Commit graph

1322 commits

Author SHA1 Message Date
Ricardo Luís Vaz Silva
5d5e7ca042 Decoupled IQM Model Animations 2023-11-20 22:08:33 -05:00
Ricardo Luís Vaz Silva
1a8dfd2dfa ActorModelData cleanup in preparation for decoupled model animations 2023-11-20 22:08:33 -05:00
Christoph Oelckers
c73f805110 restore accidentally deleted 'else'. 2023-11-19 13:01:08 +01:00
Christoph Oelckers
0b36beb10d serialize the remap data of custom translations defined at run time. 2023-11-19 12:44:22 +01:00
Christoph Oelckers
8e319a7669 allow comparisons between ints and translation IDs in pre 4.12 ZScript. 2023-11-19 07:47:23 +01:00
Christoph Oelckers
eaf43dfb96 fixed potential nullptr dereference. 2023-11-19 07:22:12 +01:00
Major Cooke
b6b1b25035 Added ZSprites.
- Effectively similar to Actors, but without the excess.
- Can be created with either the `level` function or the static `Spawn` function in ZSprite.
- STAT_SPRITE belongs to ZSprites only; ZSprites cannot be moved out of, nor can anything else be moved in to, this statnum.

Misc:

- Fixed (Sprite)Offset taking roll into account.

Crediting phantombeta, RicardoLuis0 and RaveYard for assistance.
2023-11-17 08:06:11 -05:00
Ricardo Luís Vaz Silva
3056786f38 Add missing loop 2023-11-14 20:14:48 +01:00
Rachael Alexanderson
747e55ce60 - fix GL ES switch appearing as 'Unknown' in the menu sometimes 2023-11-13 17:12:00 -05:00
Ricardo Luís Vaz Silva
fc130ccaac Serialize Name Keys as Strings for maps 2023-11-13 06:19:10 +01:00
Christoph Oelckers
578a398981 use FTranslationID in the 2D code. 2023-11-09 23:04:11 +01:00
Christoph Oelckers
9f90c64727 use FTranslationID in the high level parts of the hardware renderer. 2023-11-09 23:04:11 +01:00
Christoph Oelckers
c5c822ea75 use FTranslationID in the model code. 2023-11-09 23:04:11 +01:00
Christoph Oelckers
8c5eb2c807 use FTranslationID in all places where strict type checking is needed.
This means all properties in serializable classes now use this wrapper type. The backend hasn't been changed yet
2023-11-09 23:04:10 +01:00
Christoph Oelckers
f0c9b1765e gave translations a dedicated scripted type.
This is needed for implementing reliable serialization of custom translations. As long as they are merely ints they cannot be restored on loading a savegame because the serialization code does not know that these variables are special.
2023-11-09 23:04:10 +01:00
Christoph Oelckers
d5e9783324 fixed bad parameter types in direct native functions.
bool can cause undefined behavior here, these should be int.
2023-11-07 18:06:50 +01:00
Ricardo Luís Vaz Silva
e26f9fb13d fix int assign optimization constants generating broken code because they weren't expected 2023-11-01 16:51:26 +01:00
Professor Hastig
4d88e82e32 added Wads.GetLumpLength. 2023-10-26 09:41:27 -04:00
Christoph Oelckers
28400a12f1 fixed savegame file name check.
Writer and reader for the savegame metadata were mismatched so the readback of non-ASCII filenames failed.
2023-10-25 17:27:41 +02:00
Rachael Alexanderson
6d1ebf5f27 - allow FORCEBACKCULLFACES to work with hud models 2023-10-25 10:57:48 -04:00
Professor Hastig
731cad7553 do not print all GL extensions to the log for the GLES renderer. 2023-10-25 16:23:44 +02:00
Christoph Oelckers
d65d1a3b82 minor backend update from Raze. 2023-10-17 20:54:27 +02:00
Ricardo Luís Vaz Silva
1957c15a41 give error instead of warning for zscript 4.12+ on return count mismatch 2023-10-15 18:51:05 +02:00
Ricardo Luís Vaz Silva
d699ba248e warn when fewer returns than expected are given for a function 2023-10-15 18:51:05 +02:00
Ricardo Luís Vaz Silva
dccce46d5b allow "&" instead of "out" in function pointer parameters 2023-10-11 19:46:53 +02:00
Ricardo Luís Vaz Silva
c935a95cb0 Add function pointer Properties 2023-10-11 19:12:48 +02:00
Ricardo Luís Vaz Silva
0e9135132d Allow FindFunctionPointer to return non-virtual methods 2023-10-11 19:12:48 +02:00
Ricardo Luís Vaz Silva
d9a88d7080 Fix deserialization of methods inside function pointers 2023-10-11 19:12:48 +02:00
Ricardo Luís Vaz Silva
e61bd10bbf Finish implementing function pointers
Allow using function literals with function pointers, allow narrowing classes parameter types, and widening classes in return types, allow pointers to non-static, non-virtual functions, add null checking to function calls
2023-10-11 19:12:48 +02:00
Ricardo Luís Vaz Silva
23c21b23c3 cleanup. 2023-10-11 19:12:48 +02:00
Ricardo Luís Vaz Silva
0ce4b3e7fb update/cleanup function pointers 2023-10-11 19:12:48 +02:00
Ricardo Luís Vaz Silva
e3704605d8 Implement Static Function Pointers 2023-10-11 19:12:48 +02:00
Rachael Alexanderson
88b5d9aba1 - fix $PROGDIR expansion being case sensitive 2023-10-10 10:29:01 -04:00
Christoph Oelckers
79f2fc6553 backend update from Raze.
Mainly a VMFunction script type and some associated utilities.
2023-10-09 18:45:30 +02:00
Christoph Oelckers
ac646e96be use copystring instead of strdup when reading environments.
The mismatched the underlying code which allocates via copystring.
2023-10-08 11:54:14 +02:00
Christoph Oelckers
448ca88bfd fixed some signed-ness issues. 2023-10-08 08:11:56 +02:00
Ricardo Luís Vaz Silva
04c167f181 final final GetChars fix on linux 2023-10-08 07:31:59 +02:00
Ricardo Luís Vaz Silva
f0be58e862 hopefully the last few GetChars fixes for linux 2023-10-08 07:31:59 +02:00
Ricardo Luís Vaz Silva
f4fb583c6c more GetChars fixes in linux/macOS 2023-10-08 07:31:59 +02:00
Ricardo Luís Vaz Silva
c69941e49d fix GetChars in linux/macOS 2023-10-08 07:31:59 +02:00
Christoph Oelckers
6055ff029d the remaining GetChars additions.
The offending operator const char * no longer exists.
2023-10-07 23:44:01 +02:00
Christoph Oelckers
7a5a2858a2 yet even more GetChars calls added. 2023-10-07 23:29:24 +02:00
Christoph Oelckers
c94c63110e added a third batch of GetChars call to FStrings. 2023-10-07 23:03:40 +02:00
Christoph Oelckers
89535b803a Backend update from Raze. 2023-10-07 18:42:24 +02:00
Cacodemon345
4497d7fdaa Update LZMA SDK to 23.01
As a bonus, add support for XZ-compressed files in ZIP
2023-10-07 17:31:24 +02:00
Ricardo Luís Vaz Silva
5e96dbc981 Add final and sealed as class options 2023-10-07 17:29:29 +02:00
Ricardo Luís Vaz Silva
42df40941c change version, improve errors for array/map/struct copy 2023-10-07 17:27:35 +02:00
Ricardo Luís Vaz Silva
b9104e8aa9 Turn Map/Array assignments into Copy
Better error checking for struct assignment

Lock assignments behind version, don't break or "fix" existing code using older ZScript versions
2023-10-07 17:27:35 +02:00
Ricardo Luís Vaz Silva
a13b19815c allow "&" instead of "out" in function parameters 2023-10-07 17:27:35 +02:00
Ricardo Luís Vaz Silva
7a9ca1ad3f Allow dumping jit for mod functions only 2023-10-07 17:27:35 +02:00