alexey.lysiuk
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66437e32f6
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Added compatibility setting for Return to Hadron E1M9
See http://forum.zdoom.org/viewtopic.php?f=2&t=49544
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2015-09-15 19:29:43 +03:00 |
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alexey.lysiuk
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fea2cb38cc
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Fixed compatibility flags comparison for point-on-line
Now it works in both cases: for compatibility mode set by user and for internal compatibility handler
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2015-09-15 19:27:05 +03:00 |
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coelckers
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2ce8ee7154
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Merge pull request #384 from alexey-lysiuk/compat_pointonline
Added compatibility flag for point-on-line algorithm
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2015-09-15 17:52:48 +02:00 |
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alexey.lysiuk
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39b18a3447
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Improved point-on-line compatibility feature
P_PointOnLineSide() and P_PointOnDivlineSide() functions from the initial Doom source code release are used in compatibility mode
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2015-09-15 18:21:05 +03:00 |
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alexey.lysiuk
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ee7eb3253a
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Added compatibility flag for point-on-line algorithm
It's possible to use original but buggy implementations of P_PointOnLineSide() and P_PointOnDivlineSide() function
See http://forum.zdoom.org/viewtopic.php?f=2&t=49544
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2015-09-15 16:45:20 +03:00 |
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coelckers
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b1b8f3a5f9
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Merge pull request #380 from Blue-Shadow/master
dumpmapthings CCMD: Missing line break after "none".
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2015-09-14 18:04:26 +02:00 |
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Blue-Shadow
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d7a04b9e98
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dumpmapthings CCMD: Missing line break after "none".
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2015-09-14 17:22:41 +03:00 |
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Braden Obrzut
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f02b52ef28
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- Fixed: Initialization ordering warning in DPSpriteInterpolation.
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2015-09-13 20:56:20 -04:00 |
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coelckers
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afa438419d
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Merge pull request #379 from Edward850/sanitize
ACS module error was missing newline
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2015-09-13 08:55:14 +02:00 |
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Edward Richardson
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36c7002628
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ACS module error was missing newline
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2015-09-13 13:46:02 +12:00 |
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coelckers
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890233d5fe
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Merge pull request #375 from XaserAcheron/master
Added FPF_NOAUTOAIM to A_FireCustomMissile
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2015-09-10 11:29:03 +02:00 |
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Xaser Acheron
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5afbe8ca00
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Fixed compiler warning for FPF_NOAUTOAIM flag check
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2015-09-09 18:54:49 -05:00 |
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coelckers
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3a37a32cf9
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Merge pull request #376 from edward-san/friendly_frag_crash
- Fixed a crash when a player dies in damage floors.
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2015-09-09 21:35:41 +02:00 |
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Edoardo Prezioso
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19c702a608
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- Fixed a crash when a player dies in damage floors.
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2015-09-09 21:26:44 +02:00 |
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Xaser Acheron
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8948f5dc2b
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Added FPF_NOAUTOAIM to A_FireCustomMissile
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2015-09-08 10:40:21 -05:00 |
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coelckers
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364ca11b43
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Merge pull request #359 from Leonard2/master
Added weapon interpolation.
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2015-09-08 09:06:40 +02:00 |
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coelckers
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dae0e217d1
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Merge pull request #374 from MajorCooke/A_SetFloatSpeed
- Added A_SetFloatSpeed.
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2015-09-07 08:56:21 +02:00 |
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MajorCooke
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143a4c78a9
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- Added A_SetFloatSpeed.
- Sets the FloatSpeed of the actor/pointer.
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2015-09-06 19:57:43 -05:00 |
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Christoph Oelckers
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23cc7da268
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Merge branch 'master' of https://github.com/rheit/zdoom
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2015-09-06 16:01:18 +02:00 |
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Christoph Oelckers
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bca50c58b3
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- removed A_NoBlocking call from Commander Keen.
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2015-09-06 16:00:47 +02:00 |
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coelckers
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d30b67dab6
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Merge pull request #373 from alexey-lysiuk/wos29_compat
Compatibility fix for Whispers of Satan MAP29
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2015-09-06 15:17:01 +02:00 |
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alexey.lysiuk
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68ea99016c
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Compatibility fix for Whispers of Satan MAP29
Insta-death pit (sector 1497) is now working as intended independently from compatibility settings
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2015-09-06 15:45:10 +03:00 |
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coelckers
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6573902a26
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Merge pull request #372 from ChillyDoom/SkullPopCamera
- Fixed: A_SkullPop did not work with spy mode.
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2015-09-06 14:12:41 +02:00 |
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Chris
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99120d8442
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- Fixed: A_SkullPop did not work with spy mode.
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2015-09-06 12:12:57 +01:00 |
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coelckers
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90d1e85aa2
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Merge pull request #371 from edward-san/acs_strlen_invalid
- Fixed a crash in ACS strlen parsing with invalid argument.
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2015-09-06 00:09:10 +02:00 |
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Edoardo Prezioso
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e939d6885d
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- Fixed a crash in ACS strlen parsing with invalid argument.
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2015-09-05 23:58:02 +02:00 |
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coelckers
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563188c14e
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Merge pull request #369 from Edward850/sanitize
Minor fixes from sanitize branch
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2015-09-05 11:30:04 +02:00 |
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Edward Richardson
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9aabc85281
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Fixed loading default map saves
- Just like normal maps, default map stores an FString as a map name.
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2015-09-05 17:13:54 +12:00 |
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Edward Richardson
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abb033d400
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Fix deallocation of controllers with no axes
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2015-09-05 14:18:48 +12:00 |
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Edward Richardson
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8ec4d431cf
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Fixed memory leak in joystick menu
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2015-09-05 14:12:52 +12:00 |
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Christoph Oelckers
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c7f3a3a7c2
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Merge branch 'master' of https://github.com/rheit/zdoom
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2015-09-02 23:16:33 +02:00 |
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Christoph Oelckers
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1a275a7e8e
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- removed the initial extra state of Heretic's Mummy's projectile to restore the original sound behavior.
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2015-09-02 23:15:41 +02:00 |
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Leonard
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0fa24ab82d
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Use barrier_cast instead of static_cast
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2015-08-31 13:04:40 +02:00 |
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Edward Richardson
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02c562518d
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Fixed possible sync issue with frag counts
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2015-08-30 23:36:00 +12:00 |
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Edward Richardson
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b87435ac9d
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Remove unnecessary FriendlyFire global
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2015-08-30 22:56:34 +12:00 |
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Edward Richardson
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389ff4fc98
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Shift self-clip to first check for performance
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2015-08-30 22:02:36 +12:00 |
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Braden Obrzut
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1a25e35f3c
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Merge branch 'spider-radius'
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2015-08-29 11:01:49 -04:00 |
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Edward Richardson
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0ed4549683
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Correct the mastermind's radius
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2015-08-30 02:47:45 +12:00 |
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alexey.lysiuk
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677dc8893e
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Fixed compilation on non-Windows OSes
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2015-08-29 14:55:10 +03:00 |
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coelckers
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4d19f6f91b
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Merge pull request #363 from Gaerzi/master
Added support for GOG paths
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2015-08-28 19:19:48 +02:00 |
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Gaerzi
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98f214ee66
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Added support for GOG paths
This works a bit differently from the Steam version, because each game
has its own registry keys and its own independent path.
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2015-08-28 19:14:25 +02:00 |
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Christoph Oelckers
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0a8255f34b
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Merge branch 'master' of https://github.com/rheit/zdoom
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2015-08-27 12:49:23 +02:00 |
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Christoph Oelckers
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696c6af588
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- fixed: FString's 'Strip...' functions could crash on empty strings.
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2015-08-27 12:48:43 +02:00 |
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Christoph Oelckers
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d87b6d6337
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Merge branch 'WarpHeightOffset' of https://github.com/MajorCooke/zdoom
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2015-08-26 08:46:20 +02:00 |
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MajorCooke
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ebf515f8c7
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- Fixed unneeded dual call to SetOrigin.
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2015-08-25 20:18:06 -05:00 |
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coelckers
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c142488107
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Merge pull request #361 from MajorCooke/A_SetSpecies
- Added A_SetSpecies(<species>,<pointer>).
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2015-08-25 15:25:07 +02:00 |
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MajorCooke
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2731643200
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Removed stricmp checks, as they're not needed.
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2015-08-25 08:15:23 -05:00 |
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MajorCooke
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f9e70a82c6
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- Added A_SetSpecies(<species>,<pointer>).
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2015-08-24 12:45:10 -05:00 |
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Leonard
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86e9504d04
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Added weapon interpolation.
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2015-08-19 15:59:54 +02:00 |
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Christoph Oelckers
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d786148ccf
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- fixed: the 'gameversion' console output was missing a trailing linefeed.
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2015-08-16 20:33:34 +02:00 |
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