Christoph Oelckers
36d05112d5
backend update from Raze.
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Mainly fixing case table for Georgian script and de-inlining M_Calloc.
2023-12-10 13:26:43 +01:00
Tyler Schneider
429d402dc4
Fixed console rendering crash on wide consoles
2023-12-10 07:18:28 +01:00
Ricardo Luís Vaz Silva
04c167f181
final final GetChars fix on linux
2023-10-08 07:31:59 +02:00
Ricardo Luís Vaz Silva
f0be58e862
hopefully the last few GetChars fixes for linux
2023-10-08 07:31:59 +02:00
Ricardo Luís Vaz Silva
f4fb583c6c
more GetChars fixes in linux/macOS
2023-10-08 07:31:59 +02:00
Ricardo Luís Vaz Silva
c69941e49d
fix GetChars in linux/macOS
2023-10-08 07:31:59 +02:00
Christoph Oelckers
48ba63c022
added even more explicit GetChars() calls.
2023-10-03 15:55:08 +02:00
Christoph Oelckers
1717ff47b2
add GetChars() accessors to many FString uses where const char* is wanted.
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By no means complete, it's just a start to get rid of that automatic type conversion operator.
2023-10-03 14:27:39 +02:00
Rachael Alexanderson
d33f2697a3
- set default backend to Vulkan, if Vulkan fails go GLES not OpenGL
2023-10-01 10:35:11 -04:00
Christoph Oelckers
b3cb2fafc7
stats
2023-09-20 19:49:54 +02:00
Cacodemon345
ba9ce0e83f
Switch to miniz from zlib
2023-09-17 23:52:51 +02:00
Professor Hastig
a5e1f3bcad
- fixed M_GetSavegamesPath for Linux.
2023-09-14 16:31:48 +02:00
Christoph Oelckers
4906d287cb
- use std::vector<std::string> to pass the file list to InitMultipleFiles
2023-08-22 22:54:52 +02:00
alexey.lysiuk
ae2fa11963
- added safeguards against very early access to console variables in Cocoa backend
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for an unknown reason, application activation functions can be called way too early during app launch
`S_SetSoundPaused()` function tries to read values of `i_pauseinbackground` and `i_soundinbackground` console variables before their initialization leading to a null pointer dereference
https://forum.zdoom.org/viewtopic.php?t=78092
2023-08-22 14:58:06 +03:00
Christoph Oelckers
b5c1237f93
- removed NOVTABLE #define.
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This was used on just two small base classes, the overall savings are zero.
2023-08-12 09:31:33 +02:00
Ricardo Luís Vaz Silva
6164d883c9
Fix Linux compilation
2023-08-02 00:37:24 -04:00
Ricardo Luís Vaz Silva
0192392256
Individual Joystick Enable/Disable Toggles
2023-08-02 00:37:24 -04:00
Joshua Watt
d2ac72129d
posix: sdl: Stop reading STDIN on EOF
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If EOF is read on stdin (such as when it is /dev/null), stop calling
select() on it. Otherwise, the code goes into an infinite loop
attempting to read from stdin which is always ready but never has any
data and it never calls the timer callback to progress.
2023-07-17 22:57:28 +02:00
Rachael Alexanderson
bc41356b35
- minor formatting fix
2023-06-19 04:38:35 -04:00
l2ksolkov
01dfcc7d95
Fix compilation on FreeBSD
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Fixes #2073
Changes get_current_dir_name to functionally equivalent getcwd. Also moves "printf.h" to outside linux ifdef.
2023-06-19 04:31:18 -04:00
alexey.lysiuk
3ddf72104b
- added detection of macOS 14
2023-06-11 12:14:58 +03:00
alexey.lysiuk
170cc8d7ba
- reduced string duplication in macOS detection
2023-06-11 12:14:35 +03:00
l2ksolkov
245dac814e
Add missing include guards
2023-05-29 07:35:26 +02:00
Ricardo Luís Vaz Silva
9ca30826db
Fix win32 mouse cursor permanently disappearing
2023-05-14 07:15:41 +02:00
Rachael Alexanderson
a5f0174e07
- addendum to previous commit: forgot one line
2023-04-30 10:50:14 -04:00
Rachael Alexanderson
e5fcb331df
- remove vid_gpuswitch
and all its handling; it is only as of now useful in old unsupported versions of Windows 7/8/10 which are no longer supported
2023-04-30 10:38:46 -04:00
Christoph Oelckers
47b76180d6
- fixed several warnings emitted by Clang.
2023-03-26 08:48:54 +02:00
Rachael Alexanderson
e29011ecde
- (win32) increase compatibility with indirect renders/inputs - instruct the operating system that the cursor is actually hidden - for some API's this actually gives a hint that the cursor is grabbed, which allows for relative mouse movement. In particular, Parallels and Microsft RDP need this.
2023-02-07 13:47:39 -05:00
CandiceJoy
4d9e60574d
Added scroll bar for wad picker to Linux.
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Min height is set to 150 for GTK3, or none for GTK2.
Signed-off-by: CandiceJoy <candice@candicejoy.com>
2023-01-29 04:14:20 -05:00
Rachael Alexanderson
20eb821acb
- indicate in the startup window title when GZDoom is compiled for ARM64 Windows
2023-01-17 02:36:21 -05:00
Sally Coolatta
45796505de
Fix two different portable names
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M_GetConfigPath uses GAMENAMELOWERCASE_portable.ini, but IsPortable() checks for GAMENAME_portable.ini. Doesn't have much of an impact on base GZDoom since it's case-insensitive, but can matter for engine forks -- IMO it should just be consistent either way.
2023-01-16 23:22:36 -05:00
Rachael Alexanderson
adfef56fd8
- fix OpenGL ES selection on the windows startup dialog
2022-12-21 11:04:41 -05:00
Magnus Norddahl
449501c75b
Fix compile error on macOS
2022-12-05 07:49:43 +01:00
Magnus Norddahl
4c85f461b1
Avoid calling vulkan functions before the instance has been created
2022-12-05 07:49:43 +01:00
Magnus Norddahl
0a80ad3b83
Add missing forward declarations
2022-12-05 07:49:43 +01:00
Magnus Norddahl
cc96742d18
Add missing include statement
2022-12-05 07:49:43 +01:00
Magnus Norddahl
03ab65ab1e
Fix linux compile errors from the zvulkan switch
2022-12-05 07:49:43 +01:00
Magnus Norddahl
6a005e3a2a
Switch vulkan backend to use the zvulkan library
2022-12-05 07:49:43 +01:00
Magnus Norddahl
7ae07d614e
Add all the functionality from the win32 startup window to the GTK version
2022-12-05 07:48:21 +01:00
Rachael Alexanderson
f7f67114ed
- move posix I_GetGogPaths() stub to program-specific code for use later
2022-11-24 17:40:26 -05:00
Christoph Oelckers
54f1cabed9
- backend update from Raze.
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Progdir stuff for POSIX.
2022-11-13 07:44:36 +01:00
Christoph Oelckers
5ea57a6c64
- when converting to a portable install, flag the current session accordingly.
2022-11-06 10:59:33 +01:00
Christoph Oelckers
4e72281fc6
- Better messages on migration requester.
2022-11-05 13:31:22 +01:00
Christoph Oelckers
33afe45dda
- changed Windows config and game data storage to prefer known folders over the program directory.
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This matches modern software design standards, if a portable install is desired a config named "gzdoom_portable.ini" needs to be created in the program directory.
This may be an empty file for a first launch.
2022-11-05 13:28:31 +01:00
alexey.lysiuk
da33b0f9c3
- removed obsolete defaults from Cocoa backend
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This legacy code from the time of exclusive fullscreen mode began to crash after changes in console variables handling
2022-10-24 09:57:36 +03:00
Christoph Oelckers
671b8696bb
- made CVar declarations type safe again.
2022-10-22 09:29:38 +02:00
Christoph Oelckers
453688ccc6
- reworked CVARs to not use a linked list and to be initialized manually.
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This solves two problems:
* The linked list is too slow, a map is better. A map cannot be used with statically allocated CVARs because order of initialization is undefined.
* The current CVAR system is an unordered mishmash of static variables and dynamically allocated ones and the means of identification are unsafe. With this everything is allocated on the heap so it can all be handled the same by the cleanup code.
2022-10-21 18:56:43 +02:00
Kevin Caccamo
83373d117d
Fix compilation on POSIX (Linux/macOS) systems
2022-10-02 22:04:40 +02:00
Christoph Oelckers
2c29a93f1f
- fixed compile.
2022-10-02 20:45:00 +02:00
Christoph Oelckers
9076145319
- handle autoload flags in startup through function parameters instead of directly accessing the CVARs.
2022-10-02 17:12:34 +02:00