David Carlier
58c6614c03
silent few warnings
2018-09-16 09:09:47 +02:00
Magnus Norddahl
c8e4bf089c
- implement OP_LFP
2018-09-16 03:39:54 +02:00
Magnus Norddahl
ba4606c1d5
- read the parameters and registers directly off the stack
2018-09-16 03:20:56 +02:00
Magnus Norddahl
30fb6268bd
Merge pull request #581 from Gutawer/asmjit
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Changed a bunch of manual address additions in string opcodes to leas
2018-09-15 23:57:08 +02:00
Jonathan Russell
69bc39914b
- changed a bunch of manual address additions in string opcodes to leas
2018-09-15 21:09:43 +01:00
Magnus Norddahl
3477b22714
- more load fixes
2018-09-15 18:08:01 +02:00
Magnus Norddahl
4364feea9a
- fix truncated load addresses due to a bug in asmjit
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- change ToMemAddress to use uint64_t
2018-09-15 15:38:16 +02:00
Magnus Norddahl
06b54d3aaa
- avoid certain x86::ptr overloads as the last argument is not always an offset
2018-09-15 15:05:52 +02:00
Rachael Alexanderson
74d939c0d2
- archive 'multiplayer' flag in savegames. https://forum.zdoom.org/viewtopic.php?f=2&t=61980
2018-09-15 08:16:02 -04:00
Major Cooke
1210e1a951
Added DMG_EXPLOSION flag.
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- This allows modders to determine if damage is caused by an actual explosion, assigned by P_RadiusAttack and BlastActor for +TOUCHY actors.
2018-09-15 13:23:11 +02:00
Major Cooke
c988a0b3a4
Allow LineAttack's LAF_NOINTERACT to fill FTranslatedLineTarget's information.
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- Originally when the flag was made, LineAttack was not yet exported. This can now be benefitted directly from ZScript.
2018-09-15 13:22:26 +02:00
ZippeyKeys12
60f82d1eb9
Make StatusScreen::End virtual
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https://forum.zdoom.org/viewtopic.php?t=59419
2018-09-15 13:21:13 +02:00
ZippeyKeys12
7885a22cad
Add NewGame to EventHandler
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https://forum.zdoom.org/viewtopic.php?t=61908
2018-09-15 13:20:41 +02:00
alexey.lysiuk
7d1af25b46
Fixed code generation of infinite for loop
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https://forum.zdoom.org/viewtopic.php?t=62023
2018-09-15 13:19:28 +02:00
Magnus Norddahl
c505e4eb79
Merge pull request #575 from Gutawer/asmjit
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Implemented SS_R, LCS_R, and LKS_R
2018-09-15 13:09:07 +02:00
Christoph Oelckers
3046a7dd81
- be more thorough with 'in menu' checks for certain protected functions.
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They would also pass the test if a menu just was open but not the actual invoker.
Also error out if this happens so that modders can see that they are doing unsupported things. Silent failure is not a good idea here.
2018-09-15 12:30:05 +02:00
Christoph Oelckers
53ee7cfc7b
- fixed some warnings in OBJ model code.
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(This clearly shows that using 'long' as parameters in any interface must be stopped. It is fundamentally unsafe to have a type whose size is not reliable - it's either an int-sized nor a pointer sized value, depending on the platform, and essentially worthless.)
2018-09-15 12:27:14 +02:00
Jonathan Russell
407418a92e
- fixed typo in last commit
2018-09-15 00:26:14 +01:00
Jonathan Russell
b83f4f48d6
- implemented SS_R, LCS_R, and LKS_R
2018-09-15 00:25:13 +01:00
Magnus Norddahl
ce9925d257
- fix bug in LKF_R
2018-09-15 01:06:48 +02:00
Magnus Norddahl
7e7bce4965
- fixed OP_VTBL bug
2018-09-15 00:28:34 +02:00
Magnus Norddahl
266f838de7
- fix crash in OP_RET handling
2018-09-15 00:12:12 +02:00
Magnus Norddahl
663e61a4fb
- simplify some code
2018-09-14 23:38:57 +02:00
Magnus Norddahl
90d8d4af24
Merge pull request #573 from Gutawer/asmjit
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Added string PARAM and RET
2018-09-14 20:07:47 +02:00
Jonathan Russell
11fbd9a0a4
- added string PARAM and RET
2018-09-14 18:20:31 +01:00
Magnus Norddahl
4e85134d8e
Merge remote-tracking branch 'gzdoom/master' into asmjit
2018-09-14 02:09:17 +02:00
Magnus Norddahl
d09a377f12
- fix clang errors and warnings
2018-09-14 01:07:05 +02:00
Magnus Norddahl
2ea97bac6d
Merge pull request #571 from Gutawer/asmjit
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Added OP_MOVES, OP_CONCAT, OP_LENS, OP_CMPS
2018-09-14 00:50:50 +02:00
Jonathan Russell
0b6c514067
- added OP_MOVES, OP_CONCAT, OP_LENS, OP_CMPS
2018-09-13 20:31:06 +01:00
Magnus Norddahl
c359601737
- fix opcodes not being listed in jit debug assembly
2018-09-13 19:03:30 +02:00
Magnus Norddahl
b92e5fbf2a
- move EmitRESULT to jit_call
2018-09-13 02:56:02 +02:00
Magnus Norddahl
fad8c9c7b4
- minor cleanups in header file
2018-09-13 02:38:51 +02:00
Magnus Norddahl
ef170883ef
- split JitCompiler into multiple files
2018-09-13 02:29:04 +02:00
Magnus Norddahl
567a069df5
Merge pull request #569 from Gutawer/asmjit
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Added strings and a few string opcodes
2018-09-13 00:58:44 +02:00
Jonathan Russell
b8bdc3b4c8
- added strings and a few string opcodes
2018-09-12 23:56:04 +01:00
Magnus Norddahl
afc3c6b562
- fix CALL_K and disable CALL
2018-09-12 21:58:31 +02:00
Magnus Norddahl
ced793b791
- implement OP_CALL and OP_CALL_K
2018-09-12 01:37:30 +02:00
Magnus Norddahl
981950fef0
- fix misc integer opcodes and remove mov statements when they have no effect
2018-09-11 23:31:32 +02:00
Magnus Norddahl
5fab45d275
Merge pull request #568 from Gutawer/asmjit
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Changed the way EmitComparisonOpcode works to get rid of the temporary register that was used previously
2018-09-11 23:08:36 +02:00
Jonathan Russell
4d3c496121
- changed the way EmitComparisonOpcode works to get rid of the temporary register that was used previously
2018-09-11 21:48:02 +01:00
Magnus Norddahl
4d1cb258d6
- implement PARAM and PARAMI
2018-09-11 17:08:51 +02:00
Magnus Norddahl
6f55c76f05
- fix missing zero extend
2018-09-09 23:21:47 +02:00
Magnus Norddahl
4076ce791b
- fix that the code for META and CLSS was swapped
2018-09-09 22:42:59 +02:00
Magnus Norddahl
19442732d4
- some jump fixes
2018-09-09 22:03:57 +02:00
Magnus Norddahl
b40cbfb22e
- fix jump direction in EmitComparisonOpcode
2018-09-09 20:35:37 +02:00
Christoph Oelckers
2d53ad6f10
- fixed misplaced parenthesis.
2018-09-09 19:18:22 +02:00
Christoph Oelckers
1eb1d8d280
- fixed math imprecisions in horizon vertex generation.
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Floats are not precise enough to be used as a loop counter.
2018-09-09 08:57:50 +02:00
Christoph Oelckers
1c3d4b46c6
- fixed the use of Doom-Legacy-style 3D floor lighting in light mode 8.
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Legacy used some strange blending formula to calculate its colormaps for colored 3D floor lighting, this is not available in the software lighting mode, so for these the engine has to temporarily revert to light mode 2 to render them correctly.
2018-09-08 13:08:04 +02:00
Christoph Oelckers
3dcaa509ef
Merge branch 'master' of https://github.com/coelckers/gzdoom
2018-09-08 12:10:34 +02:00
Christoph Oelckers
dd971805af
- fixed: The viewpoint buffer was mapped write only but read from. On old hardware it wasn't even mapped.
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Changed to cache the needed value in a CPU-side array so that the buffer access is not needed.
2018-09-08 10:16:31 +02:00