tops not damaging them Boondorl 2024-11-26 21:23:04 -0500
  • 882017f4be Added ripper damage logic to DoMissileDamage Boondorl 2024-11-26 21:02:16 -0500
  • 15fcf60489 Fixed angleOffsetTargets not being initialized Boondorl 2024-11-15 23:48:18 -0500
  • 4726cc9ec5 Fixes for serializing and initializing Boondorl 2024-11-14 22:27:08 -0500
  • dbd38f7f27 Various bouncing fixes Boondorl 2024-11-26 23:43:21 -0500
  • 8214d0d73b Fixed successful bounces on Actor tops not damaging them Boondorl 2024-11-26 21:23:04 -0500
  • ef2b09016c Added ripper damage logic to DoMissileDamage Boondorl 2024-11-26 21:02:16 -0500
  • cbec94361e Fixed angleOffsetTargets not being initialized Boondorl 2024-11-15 23:48:18 -0500
  • be417a3d83 Fixes for serializing and initializing Boondorl 2024-11-14 22:27:08 -0500
  • 26cff374de Add WorldRailgunFired Cacodemon345 2024-11-21 13:10:17 +0600
  • db6294c48a Add WorldRailgunPreFired for railgun attacks Cacodemon345 2024-11-21 01:56:44 +0600
  • 1d35ff8bc7
    Fixed incorrect autooff behavior on ceiling bounce (#2837) Boondorl 2024-11-26 05:59:20 -0500
  • d860bcaef2 Fixed incorrect Actor bouncing behavior Boondorl 2024-11-26 04:59:53 -0500
  • 17275a192d Fixed incorrect autooff behavior on ceiling bounce Boondorl 2024-11-26 04:22:43 -0500
  • f911088074 Bandaid fix for 3D floor collision detection in traces Boondorl 2024-11-26 03:18:40 -0500
  • 5240c52b07
    Fixed bouncing on 3D floors (#2835) Boondorl 2024-11-26 03:43:09 -0500
  • 3c08ad47ee Bandaid fix for 3D floor collision detection in traces Boondorl 2024-11-26 03:18:40 -0500
  • 1b74f1ad7c Fixed bouncing on 3D floors Boondorl 2024-11-26 01:31:20 -0500
  • 71b11590d7
    Update d_iwad.cpp JacksonRoberts-Git 2024-11-25 13:52:43 -0500
  • 5576e66670 make if-checks for AppendStatusBar consistent with Zandronum implementation BinarryCode 2024-11-24 13:10:21 -0800
  • 9ba831907f tweak error message BinarryCode 2024-11-23 08:25:05 -0800
  • 0056e1857c Update sbarinfo.cpp BinarryCode 2024-11-18 09:30:57 -0800
  • 2221bc3a44 Fix Pull Request Review 2346387627 BinarryCode 2024-10-04 16:48:28 -0700
  • d54a19c7b7 Add new SBARINFO top level "AppendStatusBar", allowing for extra SBARINFO code to be added to custom SBARINFO definitions. BinarryCode 2024-10-03 09:18:19 -0700
  • 9729381d30
    make if-checks for AppendStatusBar consistent with Zandronum implementation BinarryCode 2024-11-24 13:10:21 -0800
  • d1abc3eb8c renamed things in file system to reduce Doom specific terminology. Christoph Oelckers 2024-11-24 16:55:09 +0100
  • a3475d3973 FileSystem cleanup. Christoph Oelckers 2024-11-24 13:34:34 +0100
  • 634a646c2d take namespace enum out of namespace and added CheckNumForAnyName and CheckNumForFullNameInFile to clarify the meaning of CheckNumForFullName. Christoph Oelckers 2024-11-24 13:18:46 +0100
  • ba2800d698 renamed GetFileFullName to GetFileName Christoph Oelckers 2024-11-24 13:05:28 +0100
  • 941f9502e9
    Improved "respawn where died" functionality (#2831) Boondorl 2024-11-24 09:44:47 -0500
  • 6dd36e6109 Improved "respawn where died" functionality Boondorl 2024-11-24 07:57:56 -0500
  • 9b62379645 removed -hashfiles after finding out it had been broken for an extended time period. Christoph Oelckers 2024-11-23 21:10:11 +0100
  • e0778e23eb M_SaveDefaults is also not part of the common engine backend. Christoph Oelckers 2024-11-23 20:26:06 +0100
  • ca3b0737ea contain the statnum hack for visual thinkers on the game side. Christoph Oelckers 2024-11-23 20:09:50 +0100
  • 2dcd0fcda4 moved another declaration out of a global header. Christoph Oelckers 2024-11-23 19:54:35 +0100
  • f2b52f620b move game-specific CVAR out of low level system code. Christoph Oelckers 2024-11-23 19:49:53 +0100
  • f7fc39bf9f
    tweak error message BinarryCode 2024-11-23 08:25:05 -0800
  • 878c5f0857
    Fixed missing checks in P_TestMobjZ (#2827) Boondorl 2024-11-22 06:23:53 -0500
  • 1825c8ba77 Fixed poison not clearing on revive Boondorl 2024-11-21 04:27:02 -0500
  • 34ce3e830d Fixed missing checks in P_TestMobjZ Boondorl 2024-11-21 05:46:15 -0500
  • 30dd6c91ec Fixed poison not clearing on revive Boondorl 2024-11-21 04:27:02 -0500
  • 0f037cfd64 Add WorldRailgunFired Cacodemon345 2024-11-21 13:10:17 +0600
  • 063239d7b9 Add WorldRailgunPreFired for railgun attacks Cacodemon345 2024-11-21 01:56:44 +0600
  • 99c058d168
    Added WorldHitscanFired and WorldHitscanPreFired (#2432) jekyllgrim 2024-11-20 18:26:00 +0300
  • 895462c46a Added GoalReached(Actor oldgoal) function to actors. Major Cooke 2024-11-19 19:22:17 -0600
  • ebc36650a4 Added WorldThingGoalReached(WorldEvent e). Major Cooke 2024-11-19 14:26:59 -0600
  • c31f45c653 Fixed view for frozen players Boondorl 2024-11-19 07:01:24 -0500
  • fad64c7e92 Fixed view for frozen players Boondorl 2024-11-19 07:01:24 -0500
  • 78d0a017f7 DVector3 → const DVector3& jekyllgrim 2024-11-19 13:16:04 +0300
  • 529b21279a
    Update sbarinfo.cpp BinarryCode 2024-11-18 09:30:57 -0800
  • 702ef493f0 Fix and restrict level postprocessor instance RaveYard 2024-06-14 20:53:46 +0200
  • a4b2239ca6 Fix and restrict level postprocessor instance RaveYard 2024-06-14 20:53:46 +0200
  • ab9b6320cb Allow easier piece weapon replacing Boondorl 2024-11-07 18:54:23 -0500
  • 268dad18f7 Discs no longer blast players with collision disabled Boondorl 2024-11-08 21:58:45 -0500
  • 3ea5be1ea7 Reworked FRandom constructors Boondorl 2024-11-06 22:41:26 -0500
  • a1a4a97dcd Added RNG snapshotting for predicting Boondorl 2024-11-04 13:15:47 -0500
  • 597b06ae52 Added CRandom functions Boondorl 2024-05-04 20:35:44 -0400
  • 4c140224a2 Removed network message entirely Boondorl 2024-11-06 20:02:44 -0500
  • 8a14497d8c Port NCMD_EXIT to i_net file Boondorl 2024-11-05 18:03:08 -0500
  • b6fd65988b Added stubs for NetClose on other platforms Boondorl 2024-11-05 16:24:10 -0500
  • e898139690 Fixed static error for SendConAck Boondorl 2024-11-05 15:41:31 -0500
  • 3f4513c571 Updated packet handling Boondorl 2024-11-05 15:29:57 -0500
  • ccd38afbcb
    - revert adding in the sprite/frame support for visual thinkers Rachael Alexanderson 2024-11-13 16:16:36 -0500
  • a0c1f5b1b7 fix compilation Ricardo Luís Vaz Silva 2024-11-13 17:02:50 -0300
  • ad40299da4 - add sprite/frame support for VisualThinkers Rachael Alexanderson 2024-10-22 18:22:43 -0400
  • b5ce28a0db
    - add sprite/frame support for VisualThinkers Rachael Alexanderson 2024-10-22 18:22:43 -0400
  • 6a067a7630 export UpdateSpriteInfo Ricardo Luís Vaz Silva 2024-11-12 18:14:18 -0300
  • 925b62b8c5 serialize animData, update subsector on deserialize Ricardo Luís Vaz Silva 2024-11-12 16:57:04 -0300
  • d94a596bc2 move crucial functions out of Tick, so that light custom tick overrides can be done without calling super.Tick for non-moving visualthinkers Ricardo Luís Vaz Silva 2024-11-12 16:21:26 -0300
  • 9466c2d138 remove unecessary allocations Ricardo Luís Vaz Silva 2024-11-12 16:05:24 -0300
  • 174344ddf1 move visual thinker definition into its own header Ricardo Luís Vaz Silva 2024-11-12 16:03:28 -0300
  • 3622e2bb2a Compress visualthinker bools into a flags field Ricardo Luís Vaz Silva 2024-11-12 16:00:41 -0300
  • 3a83762c51 Allow property-less flagdefs for non-actors Ricardo Luís Vaz Silva 2023-10-28 16:38:12 -0300
  • b647021117 export UpdateSpriteInfo Ricardo Luís Vaz Silva 2024-11-12 18:14:18 -0300
  • 9d72a97fd8 serialize animData, update subsector on deserialize Ricardo Luís Vaz Silva 2024-11-12 16:57:04 -0300
  • b66eba6854 move crucial functions out of Tick, so that light custom tick overrides can be done without calling super.Tick for non-moving visualthinkers Ricardo Luís Vaz Silva 2024-11-12 16:21:26 -0300
  • 2d0f0c8226 remove unecessary allocations Ricardo Luís Vaz Silva 2024-11-12 16:05:24 -0300
  • 7489f223d3 move visual thinker definition into its own header Ricardo Luís Vaz Silva 2024-11-12 16:03:28 -0300
  • 123ecd2bee Compress visualthinker bools into a flags field Ricardo Luís Vaz Silva 2024-11-12 16:00:41 -0300
  • feda7c81ea Allow property-less flagdefs for non-actors Ricardo Luís Vaz Silva 2023-10-28 16:38:12 -0300
  • 1e4f176395
    - move appimage workflow to unused/ Rachael Alexanderson 2024-11-12 06:34:26 -0500
  • c489836b29
    - enable mipmapping in 2D Rachael Alexanderson 2024-07-04 14:32:14 -0400
  • bb5c8d8124
    - don't fudge light position out of the floor for +NOINTERACTION actors Rachael Alexanderson 2024-06-13 04:59:14 -0400
  • ea7ea182ed Add missing CHANF_ constants and fix the styling of the comments for better readability nashmuhandes 2024-11-12 09:34:46 +0800
  • 67b25b830a Add missing CHANF_ constants and fix the styling of the comments for better readability nashmuhandes 2024-11-12 09:34:46 +0800
  • 14c429b85e
    Update d_iwad.cpp JacksonRoberts-Git 2024-11-11 16:26:59 -0500