Gutawer
23b489960e
- put DTA_Localize at the end of the enum for backwards compat with integer usage
2023-09-14 23:24:42 +02:00
Gutawer
44d134298a
- add support for not localizing some text functions, and modify menu text fields to use this
2023-09-14 23:24:42 +02:00
Christoph Oelckers
04815f9db4
- let Dehacked set the implicit missile flags.
2023-09-14 23:08:59 +02:00
Christoph Oelckers
79ef78e2b5
- fix ammo consumption of powered up Phoenix Rod.
2023-09-14 22:32:20 +02:00
Christoph Oelckers
727c57583b
- add unexplored secret color for overlay automap to the menu
2023-09-14 22:31:49 +02:00
Christoph Oelckers
4fd5f00c4b
- made all FileReader implementations 64 bit capable.
2023-09-14 21:45:38 +02:00
Christoph Oelckers
139d1a7eb6
- use wrapping fixed point conversion for SW rendering coordinates.
2023-09-14 20:34:28 +02:00
Christoph Oelckers
6847a9a5c1
- added a nomirrors compatibility handler and applied it to Conf256's CONF55 map.
...
This is for disabling broken plane reflection setups.
2023-09-14 20:21:35 +02:00
Nikolay Ambartsumov
4ad76f549e
When compat_floormove is enabled prevent sector floor from lowering if a thing is stuck in the ceiling (vanilla behavior)
2023-09-14 20:06:51 +02:00
Christoph Oelckers
30c2524742
- validate text data before drawing the console.
2023-09-14 16:45:06 +02:00
Christoph Oelckers
ffa7891719
- remove pointless assert.
2023-09-14 16:39:21 +02:00
Professor Hastig
a5e1f3bcad
- fixed M_GetSavegamesPath for Linux.
2023-09-14 16:31:48 +02:00
Ricardo Luís Vaz Silva
0e70e95fa4
Add Inventory::ModifyBob and Inventory::ModifyBob3D
2023-09-14 16:28:38 +02:00
Ricardo Luís Vaz Silva
e61ab4cbe2
Expose OF_Transient to actors as bNoSaveGame
2023-09-14 16:28:23 +02:00
Ricardo Luís Vaz Silva
9f24d8babc
Move StartGameDirect from PlayerMenu to Menu
2023-09-14 16:28:08 +02:00
Ricardo Luís Vaz Silva
133fbf1390
Disallow starting a new game during a netgame
2023-09-14 16:28:08 +02:00
Ricardo Luís Vaz Silva
736d38e8c3
add StartGameDirect function
2023-09-14 16:28:08 +02:00
Rachael Alexanderson
6033b054e2
- bump vcpkg version in continuous integration
2023-09-14 08:45:39 -04:00
Rachael Alexanderson
e4bf6c229a
- update vcpkg base to address vulnerability [CVE-2023-4863]( https://nvd.nist.gov/vuln/detail/CVE-2023-4863 )
2023-09-14 08:36:48 -04:00
Professor Hastig
fbf7d1025a
- fixed bad clamp in software renderer
...
This one can have its upper bound below its lower bound which triggers the validation within std::clamp.
Fixes #2125
2023-09-14 05:11:02 -04:00
Christoph Oelckers
52ec2b2a5b
- listsounds CCMD
2023-09-13 21:10:08 +02:00
Christoph Oelckers
0980b53881
- fixed: MBF21's BOSS flag implies NORADIUSDMG.
2023-09-13 20:48:57 +02:00
Christoph Oelckers
2fe0a7c60d
- fixed sound issues with DSDHacked.
...
* forward declarations must be allowed.
* this must disable map-local SNDINFOs because the added sounds would get lost otherwise.
2023-09-13 18:44:14 +02:00
Christoph Oelckers
f72da434a8
- fixed: For Dehacked, A_CPosAttack needs to use a hard coded attack sound.
...
This discrepancy is ancient, so the approach used for the shotgunner does not work here and some hacks are needed to remap the function only for Dehacked.
2023-09-13 17:50:47 +02:00
Professor Hastig
8b31e0d3b6
- fix bad stringpool setup in filesystem.
...
Doing it in the constructor does not work because InitMultipleFiles will clear everything again before building up the directory so it would always be null.
This triggered another bug in file_directory.cpp which used the constructor's unvalidated parameter.
2023-09-13 16:42:22 +02:00
alexey.lysiuk
5cfdd82e0f
- ci: update to clang 10
...
versions before 9 fails to compile with the following error
/usr/bin/../lib/gcc/x86_64-linux-gnu/10/../../../../include/c++/10/bits/stl_tree.h:701:4: error: exception specification of explicitly defaulted move constructor does not match the calculated one
clang 9 fails to link with the following errors
/usr/bin/../lib/gcc/x86_64-linux-gnu/10/../../../../include/c++/10/cmath:223: undefined reference to `__expf_finite'
src/rendering/swrenderer/drawers/r_draw_rgba.cpp:1120: undefined reference to `__log2_finite'
src/rendering/swrenderer/drawers/r_draw_rgba.cpp:1120: undefined reference to `__log2_finite'
src/rendering/swrenderer/drawers/r_draw_rgba.cpp:1120: undefined reference to `__log2_finite'
src/rendering/swrenderer/plane/r_flatplane.cpp:183: undefined reference to `__log2_finite'
src/rendering/swrenderer/viewport/r_spritedrawer.cpp:174: undefined reference to `__log2_finite'
2023-09-13 13:57:27 +03:00
alexey.lysiuk
76734201e6
- updated zlib to 1.3
...
https://www.zlib.net/zlib-1.3.tar.gz
2023-09-13 12:50:42 +03:00
Christoph Oelckers
b75a8ed8ff
- removed pointless heap allocation that never was freed.
2023-09-11 23:22:24 +02:00
Christoph Oelckers
99f17f2dce
- fixed several issues with parsing DSDhacked
2023-09-11 23:22:24 +02:00
Christoph Oelckers
7f61266621
- fixed memory leaks in file system management
2023-09-11 23:22:24 +02:00
Christoph Oelckers
bdd02d9b2c
- implemented the remaining dynamic structures of dsdhacked
2023-09-11 23:22:24 +02:00
Christoph Oelckers
24d57b58c5
- dsdhacked: Allow dynamic creation of new actors
2023-09-11 23:22:24 +02:00
Christoph Oelckers
b44741b8aa
- dsdehacked: allow dynamic creation of new states.
2023-09-11 23:22:23 +02:00
nashmuhandes
99983b37ca
Update ZDRay UDMF specs and remove deleted features.
2023-09-11 20:09:16 +02:00
Ricardo Luís Vaz Silva
0243efd851
Fix pointer math in FileSystem to stop debug assertions in std::vector
2023-09-11 04:41:00 -04:00
Christoph Oelckers
a44f7a72ca
- fixed voxel loader
2023-09-10 21:31:53 +02:00
Christoph Oelckers
f6c3ce6b15
- fixed several line ID functions accessing the sector tag array.
2023-09-10 11:45:23 +02:00
Ricardo Luís Vaz Silva
bf0e74447d
add float.equal_epsilon and double.equal_epsilon
2023-09-07 10:19:10 -04:00
mc776
86ca0cbecd
lights: update for Freedoom.
...
- new FloatingSkull light.
- use armour primary colours instead of red for both, with the red gem having its separate light.
- give subtractive pulselight to blursphere.
2023-09-07 10:18:04 -04:00
Romain Tisserand
06f13006ca
Allows building gzdoom with Vulkan with either X11 or Wayland WSI integration through CMake options
2023-09-07 10:17:12 -04:00
Christoph Oelckers
de770faeb1
- disabled nosectionmerge because it doesn't work right.
2023-09-06 21:47:20 +02:00
Christoph Oelckers
e7a79b0d44
- string conversion fixes
2023-09-06 00:19:36 +02:00
Christoph Oelckers
17ab6e851a
- make sure that FileWriter::Printf never writes null characters.
2023-09-03 23:48:42 +02:00
Christoph Oelckers
ef8fd472a8
- fixed bad virtual override in FSheetTexture.
2023-09-03 19:52:53 +02:00
Christoph Oelckers
351e0d7ed9
- removed obsolete CMake version requirements.
...
Most were still at 3.1 which prompts noisy warnings from up-to-date CMake versions.
Version requirements have been removed entirely from dependent subprojects, all others were upped to 3.16.
2023-09-03 09:04:17 +02:00
Christoph Oelckers
4baabf98c4
- use stb-image for JPEG decoding.
...
the statically provided library did not provide any advantage over it whatsoever and even libjpeg-turbo's better performance cannot really play out here so ease of use and getting rid of a dependency wins.
2023-09-03 08:34:58 +02:00
Ricardo Luís Vaz Silva
d0a955fef0
Allow disabling colors for NameAllKeys
2023-09-01 18:25:22 +02:00
inkoalawetrust
520b6af947
Added some null pointer checks to prevent crashes.
2023-08-31 19:51:06 +02:00
Major Cooke
44623daafe
Fixed wrong pointer being used in PlayerFinishLevel, causing wrong inventory items to be destroyed.
2023-08-28 19:33:46 +02:00
Rachael Alexanderson
5d38e4c476
- fix paths in previous commit
2023-08-25 22:46:22 -04:00