Christoph Oelckers
b6ad14a614
- made adjustments to text input menu to work with scripts.
2017-02-12 21:45:37 +01:00
Christoph Oelckers
f0e925c5a7
- scripted color picker fully working.
2017-02-12 20:20:47 +01:00
Christoph Oelckers
dbf3530696
- the keybinding control works again, this time fully scripted.
2017-02-12 18:38:23 +01:00
Christoph Oelckers
2e9c1ec3f3
- fixed translation setup for player backdrop.
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- fixed return value of GetAction method of menu controls.
2017-02-12 16:48:29 +01:00
Christoph Oelckers
03283de4e8
- fixed issues with option menu items.
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- fixed the octal parser in strbin.
- remove 'new' token because it gets in the way.
2017-02-12 16:02:55 +01:00
Christoph Oelckers
4562695854
- fixed stringtable access in menus.
2017-02-12 14:28:38 +01:00
Christoph Oelckers
bb6def820f
- everything compiles and mostly works again.
2017-02-12 14:04:48 +01:00
Rachael Alexanderson
ae0ef8b09d
Merge https://github.com/coelckers/gzdoom
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# Conflicts:
# src/r_things.cpp
2017-02-12 06:28:20 -05:00
Magnus Norddahl
9482c3e639
Fixed voxel clipping bug
2017-02-12 11:32:06 +02:00
alexey.lysiuk
c01107181a
Reset sound position only when there is no listener
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https://mantis.zdoom.org/view.php?id=206
https://mantis.zdoom.org/view.php?id=248
2017-02-12 11:26:25 +02:00
Magnus Norddahl
83332562f1
Fix skyhack
2017-02-12 07:37:18 +01:00
Magnus Norddahl
bb749c032a
Create SetTopTexture, SetMiddleTexture and SetBottomTexture
2017-02-12 07:24:35 +01:00
Magnus Norddahl
b5c5bd9a1c
Create ClipSegmentTopBottom function
2017-02-12 06:44:03 +01:00
Magnus Norddahl
8d25a6d8d4
rw_offset is not a member variable
2017-02-12 06:23:57 +01:00
Magnus Norddahl
0dadf38bbe
Create WallPartTexture class
2017-02-12 06:17:38 +01:00
Magnus Norddahl
0ba8448782
Fix colormap null pointer crash
2017-02-12 03:25:27 +01:00
Magnus Norddahl
9123c71bb6
Fix clang warning
2017-02-12 03:25:17 +01:00
Magnus Norddahl
5a85fabfa6
Add true color support to voxel renderer
2017-02-12 01:27:26 +01:00
Christoph Oelckers
ee1217c8c7
- everything compiles again, now to make it work again with all menu widgets 100% scripted.
2017-02-12 01:18:49 +01:00
Magnus Norddahl
0cea344dce
Fix voxel clipping bug
2017-02-11 23:23:34 +01:00
Magnus Norddahl
8c5360e547
Enable Ken Silverman's voxel drawing code now that he has given us permission to license it as GPL
2017-02-11 22:10:52 +01:00
Christoph Oelckers
2a5b26c27c
- removed native option menu controls. Note that this commit will not compile!
2017-02-11 21:28:48 +01:00
Magnus Norddahl
3e28d53308
Move rw_havelow and rw_havehigh to local function variables
2017-02-11 20:27:11 +01:00
Magnus Norddahl
9e2702d885
Move more encrypted code into IsInvisibleLine, IsDoorClosed and IsSolid
2017-02-11 20:01:23 +01:00
Magnus Norddahl
1983dd2483
Move code closer to where it is used
2017-02-11 19:13:26 +01:00
Magnus Norddahl
1141e05fdf
Decipher some line setup code into ShouldMarkFloor, ShouldMarkCeiling and ShouldMarkPortal
2017-02-11 18:52:49 +01:00
Magnus Norddahl
c17317de24
Rename variables and group them a little more how they are used
2017-02-11 18:00:02 +01:00
Christoph Oelckers
fc4e1ffcdf
- separated the savegame menu code into an internal class managing the savegame data and the actual menu.
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The manager class cannot be scriptified because it provides the internal implementation which may change at some point in the future. It also encapsulates all access to the file level because if that part is not protected, modders could write malware mods.
2017-02-11 17:20:12 +01:00
Christoph Oelckers
947b625c50
- all menu items scriptified, but not yet active.
2017-02-11 16:11:48 +01:00
Rachael Alexanderson
a52f79055d
Merge https://github.com/coelckers/gzdoom
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# Conflicts:
# src/menu/playerdisplay.cpp
2017-02-11 05:05:24 -05:00
Christoph Oelckers
f91d91d6e8
- all optionmenu items scriptified, but not integrated yet.
2017-02-11 00:36:53 +01:00
alexey.lysiuk
d2affc7c0c
Fixed crash on attempt to get string value of null
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https://mantis.zdoom.org/view.php?id=231
2017-02-10 16:19:33 +02:00
Christoph Oelckers
98de1fcfcb
- make the pixel buffer of the player backdrop dynamic.
2017-02-10 14:18:00 +01:00
Christoph Oelckers
65174af544
- moved the backdrop for the player box into the texture manager so that the menu doesn't have to bother with managing the texture itself.
2017-02-10 14:07:21 +01:00
Christoph Oelckers
8c780ab7ff
- exported the drawer function of the colorpicker menu.
2017-02-10 13:21:35 +01:00
alexey.lysiuk
04e2b3be4a
Fixed compilation with GCC/Clang
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No more 'enumeration previously declared with fixed underlying type' error
2017-02-10 13:34:28 +02:00
Christoph Oelckers
be9b2b38fc
- ColorpickerMenu.MouseEvent exported.
2017-02-10 11:44:46 +01:00
Rachael Alexanderson
ad1092c670
Merge https://github.com/coelckers/gzdoom
2017-02-10 00:16:25 -05:00
Christoph Oelckers
07ba75762b
- the first menu function has been scriptified.
2017-02-10 00:25:50 +01:00
Magnus Norddahl
3c0d769499
Fix portals draw segment indexing bug
2017-02-09 22:58:28 +01:00
Christoph Oelckers
7efa9cd70d
- made the menu descriptors garbage collectable and started exporting some fields as preparation for script work on the menu.
2017-02-09 20:18:53 +01:00
Rachael Alexanderson
6ed46921c8
Merge https://github.com/coelckers/gzdoom
2017-02-09 11:21:01 -05:00
Christoph Oelckers
f37db344df
- removed class pointers from AActor's pointer list.
2017-02-09 15:13:43 +01:00
alexey.lysiuk
7c8babceba
Extended mouse wheel handling in Cocoa backend
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Horizontal scrolling using mouse wheel with Shift keyboard button hold is no longer ignored
2017-02-09 16:07:28 +02:00
alexey.lysiuk
14ca635dc1
Fixed clashing of actor render flags' values
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Sorted definitions in ascending order of values
See https://mantis.zdoom.org/view.php?id=204
2017-02-09 15:45:35 +02:00
Magnus Norddahl
ff4de4a744
Merge branch 'master' of https://github.com/raa-eruanna/qzdoom into qzdoom
2017-02-09 12:19:33 +01:00
Magnus Norddahl
c16aa3d361
Fix crouch player sprite
2017-02-09 12:18:40 +01:00
Christoph Oelckers
4e1300ecbe
- added a script export for ACS's ReplaceTextures function.
2017-02-09 12:02:07 +01:00
Rachael Alexanderson
325ef6d7d7
Merge https://github.com/coelckers/gzdoom
2017-02-09 05:56:01 -05:00
nashmuhandes
3d9673af44
Fixed: Models did not take SpriteRotation into account
2017-02-09 11:29:10 +01:00