Commit graph

1368 commits

Author SHA1 Message Date
Ricardo Luís Vaz Silva
86e4d064e2 fix possible null dereference in FxStructMember::RequestAddress 2023-10-07 17:27:35 +02:00
Ricardo Luís Vaz Silva
fad350ff80 Make sure maps in return type don't segfault 2023-10-07 17:27:35 +02:00
Ricardo Luís Vaz Silva
3fc195c5b2 Improve handling of field names in error messages during Map/MapIterator compilation 2023-10-07 17:27:35 +02:00
Ricardo Luís Vaz Silva
87fcaab512 Fix Typo in Comment 2023-10-07 17:27:35 +02:00
Ricardo Luís Vaz Silva
766c61b3ed Deduplicate Map/MapIterator Types' Code 2023-10-07 17:27:35 +02:00
Professor Hastig
ab8711b57a removed several bad casts to 'long'.
The 'long' type should generally be avoided because its size differs on Windows and Linux/Mac so it is almost guaranteed to cause undefined behavior
2023-10-04 16:47:43 +02:00
Christoph Oelckers
48ba63c022 added even more explicit GetChars() calls. 2023-10-03 15:55:08 +02:00
Christoph Oelckers
1717ff47b2 add GetChars() accessors to many FString uses where const char* is wanted.
By no means complete, it's just a start to get rid of that automatic type conversion operator.
2023-10-03 14:27:39 +02:00
Rachael Alexanderson
d33f2697a3 - set default backend to Vulkan, if Vulkan fails go GLES not OpenGL 2023-10-01 10:35:11 -04:00
alexey.lysiuk
678cab7994 - fixed DumpCPUInfo() definition for non-x64 platforms
fix #2188
2023-09-26 09:48:11 +03:00
Christoph Oelckers
7491361863 - do some cleansing of the GPU string and add CPU name when only getting an anonymous series name.
The cleansing is mainly for AMD's Linux drivers which report too much extraneous info here.
The CPU name helps when classifying anonymous iGPU series.
2023-09-24 22:20:50 +02:00
Christoph Oelckers
7f9df12431 - Survey: return more meaningful info for current OS and Vulkan version. 2023-09-20 20:03:07 +02:00
Christoph Oelckers
b3cb2fafc7 stats 2023-09-20 19:49:54 +02:00
Cacodemon345
ba9ce0e83f Switch to miniz from zlib 2023-09-17 23:52:51 +02:00
Christoph Oelckers
71cc93f42c - fixed: ZScript's lump reader may not truncate strings at 0 bytes, like all other callers of GetStringFromLump need. 2023-09-16 07:44:58 +02:00
Magnus Norddahl
45a2cbe081 Update zvulkan to latest version 2023-09-16 00:32:15 -04:00
Christoph Oelckers
b082c50502 - fixed doublebind check with automap.
When no doublebinds get passed to C_DoKey it may not set the doubleclick flag.
For the automap C_DoKey gets called twice, once with the automap bindings and once with the regular bindings and doubleclicks.
2023-09-15 22:00:05 +02:00
Christoph Oelckers
7f7edc4f72 - clear the Dehacked string table after passing it to GStrings.
For some reason std::move does not work here so make sure it won't stick around.
2023-09-15 21:46:53 +02:00
Christoph Oelckers
d001c3464d - removed another bad assert from codegen.cpp 2023-09-15 20:51:05 +02:00
Professor Hastig
85ba35a1f1 - fix Strife-style startup asset check.
The STARTUP0 check is not only redundant but also was wrong. It already gets checked and validated in the asset loading loop, and this up-front check did not handle placement as a graphic.
2023-09-15 19:44:12 +02:00
Christoph Oelckers
eb93c764ee - restrict msglevel filtering only to the notify display, not the console, log and debug output. 2023-09-15 00:40:41 +02:00
Gutawer
23b489960e - put DTA_Localize at the end of the enum for backwards compat with integer usage 2023-09-14 23:24:42 +02:00
Gutawer
44d134298a - add support for not localizing some text functions, and modify menu text fields to use this 2023-09-14 23:24:42 +02:00
Christoph Oelckers
4fd5f00c4b - made all FileReader implementations 64 bit capable. 2023-09-14 21:45:38 +02:00
Christoph Oelckers
30c2524742 - validate text data before drawing the console. 2023-09-14 16:45:06 +02:00
Christoph Oelckers
ffa7891719 - remove pointless assert. 2023-09-14 16:39:21 +02:00
Professor Hastig
a5e1f3bcad - fixed M_GetSavegamesPath for Linux. 2023-09-14 16:31:48 +02:00
Ricardo Luís Vaz Silva
0e70e95fa4 Add Inventory::ModifyBob and Inventory::ModifyBob3D 2023-09-14 16:28:38 +02:00
Ricardo Luís Vaz Silva
e61ab4cbe2 Expose OF_Transient to actors as bNoSaveGame 2023-09-14 16:28:23 +02:00
Christoph Oelckers
52ec2b2a5b - listsounds CCMD 2023-09-13 21:10:08 +02:00
Professor Hastig
8b31e0d3b6 - fix bad stringpool setup in filesystem.
Doing it in the constructor does not work because InitMultipleFiles will clear everything again before building up the directory so it would always be null.
This triggered another bug in file_directory.cpp which used the constructor's unvalidated parameter.
2023-09-13 16:42:22 +02:00
Christoph Oelckers
7f61266621 - fixed memory leaks in file system management 2023-09-11 23:22:24 +02:00
Ricardo Luís Vaz Silva
0243efd851 Fix pointer math in FileSystem to stop debug assertions in std::vector 2023-09-11 04:41:00 -04:00
Christoph Oelckers
a44f7a72ca - fixed voxel loader 2023-09-10 21:31:53 +02:00
Ricardo Luís Vaz Silva
bf0e74447d add float.equal_epsilon and double.equal_epsilon 2023-09-07 10:19:10 -04:00
Christoph Oelckers
e7a79b0d44 - string conversion fixes 2023-09-06 00:19:36 +02:00
Christoph Oelckers
17ab6e851a - make sure that FileWriter::Printf never writes null characters. 2023-09-03 23:48:42 +02:00
Christoph Oelckers
ef8fd472a8 - fixed bad virtual override in FSheetTexture. 2023-09-03 19:52:53 +02:00
Christoph Oelckers
4baabf98c4 - use stb-image for JPEG decoding.
the statically provided library did not provide any advantage over it whatsoever and even libjpeg-turbo's better performance cannot really play out here so ease of use and getting rid of a dependency wins.
2023-09-03 08:34:58 +02:00
Ricardo Luís Vaz Silva
d0a955fef0 Allow disabling colors for NameAllKeys 2023-09-01 18:25:22 +02:00
Christoph Oelckers
ccd39d6df7 - code cleanup 2023-08-25 20:07:48 +02:00
Christoph Oelckers
afecb1ca0f - avoid high stack usage in anmtexture.cpp
MSVC warned about this one.
2023-08-25 20:07:48 +02:00
Christoph Oelckers
e0b3bdaadc - fixed directory loader. 2023-08-23 22:09:58 +02:00
Christoph Oelckers
c6e2e0add2 - fix compilation 2023-08-23 18:26:42 +02:00
Cacodemon345
7c90ea6b84 - Convert the entire image backend infrastructure to be animation-friendly 2023-08-23 18:18:45 +02:00
Christoph Oelckers
53d8a5bb2c - Reverted JPEG XL support because the project is not really usable on vcpkg. 2023-08-23 18:18:45 +02:00
alexey.lysiuk
79be69ec4a - implemented FS_FullPath() function for POSIX 2023-08-23 14:57:22 +03:00
alexey.lysiuk
bfefc12427 - fixed a bunch of Linux and macOS compilation errors 2023-08-23 12:34:33 +03:00
Christoph Oelckers
e28d3b7f0b - fix directory check in POSIX directory loader. 2023-08-22 23:15:23 +02:00
Cacodemon345
99fd354dd9 Fix copyright mistake 2023-08-22 23:11:00 +02:00
Cacodemon345
44a3bd719c JPEG XL implementation 2023-08-22 23:11:00 +02:00
Christoph Oelckers
5a1b858c0e - added some safety checks for reading empty lumps into a std::vector.
These can trip the internal safety checks, even though nothing gets read in.
2023-08-22 22:59:29 +02:00
Christoph Oelckers
42283f56ab - added a quick header check for WebP before loading the entire file for real identification.
This allows quick rejection of virtually everything that's not a WebP without loading the entire file first.
2023-08-22 22:54:54 +02:00
Christoph Oelckers
1748477086 - use FileData for readinf WebP 2023-08-22 22:54:54 +02:00
Christoph Oelckers
c77ece4922 moved private definitions out of public headers. 2023-08-22 22:54:54 +02:00
Christoph Oelckers
ebb71cebf1 - put the entire filesystem code into a namespace and created some subdirectories. 2023-08-22 22:54:54 +02:00
Christoph Oelckers
94c9ee4593 - got rid of the remaining persistent std::strings in the file system.
This also uses the string pool now.
2023-08-22 22:54:54 +02:00
Christoph Oelckers
929cae2f41 - rename File_Name back. 2023-08-22 22:54:53 +02:00
Christoph Oelckers
8e250abe0a - fix lump name setup. 2023-08-22 22:54:53 +02:00
Christoph Oelckers
54dc687436 - use the string pool for storing resource file names. 2023-08-22 22:54:53 +02:00
Christoph Oelckers
6d2047eef6 - also use the stringpool for the lump names in the filesystem. 2023-08-22 22:54:53 +02:00
Christoph Oelckers
3d673e3f20 - use a string pool to store the filenames in FResourceLump. 2023-08-22 22:54:53 +02:00
Christoph Oelckers
4f8305de5f - use the lump cache directly for FileData.
This was the final puzzle piece to allow using memory mapped files. :)
2023-08-22 22:54:53 +02:00
Christoph Oelckers
2c2bf0265f - refactored all places which treated FileData as zero terminated. 2023-08-22 22:54:53 +02:00
Christoph Oelckers
79e6d068a9 - got rid of the last two TArrays in the filesystem class. 2023-08-22 22:54:53 +02:00
Christoph Oelckers
535eb9a853 - use std::vector in GetFilesInFolder 2023-08-22 22:54:52 +02:00
Christoph Oelckers
2a6fb6da84 - use better hash function.
This is djb2 which is supposedly one of the best string hashing functions around.
Avoids annoying dependencies and is a lot simpler and faster than the alternatives.
2023-08-22 22:54:52 +02:00
Christoph Oelckers
5433430767 - FString is always gone. 2023-08-22 22:54:52 +02:00
Christoph Oelckers
3e3526f1ec - use a local hash function in the file system. 2023-08-22 22:54:52 +02:00
Christoph Oelckers
acd5911cd4 - StringPool class added
This is a specialized stripped doen FMemArena.
2023-08-22 22:54:52 +02:00
Christoph Oelckers
4906d287cb - use std::vector<std::string> to pass the file list to InitMultipleFiles 2023-08-22 22:54:52 +02:00
Christoph Oelckers
a0d679b84b - FileData cleanup and uncoupling from FString.
Work is still needed to allow this to use the lump cache directly because some decisions in the past made this data padded by a zero byte.
2023-08-22 22:54:52 +02:00
Christoph Oelckers
ca1d7fd539 - store longName in a std::string and use std::vector for FileInfo
TArray cannot handle std::string so this must both be changed together.
2023-08-22 22:48:06 +02:00
Christoph Oelckers
8a5d3c096b - return a std::string from GetFileFullPath 2023-08-22 22:18:54 +02:00
Christoph Oelckers
25b7b18c3d - got rid of the two copying variants of fileSystem.GetFileShortName. 2023-08-22 22:18:53 +02:00
Christoph Oelckers
c5b5b2b873 - cleanup. 2023-08-22 22:18:53 +02:00
Christoph Oelckers
eccbafc1bc - let FileData.GetString only return a const char pointer.
Not exposing the implementation will allow a lot more optimization in the backend and we also want to get rid of FString here.
2023-08-22 22:18:53 +02:00
Christoph Oelckers
5398045f7d - got rid of FileSystem::GetFileData.
Using FMemFile is better in all these places.
2023-08-22 22:18:53 +02:00
Christoph Oelckers
21d6eb99eb use std::vector as return value for the FileReader's buffer readers. 2023-08-22 22:18:21 +02:00
Christoph Oelckers
12c7413149 - handle ZLibError 2023-08-22 21:49:56 +02:00
Christoph Oelckers
7f024debfd - clean up includes in 3 files. 2023-08-22 21:49:56 +02:00
Christoph Oelckers
9f45cc0469 - use snprintf for FileWriter::Printf.
pulling in stb_sprintf here may be tricky if the consuming application uses different options, so better not use it here.
2023-08-22 21:49:55 +02:00
Christoph Oelckers
def6bffdfc - use std::vector for the MemoryArrayReader 2023-08-22 21:49:55 +02:00
Christoph Oelckers
2671394961 - only use standard types in WriteZip's API. 2023-08-22 21:49:55 +02:00
Christoph Oelckers
825f92b274 - use std::string in FZipFile::Open 2023-08-22 21:49:55 +02:00
Christoph Oelckers
959d0e93f7 - fixed and cleaned up file_whres.cpp 2023-08-22 21:49:55 +02:00
Christoph Oelckers
f0bbc32bae - add m_swap.h to several files. 2023-08-22 21:49:55 +02:00
Christoph Oelckers
454af06acf - use a local byteswap header in the file system. 2023-08-22 21:49:55 +02:00
Christoph Oelckers
771fa2b51c - rewrote dir CCMD using ScanDirectory and avoiding I_ChDir entirely. 2023-08-22 21:49:55 +02:00
Christoph Oelckers
5f3d25ef44 - use ScanDirectory in all places where the findfile API was used.
This allows to completely hide its implementation details from the rest of the code which only gets a list of file names now.
2023-08-22 21:49:54 +02:00
Christoph Oelckers
566a8f58a7 - disable dir CCMD.
The implementation of this one is garbage, it needs to be redone without I_ChDir.
2023-08-22 21:49:54 +02:00
Christoph Oelckers
219b3fb9f9 - uncoupled directory loader from the rest of the engine. 2023-08-22 21:49:54 +02:00
Christoph Oelckers
5a32f98bde - first stage of uncoupling the file system from the engine.
This replaces several FStrings and TArrays with std::string and std::vector.
2023-08-22 21:49:54 +02:00
Christoph Oelckers
2524ea6b0e - moved linked textures from file system to texture manager. 2023-08-22 21:49:54 +02:00
Christoph Oelckers
1dc47f91c2 - file system error management refactoring. 2023-08-22 21:49:54 +02:00
Cacodemon345
145450a044 WebP image support 2023-08-22 19:14:21 +02:00
alexey.lysiuk
ae2fa11963 - added safeguards against very early access to console variables in Cocoa backend
for an unknown reason, application activation functions can be called way too early during app launch
`S_SetSoundPaused()` function tries to read values of `i_pauseinbackground` and `i_soundinbackground` console variables before their initialization leading to a null pointer dereference

https://forum.zdoom.org/viewtopic.php?t=78092
2023-08-22 14:58:06 +03:00
Christoph Oelckers
7fee89d1f5 - uncouple the file system from the engine's Printf function.
This is needed to use it in non GZDoom based projects.
2023-08-17 21:36:22 +02:00
Christoph Oelckers
9b790d23a8 - optimization of WideString and FileReader::Printf.
Both now omit the intermediate FString as the target buffer can be directly written to.
WideString was also moved to utf8.cpp/h to uncouple from zstring.
2023-08-17 18:45:33 +02:00
Cacodemon345
a4573b4ad1 Fix QOI image loading 2023-08-17 08:56:50 -04:00
Cacodemon345
14a3cf8fc2 CMakeLists upgrade to 3.16 and cleanup
* Remove precompiled header hack
* Fixes for compilation on VS2022 Debug configurations
2023-08-14 19:30:50 +02:00
Christoph Oelckers
74b3d8e0a0 - optimized the QOI loader
* removed the intermediate pixel buffer
* instead of calling the file API for each single byte, load it into a buffer and use direct memory access. Using a file API like this can be magnitudes slower, depending on the underlying data.
* don't store the header in the image source object, it is never used again after validatipn.
2023-08-13 19:03:20 +02:00
Cacodemon345
c727e40e6c Add support for QOI image formats 2023-08-13 06:04:15 -04:00
Cacodemon345
fe7beaaf17 Add support for HDR canvas textures
Vulkan only.
2023-08-12 06:46:05 -04:00
Christoph Oelckers
a675e4add8 - removed unused ReplaceString function. 2023-08-12 10:28:18 +02:00
Christoph Oelckers
16cefb7528 - some angle cleanup
* clean out the angle conversion helpers from basics.h.
* use degrees instead of radians in TMatrix3x3.
2023-08-12 10:10:27 +02:00
Christoph Oelckers
0c9b652583 - moved EStateUseFlags to a more fitting header and deleted unused RAD2BAM inlines 2023-08-12 09:38:41 +02:00
Christoph Oelckers
b5c1237f93 - removed NOVTABLE #define.
This was used on just two small base classes, the overall savings are zero.
2023-08-12 09:31:33 +02:00
Christoph Oelckers
a46c0a52b6 - re-added the UTF-8 char formatter which is needed for ZScript. 2023-08-09 11:52:08 +02:00
Christoph Oelckers
fdad3186a6 - replaced zstrformat with stb_sprintf.
The main advantage here is that this allows to get rid of the gdtoa dependency, it is also preferable to have some code here that's being maintained.
Feature-wise both are mostly identical, stb also support MSFT integer size modifiers and hexadecimal floats.
2023-08-09 11:51:46 +02:00
Christoph Oelckers
d3fa699782 - updated stb_image.h. 2023-08-09 08:25:04 +02:00
Christoph Oelckers
979f4311fa - moved stb_image.h to third party folder. 2023-08-09 08:22:47 +02:00
Ricardo Luís Vaz Silva
e6124627e4 allow explicit casts between vectors of different underlying types 2023-08-02 01:05:24 -04:00
Player701
eec08f0e24 - hopefully fixed the "is" operator to work with readonly pointers. 2023-08-02 00:42:40 -04:00
Ricardo Luís Vaz Silva
6164d883c9 Fix Linux compilation 2023-08-02 00:37:24 -04:00
Ricardo Luís Vaz Silva
0192392256 Individual Joystick Enable/Disable Toggles 2023-08-02 00:37:24 -04:00
alexey.lysiuk
62f37079a7 - fixed compilation with Clang
src/common/scripting/backend/vmbuilder.cpp:869:88: error: cannot pass non-trivial object of type 'FString' to variadic method; expected type from format string was 'char *' [-Wnon-pod-varargs]
src/common/scripting/backend/vmbuilder.cpp:916:85: error: cannot pass non-trivial object of type 'FString' to variadic method; expected type from format string was 'char *' [-Wnon-pod-varargs]
2023-07-22 13:22:53 +03:00
Christoph Oelckers
81fb9a26b2 - backend update from Raze.
* add QualifiedName to VMFunction and allocate these static names from the class data memory arena instead of using FStrings.
* null pointer type checks in the VM added to avoid crash on bad codegen.
2023-07-22 09:55:49 +02:00
Joshua Watt
d2ac72129d posix: sdl: Stop reading STDIN on EOF
If EOF is read on stdin (such as when it is /dev/null), stop calling
select() on it. Otherwise, the code goes into an infinite loop
attempting to read from stdin which is always ready but never has any
data and it never calls the timer callback to progress.
2023-07-17 22:57:28 +02:00
Professor Hastig
666a99f204 lightmode refactor
* make all legacy light modes except 'Doom' MAPINFO only. A CVAR still exists for testing but its value won't be saved to the config.
* user can only select between "performance', 'software' and 'vanilla'. 'performance' is the old 'Doom' mode which is still needed to speed things up on low end hardware.
* MAPINFO can not enforce any of the two software light modes, as low end users require the option to change this to the 'performance' setting. Selecting one will always revert to the user's light mode selection.
2023-07-17 22:50:05 +02:00
Ricardo Luís Vaz Silva
71d4eb66f2 Clear Services Map during VM Shutdown 2023-06-28 20:19:43 +02:00
Ricardo Luís Vaz Silva
c6978c23ab Disable FName as a native parameter 2023-06-26 00:36:36 -04:00
Ricardo Luís Vaz Silva
49eae74272 assert that FName is a POD and as such is passed directly on registers, so that if it changes to be a non-pod, it won't silently break parameters 2023-06-26 00:36:36 -04:00
Ricardo Luís Vaz Silva
61d68eb2d6 Rewrite changed model rendering code, and change how model skins are handled 2023-06-26 00:36:36 -04:00
Ricardo Luís Vaz Silva
5b85557ddb add TArray::AppendFill for appending a single value multiple times 2023-06-26 00:36:36 -04:00
Ricardo Luís Vaz Silva
30e7b30c45 Simplify DirectNativeDesc, allow FName as a native parameter 2023-06-26 00:36:36 -04:00
Rachael Alexanderson
bc41356b35 - minor formatting fix 2023-06-19 04:38:35 -04:00
l2ksolkov
01dfcc7d95 Fix compilation on FreeBSD
Fixes #2073
Changes get_current_dir_name to functionally equivalent getcwd. Also moves "printf.h" to outside linux ifdef.
2023-06-19 04:31:18 -04:00
Christoph Oelckers
4538236a38 - cleaned i_music.h off external dependencies.
* take I_BuildMIDIMenuList out of it
* pass the command line state to disable music from the init call.
* don't declare internal 'nomusic' variable in the header.
2023-06-17 09:49:15 +02:00
Christoph Oelckers
89d8c7b4fe - minor cleanup of i_soundinternal.h. 2023-06-16 20:51:26 +02:00
Christoph Oelckers
62b9243142 - made some changes to vectors.h so that it can be used without the floating point function replacements.
Using __has_include and providing fallback implementations.
2023-06-16 20:51:25 +02:00
Christoph Oelckers
40679294df - fixed some warnings. 2023-06-16 20:50:48 +02:00
alexey.lysiuk
3ddf72104b - added detection of macOS 14 2023-06-11 12:14:58 +03:00
alexey.lysiuk
170cc8d7ba - reduced string duplication in macOS detection 2023-06-11 12:14:35 +03:00
l2ksolkov
245dac814e Add missing include guards 2023-05-29 07:35:26 +02:00
Christoph Oelckers
acfe82b9a8 - Backend update from Raze. 2023-05-27 09:31:17 +02:00
Ricardo Luís Vaz Silva
9ca30826db Fix win32 mouse cursor permanently disappearing 2023-05-14 07:15:41 +02:00
Rachael Alexanderson
a5f0174e07 - addendum to previous commit: forgot one line 2023-04-30 10:50:14 -04:00
Rachael Alexanderson
e5fcb331df - remove vid_gpuswitch and all its handling; it is only as of now useful in old unsupported versions of Windows 7/8/10 which are no longer supported 2023-04-30 10:38:46 -04:00
Ricardo Luís Vaz Silva
86bc9cafd4 Fix value of X = Y when Y is an int constant 2023-04-12 22:57:06 +02:00
Christoph Oelckers
e3f8230035 - fixed handling for Turkish i's.
* islowermap and isuppermap were not set for the new characters.
* special handling for the lowercase dotted i in allcaps fonts returned the wrong character.
2023-04-05 19:01:19 +02:00
Mitchell Richters
f1f6e3a607 - Move invertmouse CVARs into common code.
* Removes duplication of CVAR definitions between Raze and GZDoom.
2023-04-04 17:11:28 +02:00
Mitchell Richters
034202e6f6 - Properly fix default mouse x sensitivity. 2023-04-04 17:08:02 +02:00
Christoph Oelckers
25c984ff6e - fixed crash when checking the extended character list for the current language.
For English this will be null because it got no extended characters.
2023-04-03 17:03:44 +02:00
Christoph Oelckers
15465f0785 - backported RapidJSON fix from Raze. 2023-04-01 12:45:55 +02:00
Christoph Oelckers
7e1982fa65 - adapted font system to properly handle Turkish.
Those i's are really messy, especially when dealing with allcaps or pure lowercase fonts.
2023-03-31 17:40:19 +02:00
Christoph Oelckers
9fbac8f1d4 - moved all service code to 'common'.
This needs to work on Raze as well!
2023-03-26 10:55:09 +02:00
Christoph Oelckers
7537f415ce - update comment on SSBOs. 2023-03-26 10:43:27 +02:00
Christoph Oelckers
c1cb7783a6 - fixed a few more leftover Clang warnings. 2023-03-26 09:27:46 +02:00
Christoph Oelckers
cbff526cc7 - updated RapidJson library.
This still needed the Nan hotfix to be reapplied. The problem hasn't been addressed yet. :(
2023-03-26 08:48:54 +02:00