Rachael Alexanderson
ea1aeb3cdc
- reversed sub and revsub in LLVM drawers
2016-12-22 03:35:59 -05:00
Magnus Norddahl
62724c2161
Fix light color indexing bug
2016-12-22 08:50:52 +01:00
Magnus Norddahl
4f7c1dfdf5
Dynamic lights on flats
2016-12-22 08:42:21 +01:00
Magnus Norddahl
fcbacf8cac
Plane dynlight setup
2016-12-22 07:06:18 +01:00
Magnus Norddahl
5cfe0cc955
Remove some whitespace
2016-12-22 05:20:53 +01:00
Magnus Norddahl
4551052174
Fix dynamic light calculations to be unaffected by wall clipping
2016-12-22 03:02:58 +01:00
Magnus Norddahl
6fe124d937
Fixed TriLight struct declaration bug
2016-12-21 18:48:26 +01:00
Magnus Norddahl
22f07b06cd
Merge branch 'master' of https://github.com/raa-eruanna/qzdoom into qzdoom
2016-12-21 18:38:09 +01:00
Magnus Norddahl
62716c3d91
Fix drawing dormant lights
2016-12-21 18:38:01 +01:00
Rachael Alexanderson
cd3fc2d6b8
- More options for the IWAD picker.
...
- Rearranged some options around a bit.
- Disable auto load is now an archived cvar.
2016-12-21 05:11:29 -05:00
Rachael Alexanderson
dcd0ab98cc
- Added Zandronum-specific copyright notices for IWAD picker.
2016-12-21 02:18:49 -05:00
Magnus Norddahl
4e56c9a41a
Hooked up dynamic light on walls
2016-12-21 07:33:28 +01:00
Rachael Alexanderson
578e3270e2
- Implemented Gez's suggestion for disable autoload checkbox on the IWAD selection box.
2016-12-20 23:03:06 -05:00
Rachael Alexanderson
da0f2b47b1
Merge https://github.com/rheit/zdoom
2016-12-20 22:29:02 -05:00
Magnus Norddahl
8a3db6c003
Dynamic lights? Did anyone say DYNAMIC LIGHTS?
2016-12-20 23:21:34 +01:00
Rachael Alexanderson
b3bed807de
- Mostly implemented Zandronum's IWAD selection box. Currently, this change only affects Windows.
2016-12-20 13:31:38 -05:00
Christoph Oelckers
b15e620ea8
- fixed: Phased light setup did not check if a sector had been already visited and could cause infinite recursion.
2016-12-20 18:27:24 +01:00
Rachael Alexanderson
38a769dd31
Merge https://github.com/rheit/zdoom
2016-12-20 12:11:53 -05:00
alexey.lysiuk
1d77f1f72e
Enabled building of GME static library by default
...
See https://forum.zdoom.org/viewtopic.php?t=54651
2016-12-20 16:29:54 +01:00
Rachael Alexanderson
8a1ac909b4
Merge https://github.com/rheit/zdoom
2016-12-20 06:57:53 -05:00
alexey.lysiuk
9f6d8d2ba7
Set goal values in decal stretcher to zeros even if they are not used
...
See https://forum.zdoom.org/viewtopic.php?t=54592
2016-12-20 12:19:12 +01:00
alexey.lysiuk
a0595f17e8
Serializer now writes floating point zero if special value is encountered
...
See https://forum.zdoom.org/viewtopic.php?t=54592
2016-12-20 12:19:12 +01:00
Magnus Norddahl
452e0dcfc9
Merge remote-tracking branch 'zdoom/master' into qzdoom
...
# Conflicts:
# src/r_draw.cpp
# src/r_draw.h
# src/r_plane.cpp
2016-12-20 02:10:10 +01:00
Magnus Norddahl
2676ca1284
Rename wall drawer args and functions to closer match the general naming convention
2016-12-19 21:39:16 +01:00
Rachael Alexanderson
5ffee5231f
- Hooking the new RGB256k drawer to triangle drawer in place of RGB32k.
2016-12-19 11:35:43 -05:00
Rachael Alexanderson
978152f483
Merge https://github.com/rheit/zdoom
...
# Conflicts:
# wadsrc/static/compatibility.txt
2016-12-19 08:16:41 -05:00
Rachael Alexanderson
5d85990d5f
- Implementing RGB666-to-Palette colormatching for textures.
2016-12-19 13:46:08 +01:00
alexey.lysiuk
f6b0f2648c
Cleared staircase to secret area in Ultimate Doom E4M3
...
Only the final room with goodies is marked as secret
2016-12-19 12:18:43 +01:00
alexey.lysiuk
28a23d4ff3
Removed unreachable secrets from Doom IWADs
...
See https://forum.zdoom.org/viewtopic.php?t=54632
2016-12-19 12:18:43 +01:00
alexey.lysiuk
94f7bef2ff
Added compatibility parameter to set sector special
2016-12-19 12:18:43 +01:00
Rachael Alexanderson
a4944067e8
- fixed: whoops, fixed quite a merge faux pas there.
2016-12-18 20:57:27 -05:00
Rachael Alexanderson
bedf4bccea
Merge commit '1fa37aaeb79d3ab1e5d4aa2b4376130e9f4826fb'
2016-12-18 20:55:45 -05:00
Rachael Alexanderson
134825a8c8
Merge commit '2fea46a719b2084bde7d9e9e37f9a26a5a59c1ab'
2016-12-18 20:55:00 -05:00
Rachael Alexanderson
d2bd65981d
Merge commit '9ac7a07be68419c20cfb8e97d50c253aa7a1bb6e'
...
# Conflicts:
# src/r_draw.cpp
# src/r_draw.h
# src/r_main.h
# src/r_plane.cpp
# src/r_things.cpp
# src/v_draw.cpp
2016-12-18 20:51:34 -05:00
Rachael Alexanderson
8253e5d393
Merge commit '88942dcc688f8da616279d0516b0e8c24e9cfc4b'
2016-12-18 20:40:48 -05:00
Christoph Oelckers
1fa37aaeb7
- fixed code generation for if statements with empty 'true' part. For those the jump statement backpatching was not done correctly.
2016-12-18 14:09:16 +01:00
Christoph Oelckers
8dd91f7129
- added a missing null pointer check to FxIfStatement::Emit.
2016-12-18 12:18:03 +01:00
Major Cooke
1bcebb091a
Added option to check the location for resizing, changing the return into a bool.
2016-12-18 11:59:24 +01:00
Major Cooke
3023af8223
- Added A_SetSize(double newradius, double newheight = -1).
...
- Changes the calling actor's radius and height.
2016-12-18 11:59:24 +01:00
Magnus Norddahl
2fea46a719
Removed leftovers from QZDoom
2016-12-18 11:58:32 +01:00
Magnus Norddahl
9ac7a07be6
- Set colormap light info using R_SetColorMapLight and R_SetDSColorMapLight rather than manually calculating it
...
- Move texture and span management into R_DrawMaskedColumn
2016-12-18 11:58:32 +01:00
Edoardo Prezioso
88942dcc68
- Game-Music-Emu: Merge commits 87b322b and d48c1c8.
...
Commit titles:
87b322b - 'Properly clamp SPC CPU registers and temporaries.'
d48c1c8 - 'Complete bumping version to 0.6.1.'
This completes the code upgrade to GME 0.6.1.
2016-12-18 11:52:26 +01:00
Edoardo Prezioso
b515a034f6
- Game-Music-Emu: Merge commits dfffd2b and 2cbb70f.
...
Commit titles:
dfffd2b - 'Hide the GCC visibility option to non-GCC compilers.'
2cbb70f - 'Merged in edward_san/game-music-emu (pull request #3 )'
2016-12-18 11:52:25 +01:00
Edoardo Prezioso
dd92587841
- Game-Music-Emu: Merge commit bf60977.
...
Commit title: 'Fix compile failures with zlib support enabled.'
2016-12-18 11:52:25 +01:00
Edoardo Prezioso
3d3bc8e40e
- Game-Music-Emu: Merge commits b1948ac, 8af6ba4, eb5f592 and 56d43f4.
...
Commit titles:
b1948ac - 'Describe CMake addition for static libs in changelog.'
8af6ba4 - 'Bump version in CMakeLists as well.'
eb5f592 - 'Update readme for repo move and next version.'
56d43f4 - 'Update readme as well now.'
2016-12-18 11:52:24 +01:00
Edoardo Prezioso
287fc513a2
- Game-Music-Emu: Merge and change commits 9bb5ad7, bc0a473 and 2018c1b.
...
Commit titles:
9bb5ad7 - 'Add filename param to demo app.'
bc0a473 - 'Allow building a static library (-DLIBTYPE=STATIC)'
2018c1b - 'Merged in lachs0r/game-music-emu (pull request #1 )'
Change: ZDoom doesn't need the shared library, so disable it always.
2016-12-18 11:52:24 +01:00
Edoardo Prezioso
05e77303bf
- Game-Music-Emu: Merge commit 12b50ee.
...
Commit title: Honor LIB_SUFFIX with pkg-config metadata.
2016-12-18 11:52:24 +01:00
Edoardo Prezioso
f239c0ea05
- Game-Music-Emu: Merge commit 6e1544d.
...
Commit title: 'Fix undefined left-shift of signed int.'
2016-12-18 11:52:23 +01:00
Edoardo Prezioso
8895716e27
- Game-Music-Emu: Merge commit cf7bfd2.
...
Commit title: 'added gme_tell_samples() and gme_seek_samples()'
2016-12-18 11:52:23 +01:00
Edoardo Prezioso
e1af7e3f8c
- Game-Music-Emu: reduce code delta with original source.
...
This will help with the next Game-Music-Emu upgrades.
2016-12-18 11:52:22 +01:00