Commit graph

17963 commits

Author SHA1 Message Date
Christoph Oelckers
5cc75af295 - changed secret message handling so that the debug output of the sector number is only printed to the console but not the centered message. 2019-11-12 23:39:05 +01:00
Magnus Norddahl
72bba914ce Move drawseg clipping variables to DrawSegmentClipInfo 2019-11-12 19:46:45 +01:00
Magnus Norddahl
879fae7cd0 Also calculate wallsprite and decal texture coordinates in ProjectedWallTexcoords 2019-11-12 18:44:17 +01:00
Rachael Alexanderson
37fdf14422 - add calc indices before running level postprocessor 2019-11-12 09:46:14 -05:00
Rachael Alexanderson
21a74dfb13 - new zscript function 'SetLineVertexes(line, v1, v2)'
- scriptify 'FlipLine' completely using new function, remove native version
2019-11-12 08:08:35 -05:00
3saster
a4b6a8f093 Added 'nocheats' CVAR (#969)
This CVAR disables all classic cheats (i.e. keyboard cheats). This prevents keypresses from being eaten due to attempting to read cheats
2019-11-12 07:29:16 -05:00
Magnus Norddahl
fa3e5e34a8 Move all ProjectedWallTexcoords calculations to that class 2019-11-12 02:22:30 +01:00
Magnus Norddahl
e388abbb77 Clarify that 'fake wall' means a 3d floor wall 2019-11-11 23:41:14 +01:00
Magnus Norddahl
fec280a5fc Remove the sprite drawer from wall drawing 2019-11-11 05:37:02 +01:00
Magnus Norddahl
3944ee5b67 - Calculate drawseg texture coordinates in r_line 2019-11-11 04:10:08 +01:00
Magnus Norddahl
6410bc81cc - merge top/mid/bottom texture coordinate calculations 2019-11-11 03:19:00 +01:00
Christoph Oelckers
81753e5ffb - moved the level postprocessor to its own source file. 2019-11-10 21:28:01 +01:00
Marisa Kirisame
12bbb5b6f9 Localize level/author strings on intermission startup, fixes misalignments. 2019-11-10 18:14:42 +01:00
Rachael Alexanderson
57eb1a82d6 - oops - add rangecheck to 'FlipLine' 2019-11-10 10:01:17 -05:00
Rachael Alexanderson
1098a13fdb - add 'FlipLine' to 'LevelPostProcessor' 2019-11-10 09:04:30 -05:00
alexey.lysiuk
82c248854d - extended level post-processing with special string arguments 2019-11-10 11:37:02 +02:00
alexey.lysiuk
00ff4083d2 - extended level post-processing with thing IDs 2019-11-10 11:37:02 +02:00
alexey.lysiuk
098b1c5973 - level post-processor cleanup 2019-11-10 11:37:02 +02:00
alexey.lysiuk
c5237ce58f - level post-processor can now add new things 2019-11-10 11:37:02 +02:00
alexey.lysiuk
1e29444152 - extended level post-processing with specials and arguments 2019-11-10 11:37:02 +02:00
alexey.lysiuk
79880b2bd9 - extended level post-processing with editor numbers and angles 2019-11-10 11:37:02 +02:00
alexey.lysiuk
a2a50f34d5 - added things related getters to level post-processing
New functions cover existing interface only
Unsigned integers are now used instead signed for indices and bitfields
2019-11-10 11:37:02 +02:00
alexey.lysiuk
59bdebb20a - added generic level post-processing script class
It was extracted from LevelCompatibility class, and native code was moved accordingly
2019-11-10 11:37:02 +02:00
alexey.lysiuk
6ad965abb5 - improved handling of return value mismatches
Prohibit returning more values than declared in function
The exception is a void function returning one value, but only for compatibility with old scripts

https://forum.zdoom.org/viewtopic.php?t=66341
2019-11-10 11:14:08 +02:00
Player701
8c05816378 - Fixed erroneous "Return type mismatch error" when returning value of derived type 2019-11-10 09:58:25 +02:00
alexey.lysiuk
093901a561 - set meaningful defaults on initialization of BaseStatusBar
https://forum.zdoom.org/viewtopic.php?t=66339
2019-11-09 15:00:03 +02:00
Magnus Norddahl
48d0ebab58 Convert some variables to be function local 2019-11-09 05:29:14 +01:00
Magnus Norddahl
b40ffb1d64 Move more texture coordinate variables into ProjectedWallTexcoords 2019-11-09 04:45:39 +01:00
Magnus Norddahl
5c21a6c973 Remove the ProjectedWallTexcoords arrays 2019-11-09 03:16:48 +01:00
Magnus Norddahl
370c185415 Mark FWallTmapVals members as private and make FWallTmapVals part of wallsetup 2019-11-09 02:41:37 +01:00
Magnus Norddahl
7fae5ea905 Remove unused code 2019-11-09 00:07:33 +01:00
drbugbait
0747514f58 Added en dash, figure dash, and ellipsis to Doom smallfont 2019-11-08 21:14:06 +01:00
Magnus Norddahl
62ec165d28 Further isolate texture coordinate calculations to r_wallsetup 2019-11-08 03:46:07 +01:00
Chronos Ouroboros
c64fafc490
Merge pull request #701 from Doom2fan/DirectNativeShape2D
Added direct-native versions of the Shape2D API.
2019-11-07 18:49:53 -03:00
Rachael Alexanderson
20e61ead49 - add Vulkan to the startup box in Windows 2019-11-05 08:57:50 -05:00
alexey.lysiuk
ad89f1381c - fixed missing fullbright for Berserk
https://forum.zdoom.org/viewtopic.php?t=66307
2019-11-05 15:32:00 +02:00
alexey.lysiuk
fd5e8d6e7b - fixed source lump assignment for multipatch textures
It was impossible to detect a WAD that contains a multipatch texture

https://forum.zdoom.org/viewtopic.php?t=66299
2019-11-05 14:47:13 +02:00
Chronos Ouroboros
583d8faf5c Fixed mixins. 2019-11-04 18:31:31 -03:00
Christoph Oelckers
2ae3f6d326 - fixed bad variable name for lump filter 2019-11-04 00:08:06 +01:00
alexey.lysiuk
be8009d9ca - fixed: IfGame else branch was ignored in MENUDEF
https://forum.zdoom.org/viewtopic.php?t=66282
2019-11-03 16:56:24 +02:00
Christoph Oelckers
077d4e08bb - fixed: lump filters without any dot in the name did not work. 2019-11-03 15:53:41 +01:00
Rachael Alexanderson
e55a935220 - implement ccmd 'togglehud' for taking screenshots
- it disables most 2D drawing in order to favor a fullscreen output view for screenshot taking
  - enabling the console or any menu should cancel it
  - it does use several CVARs but their state should be restored when this mode is canceled
2019-11-03 03:51:22 -05:00
drfrag
bd90a768f5 - Fixed stretching for 256 and 240 pixels tall skies in software. 2019-11-02 22:57:31 +01:00
alexey.lysiuk
857d0175b5 - fixed broken walkthrough of Restoring Deimos MAP07 2019-11-02 14:38:41 +02:00
Chronos Ouroboros
af17864968 Fixed a bug in the flagdef processing code. 2019-11-01 18:38:19 -03:00
Chronos Ouroboros
e63b6d494a Added mixins for classes. 2019-11-01 18:34:52 -03:00
alexey.lysiuk
4c7c1138aa - adjusted collision detection for item pickups
Use vanilla condition for a thing with MF_SPECIAL flag to fix inability to grab it when item's top is at the same height as sector's floor from it can be picked up

https://forum.zdoom.org/viewtopic.php?t=60181&start=88#p1122935
2019-10-31 12:07:50 +01:00
alexey.lysiuk
958b52d3aa - fixed localization support for intermission texts
https://forum.zdoom.org/viewtopic.php?t=66221
2019-10-27 10:43:09 +02:00
alexey.lysiuk
ae2f7dd892 - fixed radius attack that may inflict damage twice
https://forum.zdoom.org/viewtopic.php?t=66191
2019-10-27 09:34:13 +01:00
Christoph Oelckers
d54a7de284 - sort CVAR output in config alphabetically instead of randomly dumping them in their internal order. 2019-10-27 08:18:03 +01:00