Commit graph

218 commits

Author SHA1 Message Date
Christoph Oelckers
04fc19c32d - 4 non-letter characters for Chex. 2023-01-20 21:03:21 +01:00
Christoph Oelckers
bdd2281760 - new characters for Doom's SmallFont and BigFont.
This covers all somewhat relevant languages using the Latin alphabet for these two fonts.
2023-01-20 19:43:53 +01:00
Christoph Oelckers
2ed8e6780e - fixed some bad character offsets in Doom's and Raven's small fonts and deleted an incomplete character. 2022-12-05 12:05:26 +01:00
Christoph Oelckers
5b3f597438 - text update. 2022-12-04 15:34:47 +01:00
Christoph Oelckers
7e10138993 - added characters U-0404 and U-0490 for Ukrainian language support.
A translation was started so ensure it will work.
U-0403 was a mistake but the already finished characters were added anyway.
2022-11-06 14:55:30 +01:00
Christoph Oelckers
182ee4eff5 - reworked all accented characters of Doom's SmallFont.
Also adding a few new ones that were easy to do
2022-11-06 12:36:33 +01:00
Christoph Oelckers
a7c54579f6 - language update. 2022-11-05 13:22:41 +01:00
Ed the Bat
3e39c8c1e0 Fix Echidna's Name Pt 1 2022-10-31 11:35:36 +01:00
Christoph Oelckers
7f338988e3 - added Harmony ENDOOM screen.
https://www.doomworld.com/forum/post/2553149
2022-10-08 23:18:59 +02:00
Christoph Oelckers
0665a28253 - removed some redundant chaaracters from the Doom SmallFont.
The two Greek letters are not supposed to be used in allcaps, and the Cyrillic Ё has a remapping to the equivalent Latin letter.
2022-07-23 08:51:27 +02:00
Christoph Oelckers
d310487ad4 - text update 2022-07-15 08:48:18 +02:00
Christoph Oelckers
5cf6a5ab1a - text update 2022-06-29 08:36:01 +02:00
Christoph Oelckers
e619e40f92 - text update. 2022-06-03 23:56:08 +02:00
Christoph Oelckers
a8acbced42 - text update for enabling Hungarian translation. 2022-05-04 14:14:50 +02:00
Christoph Oelckers
21cd42cdfb - fixed exittext definition for Harmony.
This wasn't using the string table.
2022-03-23 12:27:22 +01:00
Christoph Oelckers
c98c93914d - text update 2022-03-18 18:17:02 +01:00
Christoph Oelckers
2fd8113576 - text update. 2021-09-19 16:12:40 +02:00
Rachael Alexanderson
a4c8fbcc50 - language update 2021-07-25 07:49:24 -04:00
Rachael Alexanderson
e8f007c6ce - fix missing border flat on heretic shareware 2021-06-11 09:17:49 -04:00
Christoph Oelckers
c7b0f37787 - language update 2021-05-22 12:48:14 -04:00
Christoph Oelckers
f0d8bd0a74 - tweaked Hexen's weapon pieces so they do not floatbob into the floor with the hardware renderer. 2021-05-19 18:30:19 +02:00
K0stov
3892e42f7c New letter И for Strife
The old one was a simple mirror of the letter N, switching around the proportions. The new variant is designed to look more faithful to the letter it’s based on.
2021-03-18 12:35:32 +01:00
Christoph Oelckers
ba618d308c - bumped CMake version to 3.1.0 in all projects to reduce warning spam in recent versions.
3.1.0 is the highest minimum set in the existing subprojects so this will not exclude anything that hadn't been already.
2021-03-08 13:58:29 +01:00
Christoph Oelckers
97de1f670b - language update. 2021-02-26 10:35:10 +01:00
Rachael Alexanderson
cdb24b214a - remove doom2 from the wadsmoosh filter in iwadinfo 2021-02-16 22:03:54 -05:00
Rachael Alexanderson
6701cd2842 - language update 2021-01-18 06:30:54 -05:00
Rachael Alexanderson
65c7b77997 - update $musicalias to allow iwad remapping when used from game_support.pk3
- add music aliases for the unity version of Doom/Doom2 for digitized game soundtrack
- this fixes issue #1268
2021-01-06 06:32:04 -05:00
Rachael Alexanderson
ef47abda74 - remove the IWADINFO definition to fix an un-offsetted status bar, since it's done unconditionally now 2020-10-28 06:27:30 +01:00
Christoph Oelckers
d0f9ccb09a - language update. 2020-10-25 16:59:47 +01:00
Christoph Oelckers
f6eac89677 - fixed some text issues with Hacx and Harmony.
One Harmony text had an incorrect label and Hacx must be loaded after the IWAD which has a language lump of its own.
2020-10-04 19:25:50 +02:00
Christoph Oelckers
731c68e69e - version bump for last commit. 2020-09-27 14:20:47 +02:00
Player701
3a526c9e5a - Implement return type covariance for ZScript virtual functions 2020-09-27 14:18:15 +02:00
Christoph Oelckers
9a166d894b - fixed: The IWAD record for Wadsmoosh was missing the IWAD default filename.
This made GAMEINFO fail to detect it.
2020-09-26 22:58:05 +02:00
Christoph Oelckers
9bfdf2dcb6 - text update. 2020-09-26 22:47:29 +02:00
Rachael Alexanderson
b11298afd5 - rename 'AlwaysCenterStatusBar' to 'FixUnityStatusBar', original name became a misnomer especially with updates that made it more specific in its use 2020-09-07 23:30:40 -04:00
Rachael Alexanderson
7cd2d14672 - use unity status bar correcting for wadsmoosh 2020-09-05 15:56:01 -04:00
Rachael Alexanderson
91a4e6aed4 - do unity data status bar correction only if stbar is in an iwad 2020-09-05 06:18:41 -04:00
Rachael Alexanderson
0204051381 - add support for the (as of now) newest version of the Unity re-releases 2020-09-03 23:40:00 -04:00
Christoph Oelckers
45210efb91 - text update 2020-06-11 08:48:33 +02:00
Christoph Oelckers
764605eaab - text update. 2020-06-06 21:36:20 +02:00
Nemrtvi
50e0353668 Revised Serbian characters Ћ/Ђ 2020-05-06 14:50:35 +02:00
Christoph Oelckers
2acdf5cfab - added autonames for the shareware games
They still need to access some internal filters, despite blocking loading addons.
2020-03-11 00:38:26 +01:00
Christoph Oelckers
4237e64081 - text update. 2020-02-16 22:55:28 +01:00
Christoph Oelckers
7a6b133e93 - Greek letters for Strife's Big and Mini fonts. 2020-02-16 12:44:16 +01:00
Christoph Oelckers
670ef100f7 - added the 7 Greek characters to Strife's SmallFont that cannot be done by remapping to existing Latin or Cyrillic letters. 2020-02-16 00:13:43 +01:00
Christoph Oelckers
9644e26ce3 - removed accented Greek characters from BigUpper font as well.
I think the same applies as for allcaps fonts, and aside from that the form of accents being used here is not correct for Greek anyway.
2020-02-16 00:04:22 +01:00
Christoph Oelckers
7a86e7f043 - fix for Greek uppercase-only fonts.
In Greek for all-caps text there *must* not be any accents. As such, all accented characters now contain a default remap to the unaccented version and the accented characters in the already converted Doom Small and BigFont have been removed as these are all-caps fonts. Doom BigUpper still requires investigation how Smallcaps fonts need to be handled.
2020-02-15 23:32:52 +01:00
svenhoefer
e249294e66 - autoload nerveunity.wad to doom2unity.wad
refers to 0b38c442e0
2020-02-04 09:30:53 +01:00
Rachael Alexanderson
538af7bbfa - add Doom2f.wad 2020-01-27 15:20:18 +01:00
Christoph Oelckers
142e3c7df7 - text update. 2020-01-23 18:35:27 +01:00