Christoph Oelckers
c424a1afcb
Merge branch 'master' of https://github.com/rheit/zdoom
2015-01-04 17:58:04 +01:00
alexey.lysiuk
a67dc4148b
Split implementation of native OS X backend into several files
2014-12-28 16:35:00 +02:00
Christoph Oelckers
c39e962fd5
Merge branch 'master' of https://github.com/rheit/zdoom
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Conflicts:
src/CMakeLists.txt
src/posix/sdl/hardware.cpp
Please note that this will NOT(!!!) compile on Linux without adjusting sdlglvideo.cpp!
2014-12-25 22:50:15 +01:00
alexey.lysiuk
1433bf3f78
Put all non-Windows source code into posix directory and its subdirectories
2014-12-18 11:52:29 +02:00
alexey.lysiuk
84b12d23b5
Native OS X backend no longer requires SDL
2014-12-16 23:20:54 +02:00
alexey.lysiuk
3c76e5689a
Fixed path to SDL specific Obj-C++ file
2014-12-16 23:20:14 +02:00
Christoph Oelckers
4f00aa3957
Merge branch 'master' of https://github.com/rheit/zdoom
2014-12-16 17:38:37 +01:00
alexey.lysiuk
83c8f44cc4
Merge branch 'master' of https://github.com/rheit/zdoom into z_osx_pure
2014-12-16 10:25:34 +02:00
alexey.lysiuk
8bc890c995
Rearranged files to avoid usage of symbolic links
2014-12-15 17:40:30 +02:00
alexey.lysiuk
9d135a0586
Get rid of SDL in more parts of native OS X backend
2014-12-14 16:28:31 +02:00
alexey.lysiuk
8d16c2e3c0
OS X native backend no longer use files from src/sdl directly
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Cocoa backend is compiling but failed to link
Some files are referenced using symbolic links
Apple's HID Utilities were moved to own directory
2014-12-14 11:57:08 +02:00
Braden Obrzut
86372fce34
- Added Steam detection for Stife: Veteran Edition.
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- Added Steam install scanning for Linux and OS X. (OS X and Win32 not yet tested.)
2014-12-12 16:23:46 -05:00
Braden Obrzut
da8f2185d8
- Adapt SDL2 changes for the Mac (both using SDL2 backend and Cocoa).
2014-12-11 16:54:38 -05:00
Edoardo Prezioso
372f7e7002
- Various CMake fixes for two problems.
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1) Don't show OSX_COCOA_BACKEND option if the host is not OSX;
2) Don't use the '-msse' compiler flag in dumb/ if the architecture does not support it.
2014-12-10 21:11:26 +01:00
Braden Obrzut
a7b33a8ce3
- Removed XCursor code since SDL2 has proper color cursor support.
...
- Improved international keyboard support by falling back to scan codes if we don't recognize a keycode.
- Clear out any residual mouse movement when entering relative mouse mode.
2014-12-10 01:53:22 -05:00
Braden Obrzut
d625caf03c
- Ported SDL backend to SDL 2.0. Still needs a little bit of polish, but it works.
2014-12-08 18:46:10 -05:00
Christoph Oelckers
a7a2d55695
Merge branch 'master' of https://github.com/rheit/zdoom
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Conflicts:
src/sdl/iwadpicker_cocoa.mm
2014-11-25 16:39:56 +01:00
Christoph Oelckers
4a3427fe50
Merge branch 'opl3emu' of https://github.com/khokh2001/zdoom
2014-11-25 16:32:52 +01:00
khokh2001
e9075334a3
new opl3 emulator
2014-11-23 00:36:22 +09:00
alexey.lysiuk
3e1bb9017b
Merge branch 'master' of https://github.com/rheit/zdoom into z_osx_clean
2014-11-22 12:09:50 +02:00
Braden Obrzut
601852d224
- Fixed: fixrtext isn't needed with Win64 builds.
2014-11-17 21:56:16 -05:00
alexey.lysiuk
64e34d883b
Fixed build on UNIX systems other than OS X
2014-11-17 14:54:46 +02:00
alexey.lysiuk
b63bd56da8
Removed .xib file and, therefore, dependency from ibtool
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Menu is now created in code
2014-11-15 13:32:37 +02:00
alexey.lysiuk
d2d6d2a7f8
Lowered minimum OS requirement to 10.5 Leopard
2014-11-08 13:30:41 +02:00
Christoph Oelckers
111205a0f5
Merge branch 'master' of https://github.com/rheit/zdoom
2014-10-23 08:51:16 +02:00
alexey.lysiuk
949325df68
Merge branch 'fix_cmake_unix' into z_osx_clean
2014-10-18 12:36:09 +03:00
alexey.lysiuk
1715b25a3e
Fixed Unknown CMake command "CHECK_LIBRARY_EXISTS" error on Unix targets
...
Previously it worked somehow but not with CMake 3.0.2
2014-10-18 12:33:39 +03:00
alexey.lysiuk
49dca4d9cb
Native Cocoa back-end is enabled by default
2014-09-20 11:56:15 +03:00
Christoph Oelckers
1050013017
major cleanup of the texture manager:
...
- use sampler objects to avoid creating up to 4 different system textures for one game texture just because of different clamping settings.
- avoids flushing all textures for change of texture filter mode.
- separate sprite and regular dimensions on the material level to have better control over which one gets used. It's now an explicit parameter of ValidateTexture. The main reason for this change is better handling of wall sprites which may not be subjected to such handling.
- create mipmaps based on use case, not texture type.
- allows removal of FCloneTexture hack for proper sharing of the same sprite for decals and other purposes.
- better precaching of skyboxes.
2014-08-22 23:50:38 +02:00
Christoph Oelckers
e132fc5eed
- replaced GLEW with GLLoadGen for GL access. This allows to have a header that only contains what's actually required, namely OpenGL 3.3 plus glBegin and glEnd which are the only compatibility functions needed for the fallback render path.
...
GLEW has two major problems:
- it always includes everything, there is no way to restrict the header to a specific GL version
- it is mostly broken with a core profile and only works if all sanity checks get switched off.
2014-08-21 11:02:46 +02:00
Christoph Oelckers
6f65bccf1c
- reinstated the far superior assembly HQnX version for Visual C++.
2014-08-20 12:45:33 +02:00
alexey.lysiuk
9479a89b66
Fixed crash on Release targets
2014-08-16 13:55:05 +03:00
alexey.lysiuk
96a3e0f729
Set more descriptive name for SDL source files list in CMake file
2014-08-10 12:30:19 +03:00
alexey.lysiuk
82e8c514e9
Renamed SDL specific source file with GUI related code
2014-08-09 13:20:52 +03:00
Braden Obrzut
177112603d
Added support for Cocoa back-end in CMake build system
2014-08-03 12:38:56 +03:00
alexey.lysiuk
fecd1b6401
Moved cursor and timer implementations into separate files
2014-08-03 12:33:29 +03:00
Christoph Oelckers
c98e3ca99d
Merge branch 'master' into v2.x
2014-08-03 10:58:41 +02:00
Christoph Oelckers
1b55c17379
Merge branch 'master' of https://github.com/rheit/zdoom
2014-08-03 10:08:05 +02:00
Randy Heit
bbc3b69a7c
Remove polymost stuff
...
- Maybe it will be back someday, but it's been essentially dead for nearly
10 years, so don't hold your breath.
2014-07-31 19:44:41 -05:00
Christoph Oelckers
1ec58011d2
- start of light buffer implementation so that we don't have to use uniform arrays which appear to be broken on AMD.
2014-07-31 00:44:22 +02:00
Christoph Oelckers
4df25d951b
Merge branch 'master' into Glew_Version_For_Real
2014-07-14 16:51:41 +02:00
Christoph Oelckers
4297bd9a51
Merge branch 'master' of https://github.com/rheit/zdoom
2014-07-14 00:32:16 +02:00
Christoph Oelckers
d868f60f6c
- since the clip planes for plane mirrors did not work anymore I reimplemented them using shader based logic. It still needs to be seen if this affects performance on older hardware.
2014-07-13 12:14:12 +02:00
Edoardo Prezioso
d83f048858
- Miscellaneous CMakeLists.txt fixes.
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- fixed a CMake warning about uninitialized use of the variable CROSS_EXPORTS in the tools subfolder when CMAKE_CROSSCOMPILING is off;
- fixed a variable typo: CMAKE_CURRENTY_BINARY_DIR instead of CMAKE_CURRENT_BINARY_DIR;
- in src/CMakeLists.txt, fixed a missing merge of a portion of code from maint branch to master.
2014-07-01 19:13:05 +02:00
Christoph Oelckers
54297acde4
- removed obsolete gl_lightbuffer code.
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This never worked properly and by now far better options are available to solve the problem of dynamic light data uploads.
2014-06-30 13:30:10 +02:00
Christoph Oelckers
28afd04aef
Merge branch 'master' of https://github.com/rheit/zdoom
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Conflicts:
src/CMakeLists.txt
2014-06-27 01:10:09 +02:00
Edoardo Prezioso
1a3ac9d0b3
- Simplify CMake GCC and Clang checking.
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Introduce the variable 'ZD_CMAKE_COMPILER_IS_GNUC(XX)_COMPATIBLE' and replace any occurrence of '"${CMAKE_C(XX)_COMPILER_ID}" STREQUAL "GNU" OR "${CMAKE_C(XX)_COMPILER_ID}" STREQUAL "Clang"' with it. This makes it possible to add more GCC compatible compilers in just one place.
2014-06-26 01:23:41 +02:00
darealshinji
7757755e40
fix detection of libglew library on GNU/Linux
2014-06-19 10:43:37 +02:00
Christoph Oelckers
3c5d07e9c6
Merge branch 'master' of https://github.com/rheit/zdoom
2014-05-31 11:05:44 +02:00
Christoph Oelckers
9d846395bc
- replaced console buffer with a significantly more efficient new version that also can hold a lot more data.
2014-05-24 21:05:00 +02:00