Magnus Norddahl
19030b555f
Fix sky stretching on widescreen displays
2016-07-06 20:19:01 +02:00
Christoph Oelckers
b2a88c1abd
- fixed: mapthinghexen_t::flags needs to be unsigned.
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This is necessary so that an incorrectly set 0x8000 bit won't enable all high flags.
2016-07-05 01:17:12 +02:00
Christoph Oelckers
6f57c9c8b1
Merge branch 'master' of https://github.com/rheit/zdoom
2016-07-04 22:37:12 +02:00
Christoph Oelckers
b81876698f
- changed P_ChangeSector so that for bridges it only keeps the floorz and ceilingz of the spawn position.
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This is necessary to prevent moving sectors from altering the bridge's z-position. The bridge should remain at its current z, even if the sector change would cause floorz or ceilingz to be changed in a way that would make P_ZMovement adjust the bridge.
2016-07-04 22:36:27 +02:00
Magnus Norddahl
b0e9adfc10
Fix single layer skies by using a cube box rather than a cylinder
2016-07-04 16:33:19 +02:00
Christoph Oelckers
6b0b7ea049
- fixed sprite z coordinate calculation for flatsprites.
2016-07-04 01:00:01 +02:00
Christoph Oelckers
cc784fff14
Merge branch 'rollGZ2' of https://github.com/MajorCooke/zdoom
2016-07-04 00:45:37 +02:00
Christoph Oelckers
279b939521
Merge branch 'master' of c:\programming\doom-dev\zdoom
2016-07-04 00:44:52 +02:00
Christoph Oelckers
0b93e9b897
Merge branch 'roll' of https://github.com/MajorCooke/zdoom
2016-07-04 00:43:16 +02:00
Christoph Oelckers
d87665bfe0
- fixed: A_CheckTerrain must add to the actor's current velocity, not set it.
2016-07-04 00:39:35 +02:00
Christoph Oelckers
560c1d5c1c
Merge branch 'master' of https://github.com/rheit/zdoom
2016-07-03 13:43:44 +02:00
Christoph Oelckers
d6d9057f1f
- removed the old way to stop the AnimatedDoor interpolation, now that the parent class can be told that we do not want one. This old code was no longer functionsl.
2016-07-03 13:42:54 +02:00
Christoph Oelckers
e42442732a
Merge branch 'master' of https://github.com/rheit/zdoom
2016-07-03 13:39:58 +02:00
Christoph Oelckers
1b6a850bf6
- fixed: DAnimatedDoor's main constructor did not disable ceiling interpolation.
2016-07-03 13:39:33 +02:00
Christoph Oelckers
148de414e0
- fixed: Checking for quest item 0 should not print an error message but silently fail.
2016-07-03 13:32:40 +02:00
Magnus Norddahl
13ef9a834c
Compile fix for gcc/clang
2016-06-30 13:56:53 +02:00
Magnus Norddahl
d1617fcdf0
GCC compile fixes
2016-06-30 13:45:06 +02:00
Christoph Oelckers
3e3a0cdc3d
Merge branch 'master' of https://github.com/rheit/zdoom
2016-06-30 12:02:51 +02:00
Christoph Oelckers
7bdb98cc0b
- removed debug stuff.
2016-06-30 11:31:00 +02:00
Christoph Oelckers
fc3682006a
- fixed PointOnSide functions to consider 'on the line' as 'in front of'.
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The bad code was taken from the 2005 floating point rewrite that, by comparing the value with '> -EQUAL_EPSILON', returned 1 for any value close to 0 (as 'on the line') so it was mistakenly reported as 'behind the line'.
2016-06-30 11:30:32 +02:00
Christoph Oelckers
c6fb35ed52
- added per-item colors for static text items in the menu.
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For option menus this replaces the 'highlighted' parameter with an actual color, for list menus it adds a new parameter.
2016-06-30 10:27:14 +02:00
Christoph Oelckers
57667c2e0b
Merge branch 'master' of https://github.com/rheit/zdoom
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# Conflicts:
# wadsrc/static/language.eng
2016-06-29 14:58:32 +02:00
Edoardo Prezioso
4defb6e967
- Fix myoffsetof using misaligned pointer access.
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That could be a problem for particularly pedantic platforms.
2016-06-29 13:04:31 +02:00
Christoph Oelckers
593e2f7641
- fixed spelling.
2016-06-29 13:03:39 +02:00
jayman2000
43e62c4236
Added sliders in the display options menu to control movebob and stillbob.
2016-06-29 13:02:55 +02:00
MajorCooke
41d20fa6cf
Fixed freeze with A_ClearOverlays.
2016-06-29 12:46:50 +02:00
Christoph Oelckers
6cf96372ba
- fixed: incorrect flag masking for polyobjects disabled all line portals.
2016-06-29 12:46:20 +02:00
Christoph Oelckers
f8ae166281
- fixed return value inversion of FS's ceilingheight and floorheight functions.
2016-06-29 12:46:20 +02:00
Christoph Oelckers
a3450ab824
- removed unused cruft in FS code.
2016-06-29 12:46:19 +02:00
Christoph Oelckers
c6d8125b45
- fixed FraggleScript's resurrect function to call AActor::Revive to ensure that everything gets reset.
2016-06-29 12:46:19 +02:00
alexey.lysiuk
924b8105c5
Fixed splitting of complex walls in compatibility renderer
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Example: +warp 2720 -200 -32 on Extreme Terror
https://www.doomworld.com/idgames/levels/doom2/Ports/d-f/exterror
2016-06-29 12:34:35 +02:00
alexey.lysiuk
e6a7db99e4
Fixed missing polyobjects in compatibility renderer
2016-06-29 12:23:16 +02:00
alexey.lysiuk
fc8eaab57b
Fixed crash in dynamic lights compatibility renderer
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Reproduces using -iwad plutonia -file brutalv20b.pk3 +map map07
2016-06-29 12:21:39 +02:00
Christoph Oelckers
17c212d5bc
- disable transparent door render hacks if any of the involved sectors contains floor slopes.
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These lead to false positives but rarely represent actual hacks.
2016-06-29 12:19:00 +02:00
Magnus Norddahl
335ca12909
Merge remote-tracking branch 'upstream/master' into truecolor
2016-06-27 12:29:23 +02:00
Magnus Norddahl
572d81fcd8
Merge branch 'master' into truecolor
2016-06-27 12:27:08 +02:00
Christoph Oelckers
a99ff71d18
Merge branch 'master' of c:\programming\doom-dev\zdoom
2016-06-27 12:01:48 +02:00
Christoph Oelckers
8e3263a433
- fixed return value inversion of FS's ceilingheight and floorheight functions.
2016-06-27 12:01:11 +02:00
Magnus Norddahl
7a65a0f595
Made mipmapping a little less aggressive
2016-06-27 11:57:27 +02:00
Magnus Norddahl
200d357b0d
Linear filtering bug fix
2016-06-27 11:43:24 +02:00
Magnus Norddahl
8f38d3af99
Replaced the bicubic interpolation filter with a simple sharpening filter
2016-06-27 10:49:15 +02:00
Magnus Norddahl
6c037fa249
Throwing templates at the code redundancy problem in drawers
2016-06-26 21:23:32 +02:00
Magnus Norddahl
928e8e0d43
Improved linear filtering performance by adding a lookup table
2016-06-26 12:53:10 +02:00
Magnus Norddahl
4fd127651d
Fixed fuzz drawer crash
2016-06-26 06:54:32 +02:00
Magnus Norddahl
3b6d177787
Added bicubic interpolation when generating mipmaps
2016-06-25 12:14:15 +02:00
Magnus Norddahl
7705463966
Improved linear filtering of walls
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Fixed some crash bugs
Added mipmap and filtering options to the display menu
2016-06-25 10:33:35 +02:00
Magnus Norddahl
8ec420a597
Added support for more texture filtering control
2016-06-24 19:05:04 +02:00
Magnus Norddahl
b7f32d1bfc
Added LoopIterator to the drawt family of drawers
2016-06-24 18:05:32 +02:00
Magnus Norddahl
698b5f3db1
Simplify drawer code by creating loop iterators
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Fixed blending bug
2016-06-24 11:37:51 +02:00
Christoph Oelckers
96272fc8b8
- removed unused cruft in FS code.
2016-06-22 13:37:35 +02:00