Christoph Oelckers
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adf306d5b2
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- added a new 'Translate' struct which wraps the native methods of 'Translation'.
This is for use in actors where the name 'Translation' is shadowed by a local member variable.
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2020-10-17 09:22:27 +02:00 |
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Christoph Oelckers
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3ea0658449
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- split the savegame manager into a game dependent and a reusable game indepenent part.
- added menu/advance sound alias.
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2020-10-16 22:57:28 +02:00 |
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Christoph Oelckers
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6336e0e168
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- resorted base.zs and constants.zs so that all pure engine content but nothing else is in base.zs,
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2020-10-16 22:57:27 +02:00 |
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Christoph Oelckers
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f99ac8b28b
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- allow struct extensions in zscript.
This is mainly for splitting the Doom specific content off the main definitions for easier reuse.
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2020-10-16 22:57:27 +02:00 |
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