Commit graph

10588 commits

Author SHA1 Message Date
Rachael Alexanderson
ea1aeb3cdc - reversed sub and revsub in LLVM drawers 2016-12-22 03:35:59 -05:00
Magnus Norddahl
62724c2161 Fix light color indexing bug 2016-12-22 08:50:52 +01:00
Magnus Norddahl
4f7c1dfdf5 Dynamic lights on flats 2016-12-22 08:42:21 +01:00
Magnus Norddahl
fcbacf8cac Plane dynlight setup 2016-12-22 07:06:18 +01:00
Magnus Norddahl
5cfe0cc955 Remove some whitespace 2016-12-22 05:20:53 +01:00
Magnus Norddahl
4551052174 Fix dynamic light calculations to be unaffected by wall clipping 2016-12-22 03:02:58 +01:00
Magnus Norddahl
6fe124d937 Fixed TriLight struct declaration bug 2016-12-21 18:48:26 +01:00
Magnus Norddahl
22f07b06cd Merge branch 'master' of https://github.com/raa-eruanna/qzdoom into qzdoom 2016-12-21 18:38:09 +01:00
Magnus Norddahl
62716c3d91 Fix drawing dormant lights 2016-12-21 18:38:01 +01:00
Rachael Alexanderson
cd3fc2d6b8 - More options for the IWAD picker.
- Rearranged some options around a bit.
- Disable auto load is now an archived cvar.
2016-12-21 05:11:29 -05:00
Rachael Alexanderson
dcd0ab98cc - Added Zandronum-specific copyright notices for IWAD picker. 2016-12-21 02:18:49 -05:00
Magnus Norddahl
4e56c9a41a Hooked up dynamic light on walls 2016-12-21 07:33:28 +01:00
Rachael Alexanderson
578e3270e2 - Implemented Gez's suggestion for disable autoload checkbox on the IWAD selection box. 2016-12-20 23:03:06 -05:00
Rachael Alexanderson
da0f2b47b1 Merge https://github.com/rheit/zdoom 2016-12-20 22:29:02 -05:00
Magnus Norddahl
8a3db6c003 Dynamic lights? Did anyone say DYNAMIC LIGHTS? 2016-12-20 23:21:34 +01:00
Rachael Alexanderson
b3bed807de - Mostly implemented Zandronum's IWAD selection box. Currently, this change only affects Windows. 2016-12-20 13:31:38 -05:00
Christoph Oelckers
b15e620ea8 - fixed: Phased light setup did not check if a sector had been already visited and could cause infinite recursion. 2016-12-20 18:27:24 +01:00
Rachael Alexanderson
38a769dd31 Merge https://github.com/rheit/zdoom 2016-12-20 12:11:53 -05:00
alexey.lysiuk
1d77f1f72e Enabled building of GME static library by default
See https://forum.zdoom.org/viewtopic.php?t=54651
2016-12-20 16:29:54 +01:00
Rachael Alexanderson
8a1ac909b4 Merge https://github.com/rheit/zdoom 2016-12-20 06:57:53 -05:00
alexey.lysiuk
9f6d8d2ba7 Set goal values in decal stretcher to zeros even if they are not used
See https://forum.zdoom.org/viewtopic.php?t=54592
2016-12-20 12:19:12 +01:00
alexey.lysiuk
a0595f17e8 Serializer now writes floating point zero if special value is encountered
See https://forum.zdoom.org/viewtopic.php?t=54592
2016-12-20 12:19:12 +01:00
Magnus Norddahl
452e0dcfc9 Merge remote-tracking branch 'zdoom/master' into qzdoom
# Conflicts:
#	src/r_draw.cpp
#	src/r_draw.h
#	src/r_plane.cpp
2016-12-20 02:10:10 +01:00
Magnus Norddahl
2676ca1284 Rename wall drawer args and functions to closer match the general naming convention 2016-12-19 21:39:16 +01:00
Rachael Alexanderson
5ffee5231f - Hooking the new RGB256k drawer to triangle drawer in place of RGB32k. 2016-12-19 11:35:43 -05:00
Rachael Alexanderson
978152f483 Merge https://github.com/rheit/zdoom
# Conflicts:
#	wadsrc/static/compatibility.txt
2016-12-19 08:16:41 -05:00
Rachael Alexanderson
5d85990d5f - Implementing RGB666-to-Palette colormatching for textures. 2016-12-19 13:46:08 +01:00
alexey.lysiuk
f6b0f2648c Cleared staircase to secret area in Ultimate Doom E4M3
Only the final room with goodies is marked as secret
2016-12-19 12:18:43 +01:00
alexey.lysiuk
28a23d4ff3 Removed unreachable secrets from Doom IWADs
See https://forum.zdoom.org/viewtopic.php?t=54632
2016-12-19 12:18:43 +01:00
alexey.lysiuk
94f7bef2ff Added compatibility parameter to set sector special 2016-12-19 12:18:43 +01:00
Rachael Alexanderson
a4944067e8 - fixed: whoops, fixed quite a merge faux pas there. 2016-12-18 20:57:27 -05:00
Rachael Alexanderson
bedf4bccea Merge commit '1fa37aaeb79d3ab1e5d4aa2b4376130e9f4826fb' 2016-12-18 20:55:45 -05:00
Rachael Alexanderson
134825a8c8 Merge commit '2fea46a719b2084bde7d9e9e37f9a26a5a59c1ab' 2016-12-18 20:55:00 -05:00
Rachael Alexanderson
d2bd65981d Merge commit '9ac7a07be68419c20cfb8e97d50c253aa7a1bb6e'
# Conflicts:
#	src/r_draw.cpp
#	src/r_draw.h
#	src/r_main.h
#	src/r_plane.cpp
#	src/r_things.cpp
#	src/v_draw.cpp
2016-12-18 20:51:34 -05:00
Rachael Alexanderson
8253e5d393 Merge commit '88942dcc688f8da616279d0516b0e8c24e9cfc4b' 2016-12-18 20:40:48 -05:00
Christoph Oelckers
1fa37aaeb7 - fixed code generation for if statements with empty 'true' part. For those the jump statement backpatching was not done correctly. 2016-12-18 14:09:16 +01:00
Christoph Oelckers
8dd91f7129 - added a missing null pointer check to FxIfStatement::Emit. 2016-12-18 12:18:03 +01:00
Major Cooke
1bcebb091a Added option to check the location for resizing, changing the return into a bool. 2016-12-18 11:59:24 +01:00
Major Cooke
3023af8223 - Added A_SetSize(double newradius, double newheight = -1).
- Changes the calling actor's radius and height.
2016-12-18 11:59:24 +01:00
Magnus Norddahl
2fea46a719 Removed leftovers from QZDoom 2016-12-18 11:58:32 +01:00
Magnus Norddahl
9ac7a07be6 - Set colormap light info using R_SetColorMapLight and R_SetDSColorMapLight rather than manually calculating it
- Move texture and span management into R_DrawMaskedColumn
2016-12-18 11:58:32 +01:00
Edoardo Prezioso
88942dcc68 - Game-Music-Emu: Merge commits 87b322b and d48c1c8.
Commit titles:
87b322b - 'Properly clamp SPC CPU registers and temporaries.'
d48c1c8 - 'Complete bumping version to 0.6.1.'

This completes the code upgrade to GME 0.6.1.
2016-12-18 11:52:26 +01:00
Edoardo Prezioso
b515a034f6 - Game-Music-Emu: Merge commits dfffd2b and 2cbb70f.
Commit titles:
dfffd2b - 'Hide the GCC visibility option to non-GCC compilers.'
2cbb70f - 'Merged in edward_san/game-music-emu (pull request #3)'
2016-12-18 11:52:25 +01:00
Edoardo Prezioso
dd92587841 - Game-Music-Emu: Merge commit bf60977.
Commit title: 'Fix compile failures with zlib support enabled.'
2016-12-18 11:52:25 +01:00
Edoardo Prezioso
3d3bc8e40e - Game-Music-Emu: Merge commits b1948ac, 8af6ba4, eb5f592 and 56d43f4.
Commit titles:
b1948ac - 'Describe CMake addition for static libs in changelog.'
8af6ba4 - 'Bump version in CMakeLists as well.'
eb5f592 - 'Update readme for repo move and next version.'
56d43f4 - 'Update readme as well now.'
2016-12-18 11:52:24 +01:00
Edoardo Prezioso
287fc513a2 - Game-Music-Emu: Merge and change commits 9bb5ad7, bc0a473 and 2018c1b.
Commit titles:
9bb5ad7 - 'Add filename param to demo app.'
bc0a473 - 'Allow building a static library (-DLIBTYPE=STATIC)'
2018c1b - 'Merged in lachs0r/game-music-emu (pull request #1)'

Change: ZDoom doesn't need the shared library, so disable it always.
2016-12-18 11:52:24 +01:00
Edoardo Prezioso
05e77303bf - Game-Music-Emu: Merge commit 12b50ee.
Commit title: Honor LIB_SUFFIX with pkg-config metadata.
2016-12-18 11:52:24 +01:00
Edoardo Prezioso
f239c0ea05 - Game-Music-Emu: Merge commit 6e1544d.
Commit title: 'Fix undefined left-shift of signed int.'
2016-12-18 11:52:23 +01:00
Edoardo Prezioso
8895716e27 - Game-Music-Emu: Merge commit cf7bfd2.
Commit title: 'added gme_tell_samples() and gme_seek_samples()'
2016-12-18 11:52:23 +01:00
Edoardo Prezioso
e1af7e3f8c - Game-Music-Emu: reduce code delta with original source.
This will help with the next Game-Music-Emu upgrades.
2016-12-18 11:52:22 +01:00