Christoph Oelckers
e091369a38
- removed FCriticalSection and replaced all of its uses with std::mutex.
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There's really no need for a non-standard solution here anymore with C++11.
This also fixes an unreleased lock in the WildMidi code.
2019-02-22 20:24:24 +01:00
Christoph Oelckers
1a3df8dfba
- moved all shutdown handling for sound related resources to I_ShutdownSound instead of registering separate atterm handlers.
2018-12-19 09:39:06 +01:00
alexey.lysiuk
2ae8d39441
Removed all superfluous #include's
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Automatically optimized by CLion IDE with manual corrections
2018-04-24 14:30:35 +03:00
Christoph Oelckers
c0893027da
- added a band-aid fix in case Timidity has both chorus and reverb active.
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This merely addresses the crashing issue, it does nothing about the faulty initialization logic here that causes the chorus not to get initialized properly if reverb is active.
The issue needs more in-detail investigation but for now this has to suffice.
2018-03-25 12:12:14 +02:00
Christoph Oelckers
b8f2d1fc06
- better CVAR control for Timidity++ reverb.
2018-03-24 19:40:39 +01:00
raa-eruanna
251f0c8459
- add one more missing include to make GCC happy
2018-03-12 22:39:50 -04:00
Marisa Kirisame
fb5eae8aaa
Added some missing zlib.h and stdint.h includes
2018-03-12 21:06:03 -04:00
Christoph Oelckers
5fccdd9acd
- added missing return to translation code.
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- a bit of header cleanup.
* moved <zlib.h> and <bzlib.h> from files.h to files_decompress.cpp because they are no longer needed for defining the interface.
* added <functional> to the precompiled header
2018-03-12 21:18:11 +01:00
Christoph Oelckers
73248e7f86
- added a missing nullptr check in Instruments::free_soundfonts()
2018-03-12 18:55:05 +01:00
Christoph Oelckers
b939836846
- renamed FileRdr back to FileReader.
2018-03-11 19:29:37 +01:00
Christoph Oelckers
b315bc3be0
- added a few more FileRdr replacements
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- fixed: The streaming music player must return the file reader if it fails to open, so that the next player can still use it.
- fixed: Timidity++'s Instruments class did not delete the sound font when it was destroyed.
..-
2018-03-10 20:33:49 +01:00
Christoph Oelckers
56991a9ace
- Removed FileReader from SoundFont manager.
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- renamed close_file to tf_close for consistency.
2018-03-10 20:10:17 +01:00
Christoph Oelckers
4d4edcfbfb
- fixed setup for Timidity++ playback frequency.
2018-03-06 19:52:29 +01:00
alexey.lysiuk
22819e640a
Fixed GCC 4.9 compilation error
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src/sound/timiditypp/instrum.cpp:45:26: error: array used as initializer
2018-02-26 14:00:29 +02:00
alexey.lysiuk
14802c0547
Fixed GCC compilation error
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src/sound/timiditypp/reverb.h:467:6: error: declaration of ‘TimidityPlus::lfo TimidityPlus::<anonymous struct>::lfo’ [-fpermissive]
src/sound/timiditypp/reverb.h:61:8: error: changes meaning of ‘lfo’ from ‘struct TimidityPlus::lfo’ [-fpermissive]
2018-02-26 13:10:32 +02:00
Christoph Oelckers
f405d630df
- Redid CVar synchronization for Timidity++.
2018-02-26 09:55:04 +01:00
Christoph Oelckers
47dbbeb65a
Revert "- don't let the Timidity++ player directly access the CVARs."
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This reverts commit 8f7a503561
.
# Conflicts:
# src/sound/timiditypp/playmidi.cpp
Something in here wasn't working as intended, and since it needs better synchronization let's redo it entirely.
2018-02-26 09:19:10 +01:00
Christoph Oelckers
36e8358763
- use submenus for soundfont selection both for better overview and avoiding a music restart for each selection change.
2018-02-26 08:52:40 +01:00
Christoph Oelckers
8f7a503561
- don't let the Timidity++ player directly access the CVARs.
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This may cause problems because the player runs in a different thread than the input code.
Instead the play thread will now copy their values to local variables when it starts generating output.
2018-02-24 19:36:09 +01:00
Christoph Oelckers
2202a52840
- made the MIDI to WAVE dumper functional again, including the option of choosing the MIDI synth and sound font with which it should be rendered.
2018-02-24 18:19:27 +01:00
Christoph Oelckers
786f1b34be
- did not save everything.
2018-02-24 13:33:28 +01:00
Christoph Oelckers
6e913bb032
- Timidity CVAR cleanup and removal of the more obscure options.
2018-02-24 13:06:17 +01:00
Christoph Oelckers
b1313d533a
- changing reverb mode must reallocate the buffers because they are mode-dependent.
2018-02-24 12:41:16 +01:00
Christoph Oelckers
fa8cfa65c0
- fixed incomplete initialization of the chorus data.
2018-02-24 12:30:19 +01:00
Christoph Oelckers
88328b056d
- removed 'register' keyword from reverb.cpp.
2018-02-23 22:01:00 +01:00
Christoph Oelckers
5da1433c57
- fixed a memory leak and removed debug output.
2018-02-23 18:57:30 +01:00
Christoph Oelckers
88f9f0982c
- fixed Timidity++ playback.
2018-02-23 18:33:54 +01:00
Christoph Oelckers
8734511e80
Removed PathExpander and PseudoMidiDevice which are no longer being used
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PathExpander has been integrated into the sound font manager and PseudoMidiDevice was only used as the base class for the old Timidity++ device with the external executable.
2018-02-23 09:21:42 +01:00
Christoph Oelckers
aae832386f
Fixed warnings in Timidity++ code emitted by XCode, except one which cannot be eliminatet without compromising the code.
2018-02-23 09:07:42 +01:00
Christoph Oelckers
6618656e7c
Adjusted Timidity++ to soundfint manager
2018-02-23 08:54:01 +01:00
Christoph Oelckers
f9893a700a
- fixed some warnings.
2018-02-23 01:01:18 +01:00
Christoph Oelckers
504d68e2f8
All compile errors on Mac fixed.
2018-02-22 13:50:41 +01:00
Christoph Oelckers
a6fa906764
Framework for context independent sounffont management
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Not tested yet!
2018-02-22 12:51:45 +01:00
Christoph Oelckers
e84ec2978a
- plugged the pending memory leaks.
2018-02-21 21:33:56 +01:00
Christoph Oelckers
5219916de5
- there's no need to drag the event time around, this really was just an artifact of Timidity's original implementation which is no longer in use.
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- plugged a few memory leaks.
2018-02-21 21:11:31 +01:00
Christoph Oelckers
af705d1c59
- silenced a few pointless console messages generated by Timidity++.
2018-02-21 20:44:51 +01:00
Christoph Oelckers
af1de8ddc9
- removed volume testing output.
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- final tweak to volume adjustment: Do this upon extraction for better results.
If this is done via the synth's parameters it will affect channel balance.
The given factor of 5 is necessary to roughly match the output of FluidSynth.
2018-02-21 20:12:37 +01:00
Christoph Oelckers
59352af486
- Volume tweaking.
2018-02-21 19:05:14 +01:00
Christoph Oelckers
e6bae25423
- Timidity++ is now fully integrated into the softsynth interface.
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The only thing left to do is tweaking the volume of the output to match the one from the EXE.
2018-02-21 17:35:44 +01:00
Christoph Oelckers
445e9451cb
- Added the long event handler for Timidity++.
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This will be hard to test because there's basically no material out there using the features this implements.
2018-02-21 02:02:29 +01:00
Christoph Oelckers
4813eeeb85
- Timidity++ now plays ZDoom's event stream, although still through the Windows output module.
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This also means that readmidi.cpp is no longer needed.
2018-02-21 01:29:39 +01:00
Christoph Oelckers
57967a1033
- safety commit.
2018-02-20 23:36:59 +01:00
Christoph Oelckers
cbcfea99cb
- use the intended interface to pass some data to the player.
2018-02-20 21:52:45 +01:00
Christoph Oelckers
a8283ffdd6
- something can be heard.
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This doesn't pipe the audio through OpenAL yet but the fundamentals for further progress are done.
2018-02-20 20:50:01 +01:00
Christoph Oelckers
5ce3b00b90
- commented out the noisy debug messages in Timidity++ so that they do not waste execution time and memory for nothing - there are almost 300 of them.
2018-02-20 19:45:37 +01:00
Christoph Oelckers
d72b87f469
- skeleton of new player class for Timidity++ - not tested yet.
2018-02-20 01:23:56 +01:00
Christoph Oelckers
803369fb8d
- make CMake happy
2018-02-19 23:33:42 +01:00