Edoardo Prezioso
484eb347ca
- Fixed: wrong FString empty string check.
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Even when '+logfile' argument was omitted, the console would print 'Could not start log', because 'logfile != NULL' was used as a check for the presence of '+logfile' argument, but the internal buffer of FString is never NULL, so the right check is 'logfile.isNotEmpty()'.
While I'm at it, I fixed another bad check for 'pagename'.
2014-07-18 01:15:41 +02:00
Edward Richardson
f99a84b498
Changes to maketic/menu/console updates
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- Console and Menu will now update cleanly during stalls.
- Moved net adaption so uncapped framerate will always use it.
2014-07-17 11:29:30 +12:00
Braden Obrzut
84cb49b074
- Fixed: Legacy render style array was in the wrong order.
2014-07-16 19:19:20 -04:00
Braden Obrzut
b6bbdf6195
- Call C_DeinitConsole in I_Quit so that we can be sure that Printf will work for as long as possible. Otherwise ZDoom will crash when ending a demo recording.
2014-07-16 18:59:49 -04:00
Chris Robinson
e8233d7e87
Merge remote-tracking branch 'zdoom/master' into openal
2014-07-16 08:31:12 -07:00
Chris Robinson
d43226631d
Set reverb density based on the environment size
2014-07-15 23:04:53 -07:00
Braden Obrzut
bd5bf2a40a
- Expand environment variables for autoload paths.
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- Forgot to save the French translation file for the last commit, so a few more corrections there.
2014-07-15 21:26:26 -04:00
Braden Obrzut
bfbea40415
- Fixed some typos with chex quest obituaries and French translation error.
2014-07-15 21:20:05 -04:00
Braden Obrzut
fa5dfe79ae
- Disable cubic and spline resamplers on 64-bit with fmod 4.26 since they crash.
2014-07-15 21:07:07 -04:00
Braden Obrzut
2020769967
- Fixed: Player turned into a zombie if exiting telefragged in buddha mode.
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- Fixed: Players could drop their inventory after dying.
2014-07-15 20:16:28 -04:00
Christoph Oelckers
004cf5748c
- fixed: FraggleScript's SpawnedThings array must always be checked for owned inventory items. The 'mapthingnumexist' function forgot to do that.
2014-07-13 09:43:28 +02:00
Christoph Oelckers
400a573e65
- fixed: ACS's LineAttack function with a valid tid still used the activator as the attack's source.
2014-07-13 09:12:46 +02:00
Edward Richardson
e1130b860e
Serialize FriendPlayer
2014-07-13 14:44:22 +12:00
Christoph Oelckers
e691341541
Merge branch 'master' of https://github.com/rheit/zdoom
2014-07-09 09:16:30 +02:00
Christoph Oelckers
e1729a9ec2
- fixed compilation with VC++2005 solution.
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hu_stuff.h defined some callbacks for qsort without STACK_ARGS which causes problems with this solution's Release setting which uses __fastcall calling convention.
2014-07-09 09:15:51 +02:00
Chris Robinson
1aaaac900d
Merge remote-tracking branch 'zdoom/master' into openal
2014-07-01 22:14:49 -07:00
Edoardo Prezioso
d83f048858
- Miscellaneous CMakeLists.txt fixes.
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- fixed a CMake warning about uninitialized use of the variable CROSS_EXPORTS in the tools subfolder when CMAKE_CROSSCOMPILING is off;
- fixed a variable typo: CMAKE_CURRENTY_BINARY_DIR instead of CMAKE_CURRENT_BINARY_DIR;
- in src/CMakeLists.txt, fixed a missing merge of a portion of code from maint branch to master.
2014-07-01 19:13:05 +02:00
Christoph Oelckers
dd05e564cf
- this needed more fixes...
2014-06-29 14:32:50 +02:00
Christoph Oelckers
d0e551060d
- fixed: When the 3D floor init code was updated 5 years ago for Vavoom's latest changes to its 3D-floor implementation it accidentally set the 3D-floor's alpha as its desaturation.
2014-06-29 12:50:42 +02:00
Chris Robinson
90fa215da2
Replace another std::vector with a TArray
2014-06-28 23:30:58 -07:00
Chris Robinson
48df515dd1
Merge remote-tracking branch 'zdoom/master' into openal
2014-06-28 23:29:48 -07:00
Christoph Oelckers
7d7f146ce1
- fixed: transferring a translation to a missile needs to check if the missile was spawned successfully.
2014-06-28 15:21:19 +02:00
Chris Robinson
ae95a2d5cf
Fix creating effect map entries
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TMap apparently doesn't clear the memory for new entries like std::map...
2014-06-28 05:41:11 -07:00
Blzut3
c4bc5f7b97
Merge pull request #78 from alexey-lysiuk/fix_osx_build
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Fix OS X build
2014-06-28 04:49:37 -04:00
Chris Robinson
6e64545725
Simplify some branching
2014-06-28 01:32:06 -07:00
Chris Robinson
7f3be7bf14
Show the name of unsupported sound formats with OpenAL
2014-06-28 01:25:25 -07:00
alexey.lysiuk
65203760a8
Fix incorrect actor flag handling on big endian platforms
2014-06-28 11:00:08 +03:00
alexey.lysiuk
7b69c60af1
Use correct 'true' keyword
2014-06-28 11:00:01 +03:00
alexey.lysiuk
e6d468eb38
Use byte swapping functions from <libkern/OSByteOrder.h> on OS X
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Remove inclusion of Core Foundation headers to avoid type conflicts with LZMA SDK.
2014-06-28 10:59:56 +03:00
Chris Robinson
afcada4a3b
Remove an unused field
2014-06-28 00:46:45 -07:00
Chris Robinson
7908116fef
Use a separate function to update an openal stream's volume
2014-06-28 00:37:12 -07:00
Chris Robinson
c73d97af44
Use TArray and TMap instead of std::vector and std::map
2014-06-28 00:33:15 -07:00
Chris Robinson
a630c47e6a
Remove a redundant call
2014-06-27 22:09:03 -07:00
Chris Robinson
d55dfcdb1d
Pass the correct size to LoadSoundVoc
2014-06-27 22:05:11 -07:00
Chris Robinson
6f8545e694
Use a TArray for SoundDecoder::readAll
2014-06-27 21:51:05 -07:00
Chris Robinson
a16f9d061c
Work around a libsndfile bug related to converting float samples to shorts
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Do the conversion ourselves to ensure it's properly clamped.
2014-06-27 01:29:34 -07:00
Braden Obrzut
d941203ab0
- Fixed edward-san's typo.
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- Cleared a warning.
2014-06-26 20:37:11 -04:00
Chris Robinson
1a40c95f84
Rename some FMOD references to be generic sound system
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Since they relates to other sound backends as well, there's no need to single
out FMOD in these places.
2014-06-26 16:58:18 -07:00
Braden Obrzut
19415668ec
Merge branch 'gcc_aggressive_optimization' of github.com:edward-san/zdoom into edward-san-gcc_agressive_optimization
2014-06-26 18:11:32 -04:00
Braden Obrzut
1ae53473ff
Merge branch 'edward-san-cmake_gcc_compatible'
2014-06-26 17:54:48 -04:00
Braden Obrzut
cb9877e7ff
- Using USE_WINDOWS_DWORD on other platforms can cause problems.
2014-06-26 17:52:26 -04:00
Christoph Oelckers
270541f942
fixed compilation with latest LZMA SDK on Windows.
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LZMA SDK recently added an #include <windows.h> to its headers, meaning it's no longer safe to include its headers globally in platform independent files.
The following changes were necessary:
- rename DWORD type in zipdir.c
- add USE_WINDOWS_DWORD and reorder includes in file_7z.cpp
- wrap LZMA decoder stream into a local struct that's declared anonymously in files.h and adjust files.cpp for this change.
2014-06-26 09:43:51 +02:00
Chris Robinson
0adfdf31dd
Fix calling SetPosition when not playing
2014-06-25 21:50:52 -07:00
Chris Robinson
a6900b48ba
Use AL_SOFT_deferred_updates to sync updates when availeble
2014-06-25 21:48:13 -07:00
Chris Robinson
c6bb52c866
Get the length from sounds when possible
2014-06-25 21:14:35 -07:00
Chris Robinson
fd25ec2a62
Implement GetPosition for OpenAL streams, and display it in the stats
2014-06-25 20:03:24 -07:00
Chris Robinson
d761dd1ff6
Merge remote-tracking branch 'zdoom/master' into openal
2014-06-25 17:37:20 -07:00
Chris Robinson
3d33f565a4
Use a proper, more unique, pointer formatter for the open callback
2014-06-25 17:10:17 -07:00
Edoardo Prezioso
1a3ac9d0b3
- Simplify CMake GCC and Clang checking.
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Introduce the variable 'ZD_CMAKE_COMPILER_IS_GNUC(XX)_COMPATIBLE' and replace any occurrence of '"${CMAKE_C(XX)_COMPILER_ID}" STREQUAL "GNU" OR "${CMAKE_C(XX)_COMPILER_ID}" STREQUAL "Clang"' with it. This makes it possible to add more GCC compatible compilers in just one place.
2014-06-26 01:23:41 +02:00
Christoph Oelckers
8aff59e704
Merge branch 'language_sdl' of https://github.com/edward-san/zdoom
2014-06-25 22:06:24 +02:00