Commit Graph

13681 Commits

Author SHA1 Message Date
Christoph Oelckers e15b23f132 - use FileWriter for writing zip files (i.e. savegames.) 2017-12-02 12:46:25 +01:00
Christoph Oelckers 14af7818b8 - use FileReader for all operations on external lumps. 2017-12-02 12:38:38 +01:00
Christoph Oelckers 8d26760671 - use FileWriter for 'writemidi' CCMD. 2017-12-02 12:33:58 +01:00
Christoph Oelckers 1af42b3d50 - use FileWriter for the OPL dumper. 2017-12-02 12:31:21 +01:00
Christoph Oelckers ebf5c5763e - removed the unused bitmap loading and saving features from hqnx_asm/hqnx_asm_Image. 2017-12-02 12:15:26 +01:00
Christoph Oelckers 623f35073c - use FileReader consistently for loading cached nodes. 2017-12-02 12:08:28 +01:00
Christoph Oelckers 37dc3211f7 - use FileReader for reading the play list. 2017-12-02 12:02:36 +01:00
Christoph Oelckers ab58e4acb0 - use FileWriter for the AST dump. 2017-12-02 12:01:55 +01:00
Christoph Oelckers 5e7dfa7cce - use FileWriter for the Timidity MIDI dumper 2017-12-02 12:01:19 +01:00
Christoph Oelckers e8735e2782 - use FileWriter to save the statistics file. 2017-12-02 11:59:31 +01:00
Christoph Oelckers 20b8c1ef70 - moved buildtexture.cpp from using stdio-based file IO to FileReader. 2017-12-02 11:57:32 +01:00
Christoph Oelckers e1edb46bbb - - let FWadLump use the newly added fdopen function. 2017-12-02 11:56:26 +01:00
Christoph Oelckers 9cc8bab102 - only have one fopen call in the entire FileReader hierarchy
This is for an eventual implementation of UTF-8 handling. On Windows this will require replacement of fopen with _wfopen so let's try to keep the number of fopen calls low.
2017-12-02 11:55:50 +01:00
Christoph Oelckers cbd2fd34a0 - added seeking capabilities to FileWriter class. 2017-12-02 11:51:37 +01:00
alexey.lysiuk 0d05b41f22 Fixed incomplete ACS string pool state after loading of saved game
https://forum.zdoom.org/viewtopic.php?t=58571
2017-12-02 11:51:52 +02:00
Magnus Norddahl a8b79a28c8 - Disable model rendering in the software renderer 2017-11-29 22:18:21 +01:00
Rachael Alexanderson 6c4f6f94f4 - fixed: prevent i_timescale from freezing the game if set to too low a value 2017-11-29 08:41:09 -05:00
Rachael Alexanderson 12a44f5bc9 - prevent nanosecond timer from ever casting into a double 2017-11-29 07:43:17 -05:00
Magnus Norddahl 8cad912db1 - Add r_model_distance_cull to control when models turn into sprites 2017-11-29 01:09:26 +01:00
Magnus Norddahl b621dccb9c - Improve weapon hud model in the software renderer 2017-11-29 00:33:37 +01:00
Magnus Norddahl f9fb4a0a17 - Cull back facing triangles for the span drawers 2017-11-29 00:12:15 +01:00
Magnus Norddahl fae514923a - Move depth testing out of span drawers 2017-11-28 23:08:28 +01:00
Magnus Norddahl 01fd404133 - Fix palette drawer crash 2017-11-28 22:03:51 +01:00
Magnus Norddahl e0defb060d - Add a slightly faster truecolor model drawer 2017-11-28 21:38:02 +01:00
Magnus Norddahl d43ac8b9ae - Add model rendering to the software renderer 2017-11-27 23:47:26 +01:00
alexey.lysiuk 0667f2ec55 Fixed string format issues reported by GCC/Clang
d_net.cpp:2874:25: warning: format specifies type 'int' but the argument has type 'unsigned long long' [-Wformat]
gl/utility/gl_clock.cpp:240:38: warning: format specifies type 'int' but the argument has type 'uint64_t' (aka 'unsigned long long') [-Wformat]
v_video.cpp:883:71: warning: format specifies type 'unsigned int' but the argument has type 'uint64_t' (aka 'unsigned long long') [-Wformat]
v_video.cpp:883:80: warning: format specifies type 'unsigned int' but the argument has type 'uint64_t' (aka 'unsigned long long') [-Wformat]
2017-11-26 09:59:28 +02:00
alexey.lysiuk eeba7a7cdf Fixed tics to seconds conversion
Correct time values are now displayed in HUD
2017-11-25 16:32:53 +02:00
Henk Roos 700aeaf192 Added 'static' to CreateCeiling (base.txt)
Keyword 'static'was missing in CreateCeiling.
2017-11-25 15:06:26 +01:00
Christoph Oelckers e43a9aa5b5 - don't let models.cpp include gl_system.h. 2017-11-25 13:56:17 +01:00
Christoph Oelckers 836970f012 - moved the matrix code out of 'gl' because the model code also needs it. 2017-11-25 13:51:09 +01:00
Magnus Norddahl 637a9dff9b - Rename voxels.cpp to models_voxel.cpp to avoid having two source files with the same name (confuses debuggers and some build tools) 2017-11-25 13:22:59 +01:00
Magnus Norddahl 7bb92812b8 - Move models into r_data 2017-11-25 13:19:00 +01:00
Magnus Norddahl 679f42db78 - Remove model GL dependencies except for the matrix classes 2017-11-25 13:00:44 +01:00
Magnus Norddahl 56477c8f89 - Fix 'Requested invalid render buffer sizes' when executing the reverbedit command from fullscreen 2017-11-25 12:20:00 +01:00
Magnus Norddahl b25f191e85 - Move shared model code out of the GL renderer 2017-11-25 12:11:57 +01:00
Christoph Oelckers 430ed532ef Merge branch 'master' of https://github.com/coelckers/gzdoom 2017-11-25 11:37:46 +01:00
Christoph Oelckers 87816f811f - removed windows.h include from a few files which do not need it anymore. 2017-11-25 10:58:33 +01:00
alexey.lysiuk 074a8e4895 Fixed issue with endless waiting for next tic
https://forum.zdoom.org/viewtopic.php?t=58426&p=1028622#p1028547
2017-11-25 11:48:38 +02:00
alexey.lysiuk 0f5ff5a5de Removed obsolete files after timer code refactoring 2017-11-25 11:48:22 +02:00
Magnus Norddahl a120a4657e - Apply viewpoint roll 2017-11-24 22:03:46 +01:00
Rachael Alexanderson 6d43c5cdc6 Merge remote-tracking branch 'origin/friendly_window_title' 2017-11-24 14:41:25 -05:00
Rachael Alexanderson 5e29b1c89c Merge branch 'newtimercode4' 2017-11-24 14:39:58 -05:00
Rachael Alexanderson c80c2ba635 - added 100% CPU fix provided by Leonard2: https://forum.zdoom.org/viewtopic.php?p=1028500#p1028500 2017-11-24 14:38:55 -05:00
Christoph Oelckers ed871c3bf8 Merge remote-tracking branch 'remotes/origin/texman_models' 2017-11-24 19:14:08 +01:00
Rachael Alexanderson 297f00aa4b - fix model rotation some more
- a couple compiler warning fixes
2017-11-23 22:37:07 -05:00
Rachael Alexanderson 5181e3ebb2 - rewound time from 2917 to 2017. At least, at this point, we know ZDoom's future is secure. 2017-11-23 22:04:42 -05:00
Rachael Alexanderson 3842071b23 - implemented i_timescale to control the flow of time. 2017-11-23 21:54:04 -05:00
Rachael Alexanderson 1f00810f40 - re-doubled the model rotation code 2017-11-23 21:27:16 -05:00
Rachael Alexanderson 16e6fbf5bf - commit fix - todo: need to re-double/floatify the model timers again 2017-11-23 21:12:50 -05:00
Rachael Alexanderson fd5b8cdbf7 Merge remote-tracking branch 'origin/master' into newtimercode4
# Conflicts:
#	src/gl/models/gl_models.cpp
2017-11-23 21:08:09 -05:00