MajorCooke
|
41d20fa6cf
|
Fixed freeze with A_ClearOverlays.
|
2016-06-29 12:46:50 +02:00 |
|
Christoph Oelckers
|
6cf96372ba
|
- fixed: incorrect flag masking for polyobjects disabled all line portals.
|
2016-06-29 12:46:20 +02:00 |
|
Christoph Oelckers
|
f8ae166281
|
- fixed return value inversion of FS's ceilingheight and floorheight functions.
|
2016-06-29 12:46:20 +02:00 |
|
Christoph Oelckers
|
a3450ab824
|
- removed unused cruft in FS code.
|
2016-06-29 12:46:19 +02:00 |
|
Christoph Oelckers
|
c6d8125b45
|
- fixed FraggleScript's resurrect function to call AActor::Revive to ensure that everything gets reset.
|
2016-06-29 12:46:19 +02:00 |
|
alexey.lysiuk
|
924b8105c5
|
Fixed splitting of complex walls in compatibility renderer
Example: +warp 2720 -200 -32 on Extreme Terror
https://www.doomworld.com/idgames/levels/doom2/Ports/d-f/exterror
|
2016-06-29 12:34:35 +02:00 |
|
alexey.lysiuk
|
e6a7db99e4
|
Fixed missing polyobjects in compatibility renderer
|
2016-06-29 12:23:16 +02:00 |
|
alexey.lysiuk
|
fc8eaab57b
|
Fixed crash in dynamic lights compatibility renderer
Reproduces using -iwad plutonia -file brutalv20b.pk3 +map map07
|
2016-06-29 12:21:39 +02:00 |
|
Christoph Oelckers
|
17c212d5bc
|
- disable transparent door render hacks if any of the involved sectors contains floor slopes.
These lead to false positives but rarely represent actual hacks.
|
2016-06-29 12:19:00 +02:00 |
|
Magnus Norddahl
|
335ca12909
|
Merge remote-tracking branch 'upstream/master' into truecolor
|
2016-06-27 12:29:23 +02:00 |
|
Magnus Norddahl
|
572d81fcd8
|
Merge branch 'master' into truecolor
|
2016-06-27 12:27:08 +02:00 |
|
Christoph Oelckers
|
a99ff71d18
|
Merge branch 'master' of c:\programming\doom-dev\zdoom
|
2016-06-27 12:01:48 +02:00 |
|
Christoph Oelckers
|
8e3263a433
|
- fixed return value inversion of FS's ceilingheight and floorheight functions.
|
2016-06-27 12:01:11 +02:00 |
|
Magnus Norddahl
|
7a65a0f595
|
Made mipmapping a little less aggressive
|
2016-06-27 11:57:27 +02:00 |
|
Magnus Norddahl
|
200d357b0d
|
Linear filtering bug fix
|
2016-06-27 11:43:24 +02:00 |
|
Magnus Norddahl
|
8f38d3af99
|
Replaced the bicubic interpolation filter with a simple sharpening filter
|
2016-06-27 10:49:15 +02:00 |
|
Magnus Norddahl
|
6c037fa249
|
Throwing templates at the code redundancy problem in drawers
|
2016-06-26 21:23:32 +02:00 |
|
Magnus Norddahl
|
928e8e0d43
|
Improved linear filtering performance by adding a lookup table
|
2016-06-26 12:53:10 +02:00 |
|
Magnus Norddahl
|
4fd127651d
|
Fixed fuzz drawer crash
|
2016-06-26 06:54:32 +02:00 |
|
Magnus Norddahl
|
3b6d177787
|
Added bicubic interpolation when generating mipmaps
|
2016-06-25 12:14:15 +02:00 |
|
Magnus Norddahl
|
7705463966
|
Improved linear filtering of walls
Fixed some crash bugs
Added mipmap and filtering options to the display menu
|
2016-06-25 10:33:35 +02:00 |
|
Magnus Norddahl
|
8ec420a597
|
Added support for more texture filtering control
|
2016-06-24 19:05:04 +02:00 |
|
Magnus Norddahl
|
b7f32d1bfc
|
Added LoopIterator to the drawt family of drawers
|
2016-06-24 18:05:32 +02:00 |
|
Magnus Norddahl
|
698b5f3db1
|
Simplify drawer code by creating loop iterators
Fixed blending bug
|
2016-06-24 11:37:51 +02:00 |
|
Christoph Oelckers
|
96272fc8b8
|
- removed unused cruft in FS code.
|
2016-06-22 13:37:35 +02:00 |
|
Christoph Oelckers
|
4e1c53af91
|
- fixed FraggleScript's resurrect function to call AActor::Revive to ensure that everything gets reset.
|
2016-06-22 13:35:03 +02:00 |
|
Magnus Norddahl
|
7a0c801a18
|
Added mipmapping to wallscan
|
2016-06-22 08:23:16 +02:00 |
|
Magnus Norddahl
|
ca9d8e580e
|
Increase command queue memory pool to 16 MB and make it flush if its exhausted
|
2016-06-22 00:51:16 +02:00 |
|
Magnus Norddahl
|
db4cba239a
|
Renamed member variable to make it compile with gcc
|
2016-06-22 00:27:12 +02:00 |
|
Magnus Norddahl
|
e294906d69
|
Voxel support in true color mode
|
2016-06-22 00:22:06 +02:00 |
|
Magnus Norddahl
|
f81042b3e2
|
Fix warning generated by gcc
|
2016-06-21 22:10:04 +02:00 |
|
Magnus Norddahl
|
4142b6ed1b
|
GCC compile fix
|
2016-06-21 22:03:34 +02:00 |
|
Magnus Norddahl
|
c235de5c22
|
Native mipmap support to FTexture
|
2016-06-21 21:55:08 +02:00 |
|
Christoph Oelckers
|
af20f31b94
|
Merge branch 'master' of https://github.com/rheit/zdoom
|
2016-06-21 10:46:12 +02:00 |
|
Christoph Oelckers
|
4899c405c3
|
- fixed: all non-ZDoom compatibility profiles need compat_maskedmidtex set.
This was neither fixed in Boom nor MBF.
|
2016-06-21 10:45:17 +02:00 |
|
Christoph Oelckers
|
ce0c2863b0
|
- set 'maskedmidtex' compatibility option for Caverns of Darkness MAP07.
|
2016-06-21 10:31:25 +02:00 |
|
MajorCooke
|
613fa4c9e4
|
Fixed: GetDistance was missing the original Z check disabling introduced in commit bd16ccb .
|
2016-06-21 10:14:25 +02:00 |
|
Magnus Norddahl
|
d15af1524c
|
Added mipmap support for floor and ceiling
|
2016-06-21 09:38:47 +02:00 |
|
Magnus Norddahl
|
c1b5ba5b90
|
Added SSE versions of bilinear filtering
|
2016-06-21 06:22:43 +02:00 |
|
MajorCooke
|
9df65f73fc
|
Localized the input checker into P_Thing_CheckInputNum now called by both ACS and DECORATE..
|
2016-06-20 09:41:46 -05:00 |
|
MajorCooke
|
26408a5043
|
Switched the pointer to AAPTR_DEFAULT.
|
2016-06-20 09:11:38 -05:00 |
|
MajorCooke
|
85a34bbb88
|
Added GetPlayerInput(int numinput, int ptr = AAPTR_PLAYER1).
- Works exactly like the ACS version, but with pointers instead. The pointer can be anything, so long as it can be identified as a player.
|
2016-06-20 08:49:57 -05:00 |
|
Edoardo Prezioso
|
6384e81d0f
|
- Add support for Skulltag ACS IsNetworkGame.
Once known as PlayerOnTeam, then it became IsMultiplayer, but Skulltag code ignored emulated multiplayer, hence the new and clearer name.
|
2016-06-20 09:34:41 +02:00 |
|
Magnus Norddahl
|
c70aa1fe99
|
Added bilinear filtering
|
2016-06-20 08:24:02 +02:00 |
|
MajorCooke
|
630dc8c8cd
|
Fixed execution prevention.
|
2016-06-19 22:18:43 -05:00 |
|
Magnus Norddahl
|
6daeb5a158
|
Blend mode fixes
|
2016-06-20 02:36:54 +02:00 |
|
MajorCooke
|
e02ed3a6f7
|
Take in the targeter layers if someone disables the safety and uses 0 for start and stop.
|
2016-06-20 01:15:51 +02:00 |
|
MajorCooke
|
ecfa7415b3
|
This small change was left out by mistake.
|
2016-06-20 01:15:51 +02:00 |
|
MajorCooke
|
30880aab79
|
And a bit more optimization...
|
2016-06-20 01:15:50 +02:00 |
|
MajorCooke
|
2b91db7b3a
|
Refactored A_ClearOverlays.
|
2016-06-20 01:15:50 +02:00 |
|