Magnus Norddahl
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c43cef96d1
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Remove the reserved vbo_shadowdata so only hw_vertexbuffer still needs it
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2023-09-25 21:19:05 +02:00 |
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Magnus Norddahl
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37039721bd
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Fix washed out colors in Vulkan HDR mode
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2022-10-11 00:10:02 +02:00 |
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Rachael Alexanderson
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6cc03aba16
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- add gl_satformula == 2 - an optional 'more accurate' desaturation
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2022-03-16 13:33:29 -04:00 |
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Rachael Alexanderson
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2312fb0322
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- fix HDR shader, again
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2020-10-27 11:52:17 -04:00 |
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Rachael Alexanderson
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9afffba515
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- fix HDR shader
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2020-10-27 09:58:38 -04:00 |
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Christoph Oelckers
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b06af634e2
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- added a flash component to the colormap shader.
Its main purpose is for RR's lightning flash in Raze but this looks very useful for manipulating fullscreen colormaps. Currently not exposed, though.
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2020-06-07 09:16:56 +02:00 |
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Christoph Oelckers
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f8dcb09ff0
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- moved postprocessing shaders to their own folder.
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2020-04-26 21:22:57 +02:00 |
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