Magnus Norddahl
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5a85fabfa6
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Add true color support to voxel renderer
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2017-02-12 01:27:26 +01:00 |
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Magnus Norddahl
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0cea344dce
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Fix voxel clipping bug
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2017-02-11 23:23:34 +01:00 |
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Magnus Norddahl
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8c5360e547
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Enable Ken Silverman's voxel drawing code now that he has given us permission to license it as GPL
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2017-02-11 22:10:52 +01:00 |
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Magnus Norddahl
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3e28d53308
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Move rw_havelow and rw_havehigh to local function variables
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2017-02-11 20:27:11 +01:00 |
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Magnus Norddahl
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9e2702d885
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Move more encrypted code into IsInvisibleLine, IsDoorClosed and IsSolid
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2017-02-11 20:01:23 +01:00 |
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Magnus Norddahl
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1983dd2483
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Move code closer to where it is used
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2017-02-11 19:13:26 +01:00 |
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Magnus Norddahl
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1141e05fdf
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Decipher some line setup code into ShouldMarkFloor, ShouldMarkCeiling and ShouldMarkPortal
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2017-02-11 18:52:49 +01:00 |
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Magnus Norddahl
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c17317de24
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Rename variables and group them a little more how they are used
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2017-02-11 18:00:02 +01:00 |
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Magnus Norddahl
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3c0d769499
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Fix portals draw segment indexing bug
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2017-02-09 22:58:28 +01:00 |
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Magnus Norddahl
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c16aa3d361
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Fix crouch player sprite
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2017-02-09 12:18:40 +01:00 |
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Magnus Norddahl
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371dd98102
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Show player in mirrors and portals
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2017-02-09 05:57:37 +01:00 |
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Magnus Norddahl
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388c511e11
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Fix portal sprite clipping bugs
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2017-02-09 05:42:15 +01:00 |
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Magnus Norddahl
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2d25002e2a
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Fix InterestingSegments not being properly resized in PopPortal
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2017-02-08 02:59:25 +01:00 |
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Magnus Norddahl
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4f73a722af
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Merge remote-tracking branch 'gzdoom/master' into qzdoom
# Conflicts:
# src/r_draw.cpp
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2017-02-08 00:34:19 +01:00 |
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Magnus Norddahl
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b36444ca1c
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Fix camera shader colormap (invulnerability effect) not getting applied to hardware accelerated player sprites
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2017-02-07 20:43:41 +01:00 |
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Magnus Norddahl
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58495ea714
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Renamed Clip3DFloors to Clip3D to fix gcc compile error
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2017-02-06 16:04:27 +01:00 |
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Magnus Norddahl
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7e6c91d73c
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Remove yslope loopup table and StepColumn
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2017-02-06 15:15:09 +01:00 |
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Rachael Alexanderson
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9c50600286
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- fix compile errors
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2017-02-05 00:53:36 -05:00 |
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Magnus Norddahl
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4172d70d95
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Make Frozen Time rendering 4 times faster by grouping draw segments in batches of 100 (old algorithm processed 32000 draw segs per sprite!)
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2017-02-05 00:42:42 +01:00 |
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Magnus Norddahl
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bf6ab1efc8
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Clip sprites by thread slice
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2017-02-04 21:55:56 +01:00 |
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Magnus Norddahl
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d1cbb76b63
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Only render player sprites on main thread
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2017-02-04 21:00:05 +01:00 |
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Magnus Norddahl
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beae9a3dc7
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Stop using validcount for sprites
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2017-02-04 20:32:06 +01:00 |
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Magnus Norddahl
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cfe4c55973
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Remove software renderer internals from F3DFloor
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2017-02-04 19:13:56 +01:00 |
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Magnus Norddahl
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8ad132b64f
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Execute scene slices on worker threads
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2017-02-04 16:45:36 +01:00 |
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Magnus Norddahl
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d9e545a519
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Hook up thread slices and eliminate some statics hiding in misc functions
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2017-02-04 15:51:54 +01:00 |
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Magnus Norddahl
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f50532af8a
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Reorder scene setup to do the stuff that can't be threaded first
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2017-02-04 14:20:58 +01:00 |
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Magnus Norddahl
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5bae06a3c6
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Make RenderScene the work dispatching class
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2017-02-04 14:00:21 +01:00 |
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Magnus Norddahl
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5105a5d254
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Fix msvc compile error
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2017-02-04 13:43:39 +01:00 |
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Magnus Norddahl
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6f5e720576
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Split drawer command queue from drawer threads
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2017-02-04 12:38:05 +01:00 |
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Magnus Norddahl
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45f623faf4
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Move frame memory allocator into RenderThread
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2017-02-04 02:50:52 +01:00 |
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Magnus Norddahl
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627a388d57
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Move renderer singletons into a RenderThread class
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2017-02-04 00:25:37 +01:00 |
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Magnus Norddahl
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4fadc4e9a3
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Fix typo
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2017-02-03 21:25:51 +01:00 |
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Magnus Norddahl
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da346427d3
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Change draw segment list to use TArray
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2017-02-03 21:11:55 +01:00 |
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Magnus Norddahl
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812cc61b16
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Fix some typos
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2017-02-03 09:08:00 +01:00 |
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Magnus Norddahl
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892350ac2e
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Add functions to CameraLight
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2017-02-03 09:00:46 +01:00 |
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Magnus Norddahl
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a0a40281b3
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Simplify skyplane light selection
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2017-02-03 08:19:59 +01:00 |
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Magnus Norddahl
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191438b238
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Move Drawers function to viewport
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2017-02-03 08:06:47 +01:00 |
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Magnus Norddahl
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c219969b68
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Fix blinking wall light regression
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2017-02-02 18:46:21 +01:00 |
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Magnus Norddahl
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7b4d9675c9
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Fix compile errors
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2017-02-02 15:24:21 +01:00 |
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Magnus Norddahl
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e90b73539e
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Move viewport drawing to its own folder
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2017-02-02 15:10:06 +01:00 |
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Magnus Norddahl
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d8c6f9acfd
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Limit access to sprite drawer variables
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2017-02-02 13:51:41 +01:00 |
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Magnus Norddahl
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f3d968cf41
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Move wall drawer args into functions
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2017-02-02 11:16:18 +01:00 |
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Magnus Norddahl
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69b7312099
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Add some transform helpers on RenderViewport
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2017-02-01 23:23:10 +01:00 |
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Magnus Norddahl
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d91e6ccece
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Remove dc_destorg and ylookup
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2017-02-01 22:24:34 +01:00 |
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Magnus Norddahl
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ca93d7456a
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Change redundant bRenderingToCanvas into a helper function
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2017-02-01 21:59:48 +01:00 |
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Magnus Norddahl
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bb0a223b80
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Remove unused dc_destheight
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2017-02-01 21:55:55 +01:00 |
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Magnus Norddahl
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7b578bbb53
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Remove redundant dc_pitch
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2017-02-01 21:52:29 +01:00 |
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Magnus Norddahl
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93166fa150
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Remove r_swtruecolor variable as it is redundant
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2017-02-01 21:42:08 +01:00 |
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Magnus Norddahl
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e78e76a593
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Move r_viewport variables into a class
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2017-02-01 16:02:21 +01:00 |
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Magnus Norddahl
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4fdacfe96e
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Fix crash in palette mode
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2017-01-31 13:26:06 +01:00 |
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