Christoph Oelckers
4baabf98c4
- use stb-image for JPEG decoding.
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the statically provided library did not provide any advantage over it whatsoever and even libjpeg-turbo's better performance cannot really play out here so ease of use and getting rid of a dependency wins.
2023-09-03 08:34:58 +02:00
Rachael Alexanderson
f4dc16b27a
- add recipe files for appimagebuilder
2023-08-03 13:21:20 -04:00
CandiceJoy
1355b9669e
Added JetBrains and VSCode to gitignore
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Signed-off-by: CandiceJoy <candice@candicejoy.com>
2023-02-09 21:38:52 -05:00
Christoph Oelckers
523fd0bf3a
Revert "AsmJit update"
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This reverts commit 747b3dfcfe
.
# Conflicts:
# libraries/asmjit/asmjit/core/compiler.h
This had to be reverted because it breaks exception handling which is a critical problem.
With the updated code any exception thrown inside code that had a JITed call stack would crash.
2019-10-07 20:34:55 +02:00
Petr Kobalicek
747b3dfcfe
AsmJit update
2019-08-19 21:02:36 +02:00
Christoph Oelckers
6af77b25c0
- gitignore update.
2019-06-09 18:05:31 +02:00
Christoph Oelckers
072018bda2
- cleaned up .gitignore.
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This still contained a lot of data from the pre-CMake build setup for Windows. None of these paths is relevant anymore.
2019-02-10 14:12:06 +01:00
Christoph Oelckers
cf590d73e4
- extended state caller check to work on CustomInventory items as well
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Since CallStateChain is a public member in CustomInventory we cannot really be sure that the given state is valid so it needs checking as well.
2018-11-15 09:24:17 +01:00
Christoph Oelckers
ad7aaa8f2a
- specify fragment output locations in the shader source.
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OpenGL has been supporting this since version 3.3 and Vulkan requires it so it's the way to go.
2018-06-12 23:52:33 +02:00
Christoph Oelckers
9bf11155eb
Ignore .DS_Store for macOS
2018-02-22 08:40:32 +01:00
Christoph Oelckers
6389b6b914
- UMAPINFO parser, including some convenience additions to FScanner.
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Not tested yet!
2017-11-19 23:04:15 +01:00
Christoph Oelckers
21f089c148
- removed redundant content from wadsrc_extra, i.e. all files which were identical with the ones in wadsrc.
2017-09-30 08:02:37 +02:00
Magnus Norddahl
e9e7839133
Create drawergen tool
2016-11-28 17:31:56 +01:00
Magnus Norddahl
8765cf2016
Change Windows build to use a precompiled version of LLVM
2016-10-01 06:51:55 +02:00
Christoph Oelckers
e3c06e3df7
Merge commit '165d26baa1569685651baf4575e12e73c8cbfd2e'
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# Conflicts:
# bzip2/bzip2.vcproj
# game-music-emu/game-music-emu.vcproj
# gdtoa/gdtoa.vcproj
# jpeg-6b/jpeg-6b.vcproj
# src/p_spec.cpp
# src/r_defs.h
# tools/fixrtext/fixrtext.vcproj
# tools/lemon/lemon.vcproj
# tools/updaterevision/updaterevision.vcproj
# tools/zipdir/zipdir.vcproj
# wadsrc/static/xlat/eternity.txt
# wadsrc/wadsrc.vcproj
# zlib/zlib.vcproj
2016-03-01 17:23:35 +01:00
Randy Heit
8b5137461f
Add a couple more directories to .gitignore
2016-03-01 09:44:53 -06:00
Christoph Oelckers
56202c49f1
Merge branch 'master' of c:\programming\doom-dev\zdoom
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# Conflicts:
# .gitignore
2016-02-16 21:02:13 +01:00
Christoph Oelckers
6adb069506
- rewrote p_local.h so that it doesn't pull in the entire bunch of headers.
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This was to resolve some circular dependencies with the portal code.
The most notable changees:
* FTextureID was moved from textures.h to doomtype.h because it is frequently needed in files that don't want to do anything with actual textures.
* split off the parts from p_maputl into a separate header.
* consolidated all blockmap related data into p_blockmap.h
* split off the polyobject parts into po_man.h
2016-02-15 02:14:34 +01:00
Christoph Oelckers
4d2a52418f
- added an errorlog option.
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This cuts down on as much message noise as possible, outputs everything to a file specified as a parameter and then quits immediately, allowing this to run from a batch that's supposed to check a larger list of files for errors.
Multiple outputs get appended if the file already exists.
2016-02-09 14:20:49 +01:00
Christoph Oelckers
dda73b531c
Merge branch 'master' of https://github.com/rheit/zdoom
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# Conflicts:
# src/CMakeLists.txt
# src/p_setup.cpp
# src/r_defs.h
# src/version.h
This only updates to a compileable state. The new portals are not yet functional in the hardware renderer because they require some refactoring in the data management first.
2016-02-05 12:31:41 +01:00
Christopher Bruns
10088544c3
Merge branch 'master' of https://github.com/coelckers/gzdoom into stereo3d
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Conflicts:
src/win32/i_system.cpp
2015-12-09 18:34:20 -05:00
Christopher Bruns
d603999ee3
Revert stereo3d-unrelated changes to .gitignore and .gitattributes
2015-10-30 21:57:23 -04:00
Christopher Bruns
0874455faf
Initial implementation of five 3D modes -- some bugs remain.
2015-10-30 20:51:35 -04:00
Christoph Oelckers
0f425c4c3c
Merge branch 'master' of https://github.com/rheit/zdoom
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Conflicts:
wadsrc/static/compatibility.txt
2015-09-15 12:53:28 +02:00
Christoph Oelckers
97947f9e10
Merge branch 'master' of https://github.com/rheit/zdoom
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Conflicts:
dumb/vc6/dumb_static/dumb_static.vcproj
wadsrc/static/compatibility.txt
2015-03-15 11:42:59 +01:00
Randy Heit
2d87eb0ba2
Merge branch 'master' into gonesolong
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Conflicts:
src/CMakeLists.txt
src/actor.h
src/g_heretic/a_hereticmisc.cpp
src/g_heretic/a_hereticweaps.cpp
src/g_heretic/a_ironlich.cpp
src/info.h
src/namedef.h
src/p_buildmap.cpp
src/p_enemy.cpp
src/p_map.cpp
src/p_mobj.cpp
src/thingdef/thingdef_codeptr.cpp
zdoom.vcproj
2014-12-20 19:13:14 -06:00
Christoph Oelckers
3e318e4555
Merge branch 'master' of https://github.com/rheit/zdoom
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Conflicts:
.gitignore
src/CMakeLists.txt
2014-02-16 21:08:44 +01:00
Randy Heit
7b63ee8ded
Add more stuff to .gitignore
2014-01-21 19:48:46 -06:00
Christoph Oelckers
45070114e8
Merge branch 'master' of https://github.com/rheit/zdoom
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Conflicts:
.gitignore
CMakeLists.txt
2013-11-28 12:44:27 +01:00
Christoph Oelckers
7cb70f60b3
- removed duplicate #define warning in fmodsound.cpp.
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- commented out output of Cr0NpxState for floating point state because this variable was renamed in most recent Windows headers.
- added CMAKE option to generate assembly output for release builds.
- added my CMake-based project directory to .gitignore.
2013-11-28 11:03:19 +01:00
Christoph Oelckers
41856905be
- CMake: The GL renderer requires fast Floating point math or performance will go down the drain.
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- added CMake 'build' directory to .gitignore.
2013-10-09 13:06:18 +02:00
Randy Heit
78196063da
- Add generated zcc-parse files to .gitignore
2013-06-25 19:29:49 -05:00
Christoph Oelckers
93e040b322
Merge branch 'master' of https://github.com/rheit/zdoom
2013-06-25 09:23:11 +02:00
Randy Heit
1032170ccd
- Add .aps files to .gitignore
2013-06-24 20:53:49 -05:00
Christoph Oelckers
c0e634b0ac
- updated .gitignore to ignore all compile generated files.
2013-06-23 17:38:51 -05:00
Christoph Oelckers
4500145ef9
- forgot to add wadsrc_lights and wadsrc_bm projects to solution.
2013-06-23 14:36:26 +02:00
Christoph Oelckers
d8abeceef9
- updated .gitignore to ignore all compile generated files.
2013-06-23 13:31:06 +02:00
Alex Mayfield
742ecd324b
Convert svn:ignore to .gitignore.
2013-06-13 21:24:08 -04:00