Christoph Oelckers
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ed871c3bf8
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Merge remote-tracking branch 'remotes/origin/texman_models'
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2017-11-24 19:14:08 +01:00 |
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Magnus Norddahl
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00d7dd0c64
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- Implement model rendering in softpoly
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2017-11-24 00:39:10 +01:00 |
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Magnus Norddahl
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f1e7df542f
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- Create model renderer abstraction to share more model drawing between renderers
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2017-11-24 00:38:52 +01:00 |
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Christoph Oelckers
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734f5104dd
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Merge branch 'master' of https://github.com/coelckers/gzdoom
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2017-11-22 21:43:01 +01:00 |
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Christoph Oelckers
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978fdfb273
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- tested and fixed UMAPINFO parser.
Although this looks like it's working with the test file I used it still needs some stress testing!
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2017-11-22 21:42:48 +01:00 |
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Magnus Norddahl
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e7e9d1a942
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- Fixed bug introduced by removing a little bit too much from the rect drawers
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2017-11-22 19:02:25 +01:00 |
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Magnus Norddahl
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9052ee6bc8
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- Added scaled fuzz to softpoly pal drawer
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2017-11-22 18:54:49 +01:00 |
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Magnus Norddahl
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f04fca75f7
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- Add scaled fuzz to softpoly sse2 drawer
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2017-11-22 18:46:45 +01:00 |
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Magnus Norddahl
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4e4f94db2f
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- Implement newer scaled fuzz in softpoly's truecolor non-sse drawer
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2017-11-22 06:32:55 +01:00 |
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Magnus Norddahl
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0ef8105e6b
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- Add missing r_draw.cpp in CMakeLists.txt
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2017-11-21 18:57:44 +01:00 |
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Rachael Alexanderson
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495fc79fe9
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- added dpJudas's drawer fix for the upscaled fuzz drawing
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2017-11-21 05:26:46 -05:00 |
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Rachael Alexanderson
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47e9975e90
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- fixed a couple of fixes from the previous commit
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2017-11-21 05:20:02 -05:00 |
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Rachael Alexanderson
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2bc86b52c8
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- fixed a few of the more obvious logic errors
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2017-11-21 04:06:24 -05:00 |
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Magnus Norddahl
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5532266b14
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- Fix softpoly sprite positioning bug
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2017-11-20 22:43:44 +01:00 |
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Christoph Oelckers
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6389b6b914
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- UMAPINFO parser, including some convenience additions to FScanner.
Not tested yet!
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2017-11-19 23:04:15 +01:00 |
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alexey.lysiuk
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cf9a364f71
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textures for models
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2017-11-19 18:02:14 +02:00 |
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Christoph Oelckers
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f0dc619b5b
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- fixed bad use of FScanner::GetNumber and GetFloat in code inherited from ZDoomGL.
This could lead to bad error messages if some malformed definitions were used.
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2017-11-19 15:30:45 +01:00 |
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Rachael Alexanderson
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de19efa79d
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- trying again: fix shader targets being case sensitive
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2017-11-19 04:48:30 -05:00 |
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Rachael Alexanderson
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351de94311
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- fixed: Accidentally committed in-progress work... again
Partial Revert "- fixed: Made shader targets not case sensitive"
This reverts commit 2c24d2e047 .
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2017-11-19 04:46:52 -05:00 |
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Rachael Alexanderson
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2c24d2e047
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- fixed: Made shader targets not case sensitive
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2017-11-19 04:41:07 -05:00 |
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alexey.lysiuk
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c2b4efbea0
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Fixed applying of brightmaps to overridden textures
https://forum.zdoom.org/viewtopic.php?t=58444
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2017-11-18 17:07:42 +02:00 |
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alexey.lysiuk
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80b47cafb4
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Fixed detection of the first entry from internal IWADINFO
https://forum.zdoom.org/viewtopic.php?t=58333
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2017-11-18 14:37:12 +02:00 |
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Rachael Alexanderson
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0dcb1fe74c
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- fix zscript-side definition for Warp
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2017-11-14 18:44:35 -05:00 |
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Christoph Oelckers
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5935e14c09
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- exported P_Thing_Warp to ZScript.
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2017-11-13 21:00:17 +01:00 |
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alexey.lysiuk
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5d83ee5e89
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Exposed String.Remove() function to ZScript
https://forum.zdoom.org/viewtopic.php?t=58402
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2017-11-12 14:44:21 +02:00 |
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alexey.lysiuk
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285834ae5b
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Fixed return state of player entered event
https://forum.zdoom.org/viewtopic.php?t=58433
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2017-11-12 11:03:08 +02:00 |
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Rachael Alexanderson
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1088c60add
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- add doom e1m6 to rebuildnodes list. https://forum.zdoom.org/viewtopic.php?f=15&t=58430
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2017-11-11 15:54:42 -05:00 |
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Rachael Alexanderson
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cdf0733c8b
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- added latching CVARs to CVARINFO
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2017-11-11 09:37:41 -05:00 |
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Rachael Alexanderson
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5716dfe050
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- put limits on A_SoundVolume
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2017-11-10 08:21:28 -05:00 |
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alexey.lysiuk
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0e706bfecf
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Use tmpfileplus() instead of tempnam()
Finally get rid of security or deprecated warnings cause by tempnam() function usage
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2017-11-07 11:50:07 +02:00 |
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alexey.lysiuk
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e6c9ccf3a1
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Changed tmpfileplus() to our needs
Removed exclusive flag, made it C++ friendly, replaced unlink() with remove()
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2017-11-07 11:13:53 +02:00 |
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alexey.lysiuk
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e60c6d35c3
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Added tmpfileplus 2.0.0
https://www.di-mgt.com.au/c_function_to_create_temp_file.html
https://www.di-mgt.com.au/tmpfileplus-2.0.0.zip
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2017-11-07 11:13:53 +02:00 |
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Chris Robinson
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f353f8b5aa
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Improved OpenGL profile selection in SDL backend
https://forum.zdoom.org/viewtopic.php?t=56852
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2017-11-07 11:05:06 +02:00 |
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Major Cooke
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d422392b94
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Extended LineAttack() with offsets and new flags
Added forward and side offsets for LineAttack() function
Added absolute offset and absolute position flags for LineAttack() function
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2017-11-07 11:02:54 +02:00 |
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alexey.lysiuk
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4beefb7007
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Removed warning for uninitialized variables in ZScript
This reverts commit 8104ef5189
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2017-11-06 15:38:28 +02:00 |
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Magnus Norddahl
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d4ebe51e83
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- Place the HUD model correctly in the world so that shader light calculations work
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2017-11-05 15:35:03 +01:00 |
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Magnus Norddahl
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23e5d81746
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- Implement VSMatrix::inverseMatrix
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2017-11-05 15:32:42 +01:00 |
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alexey.lysiuk
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61ead4f470
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Better STL compatibility for array iterator
Extended iterator with types and functions required to use array objects in STL algorithms
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2017-11-05 15:20:25 +02:00 |
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alexey.lysiuk
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274951839a
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Removed unused parameter from several functions in FStateDefinitions class
src/p_states.cpp:724:54: warning: parameter ‘actor’ set but not used [-Wunused-but-set-parameter]
https://forum.zdoom.org/viewtopic.php?t=58364
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2017-11-05 15:20:25 +02:00 |
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Magnus Norddahl
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bd08568b90
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- Fix wrong math for model/light distance check
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2017-11-05 13:28:56 +01:00 |
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alexey.lysiuk
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ba298ccd6e
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Added GCC 4.9 to Travis configuration
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2017-11-05 10:31:19 +02:00 |
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alexey.lysiuk
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a1562c5a76
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Use Xcode 9.1 for Travis builds
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2017-11-05 10:31:19 +02:00 |
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Christoph Oelckers
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fafc636476
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- allow allocating constructor of TArray to also reserve the allocated data and use this to properly handle the precalc arrays for the texture resizer.
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2017-11-03 17:27:32 +01:00 |
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alexey.lysiuk
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8104ef5189
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Added warning for uninitialized variables in ZScript
https://forum.zdoom.org/viewtopic.php?t=57868
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2017-11-03 16:23:41 +02:00 |
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alexey.lysiuk
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dac5777a70
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Removed obsolete declarations from codegen.h
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2017-11-03 12:44:28 +02:00 |
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alexey.lysiuk
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81ea9fb372
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Added runtime check for negative array indices in VM
https://forum.zdoom.org/viewtopic.php?t=57886
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2017-11-02 18:01:13 +02:00 |
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alexey.lysiuk
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57de598e48
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Added implicit scope for if/else, while and do/while statements in ZScript
Scope is added only for variable or constant definition so it will no longer leak to outer scope
https://forum.zdoom.org/viewtopic.php?t=57848
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2017-11-02 17:10:54 +02:00 |
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alexey.lysiuk
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587f6f0f91
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Added wait for debugger feature to Cocoa backend
Use -wait_for_debugger command line switch to display message box on startup
It's available in Debug configuration only
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2017-11-02 14:49:08 +02:00 |
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alexey.lysiuk
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de7d8995d5
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Added string representation of 'static const' token
No more 'Unknown(-141)' in 'Expecting ...' error message
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2017-11-02 14:45:35 +02:00 |
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alexey.lysiuk
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62e91b23bd
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Extended String.LastIndexOf() with endIndex parameter
https://forum.zdoom.org/viewtopic.php?t=57326
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2017-11-01 15:24:05 +02:00 |
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