Commit Graph

13617 Commits

Author SHA1 Message Date
Major Cooke d422392b94 Extended LineAttack() with offsets and new flags
Added forward and side offsets for LineAttack() function
Added absolute offset and absolute position flags for LineAttack() function
2017-11-07 11:02:54 +02:00
alexey.lysiuk 4beefb7007 Removed warning for uninitialized variables in ZScript
This reverts commit 8104ef5189
2017-11-06 15:38:28 +02:00
Magnus Norddahl d4ebe51e83 - Place the HUD model correctly in the world so that shader light calculations work 2017-11-05 15:35:03 +01:00
Magnus Norddahl 23e5d81746 - Implement VSMatrix::inverseMatrix 2017-11-05 15:32:42 +01:00
alexey.lysiuk 61ead4f470 Better STL compatibility for array iterator
Extended iterator with types and functions required to use array objects in STL algorithms
2017-11-05 15:20:25 +02:00
alexey.lysiuk 274951839a Removed unused parameter from several functions in FStateDefinitions class
src/p_states.cpp:724:54: warning: parameter ‘actor’ set but not used [-Wunused-but-set-parameter]
https://forum.zdoom.org/viewtopic.php?t=58364
2017-11-05 15:20:25 +02:00
Magnus Norddahl bd08568b90 - Fix wrong math for model/light distance check 2017-11-05 13:28:56 +01:00
alexey.lysiuk ba298ccd6e Added GCC 4.9 to Travis configuration 2017-11-05 10:31:19 +02:00
alexey.lysiuk a1562c5a76 Use Xcode 9.1 for Travis builds 2017-11-05 10:31:19 +02:00
Christoph Oelckers fafc636476 - allow allocating constructor of TArray to also reserve the allocated data and use this to properly handle the precalc arrays for the texture resizer. 2017-11-03 17:27:32 +01:00
alexey.lysiuk 8104ef5189 Added warning for uninitialized variables in ZScript
https://forum.zdoom.org/viewtopic.php?t=57868
2017-11-03 16:23:41 +02:00
alexey.lysiuk dac5777a70 Removed obsolete declarations from codegen.h 2017-11-03 12:44:28 +02:00
alexey.lysiuk 81ea9fb372 Added runtime check for negative array indices in VM
https://forum.zdoom.org/viewtopic.php?t=57886
2017-11-02 18:01:13 +02:00
alexey.lysiuk 57de598e48 Added implicit scope for if/else, while and do/while statements in ZScript
Scope is added only for variable or constant definition so it will no longer leak to outer scope
https://forum.zdoom.org/viewtopic.php?t=57848
2017-11-02 17:10:54 +02:00
alexey.lysiuk 587f6f0f91 Added wait for debugger feature to Cocoa backend
Use -wait_for_debugger command line switch to display message box on startup
It's available in Debug configuration only
2017-11-02 14:49:08 +02:00
alexey.lysiuk de7d8995d5 Added string representation of 'static const' token
No more 'Unknown(-141)' in 'Expecting ...' error message
2017-11-02 14:45:35 +02:00
alexey.lysiuk 62e91b23bd Extended String.LastIndexOf() with endIndex parameter
https://forum.zdoom.org/viewtopic.php?t=57326
2017-11-01 15:24:05 +02:00
raa-eruanna 7d4f8af245 - fixed compile on Linux and (maybe?) Mac 2017-11-01 04:13:10 -04:00
Rachael Alexanderson d313ef4b61 - de-init DoomStartupInfo on 'restart' ccmd so that the window title always contains the correct game information. 2017-10-31 20:00:58 -04:00
Rachael Alexanderson d16ad3dcb5 - added I_FriendlyWindowTitle cvar, which takes the current game/mod name and uses it as a default window title. 2017-10-31 19:47:56 -04:00
Rachael Alexanderson 037bb1408b - add search dirs for SDL2 for Hiaku OS 2017-10-30 19:45:21 +00:00
alexey.lysiuk d543408fd4 Enabled MSVC 2017 64-bit target in AppVeyor configuration 2017-10-29 16:15:03 +02:00
alexey.lysiuk ea6daf0212 Added workaround for MSVC 2017 internal compiler error
game-music-emu\gme\fir_resampler.cpp(28): fatal error C1001: An internal error has occurred in the compiler.
(compiler file 'f:\dd\vctools\compiler\utc\src\p2\main.c', line 256)
2017-10-29 16:14:04 +02:00
alexey.lysiuk 415ed57713 Added Wads.CheckNumForFullName() to ZScript
https://forum.zdoom.org/viewtopic.php?t=57814
2017-10-29 15:11:49 +02:00
alexey.lysiuk 2f45218f70 Added Wads.ReadLump() to ZScript
https://forum.zdoom.org/viewtopic.php?t=57814
2017-10-29 11:36:22 +02:00
alexey.lysiuk 91fda180de Added Wads.FindLump() to ZScript
https://forum.zdoom.org/viewtopic.php?t=57814
2017-10-29 11:36:22 +02:00
alexey.lysiuk 527cc7ecf1 Changed MSBuild verbosity level to minimal in AppVeyor configuration 2017-10-29 10:11:33 +02:00
alexey.lysiuk c4865d2bb6 Exposed string split functionality to ZScript
https://forum.zdoom.org/viewtopic.php?t=58114
2017-10-28 11:44:12 +03:00
alexey.lysiuk 3b3f2e20cc Added ability to split FString on tokens
https://forum.zdoom.org/viewtopic.php?t=58114
2017-10-28 11:44:12 +03:00
alexey.lysiuk da94008f39 Fixed indentation in dynarrays.txt 2017-10-27 18:24:29 +03:00
alexey.lysiuk 40a348b1f1 Fixed potential crash in resolving of multiple assignment
https://forum.zdoom.org/viewtopic.php?t=58055
https://forum.zdoom.org/viewtopic.php?t=58237
2017-10-27 18:15:24 +03:00
alexey.lysiuk 79bdfe4ab2 Fixed wrong owner for *evillaugh sound
https://forum.zdoom.org/viewtopic.php?t=58274
2017-10-26 17:23:55 +03:00
Rachael Alexanderson 2fd5d0da54 - improve speed for ARMv7 processors by specifying hardware float calculations, and tuning it specifically for the Cortex-a7 CPU (for Raspberry Pi 2). 2017-10-25 09:31:55 -04:00
alexey.lysiuk b8406228e6 Made dynamic array's Find() and Max() functions contant
https://forum.zdoom.org/viewtopic.php?t=58088
2017-10-25 11:24:01 +03:00
alexey.lysiuk 6617294c2d Added ZScript functions GetBool() and SetBool() to CVar class 2017-10-25 10:33:18 +03:00
alexey.lysiuk 5f7a06c66e Fixed non-portable usage of __solaris__ preprocessor definition
GCC: this use of "defined" may not be portable [-Wexpansion-to-defined]
Clang: macro expansion producing 'defined' has undefined behavior [-Wexpansion-to-defined]
2017-10-24 15:32:43 +03:00
alexey.lysiuk 1e7b692c77 Disabled annoying GCC compilation warnings in Travis config
These false positives could hide some real problem
2017-10-24 15:32:41 +03:00
alexey.lysiuk f40a31409d Added ability to get texture name from script
Use TexMan.GetName(TextureID tex) member function
2017-10-24 11:11:33 +03:00
Christoph Oelckers 714259d715 - removed the ugly grenades from the extra .pk3, now that the main file contains a much nicer and unproblematic replacement. 2017-10-23 20:51:00 +02:00
Rachael Alexanderson 66773b6a1a - added 'classicflight' user cvar which allows players to move forward and backward without pitch when flying 2017-10-23 12:16:02 -04:00
alexey.lysiuk 50d39771c0 Fixed out of bound read in zip file loader 2017-10-23 12:31:39 +03:00
alexey.lysiuk cb982ec313 Use FString::Back() when possible
Changed usages of str[str.Len() - 1] to str.Back()
2017-10-23 11:55:20 +03:00
alexey.lysiuk d526ddf7ae Extended FString class with functions to get first and last characters 2017-10-23 11:49:54 +03:00
alexey.lysiuk 3e43572a87 Added move semantics to FString class 2017-10-23 11:48:04 +03:00
alexey.lysiuk 7d97963005 Reduced code duplication in FString class
Moved resetting of string data to null value into own function
2017-10-23 11:45:58 +03:00
Kevin Caccamo 3cefe10818 Add credits for grenade sprite 2017-10-23 03:55:18 -04:00
Kevin Caccamo d98ed1ca69 New grenade sprites
I took these sprites from Eriguns1:
https://github.com/XaserAcheron/eriguns
2017-10-23 03:55:18 -04:00
Rachael Alexanderson 832c8f6754 - added new Ice Shards, and removed the zd_extra version 2017-10-23 03:39:44 -04:00
David Carlier b871b1898d OpenBSD build fix.
- No timidity user defined parameters supported.
- Shared libraries versioning policy differs on OpenBSD.
2017-10-21 14:49:41 -04:00
alexey.lysiuk 88deddbc3b Fixed arch-vile bleeding when damaging target
https://forum.zdoom.org/viewtopic.php?t=58220
2017-10-21 11:37:43 +03:00