Commit graph

12 commits

Author SHA1 Message Date
Christoph Oelckers
0ed856fbd4 - moved the TIDHash array to FLevelLocals and adjusted the actor iterator code. 2019-01-09 01:42:25 +01:00
Christoph Oelckers
48fa938b10 - Gave DThinker a Level field and replaced all uses of the placeholer __GetLevel function.
Thinkers are always part of a level if they are linked and active, so this reference needs to be kept so that a thinker can unlink itself on destruction.
2019-01-08 01:57:26 +01:00
Christoph Oelckers
7d060dc696 - converted a few more in various files. 2019-01-06 22:10:19 +01:00
Christoph Oelckers
f93eb1ca7f - removed all level references in p_spec.cpp. 2019-01-06 12:39:52 +01:00
Christoph Oelckers
c18e895272 - exported all native components of APlayerPawn.
Only the class definition itself remains and needs to be taken care of.
2019-01-03 18:01:58 +01:00
Christoph Oelckers
6c9d0b166a Added direct native entry points to a larger number of functions. 2018-12-05 17:34:11 +01:00
Christoph Oelckers
33db5792b4 - moved a large part of the VM thunks out of p_mobj.cpp. 2018-12-05 00:21:16 +01:00
Christoph Oelckers
b26b16e4b7 Merge remote-tracking branch 'remotes/origin/master' into asmjit 2018-11-30 21:29:12 +01:00
Player701
b79e3f8904 - Added a flag to make bouncing objects disappear when hitting sky surfaces 2018-11-30 18:53:57 +01:00
Christoph Oelckers
f43f0b9bd4 - added a few more direct native entry points. 2018-11-29 00:27:09 +01:00
Christoph Oelckers
8be788a9b3 - moved portal data into FLevelLocals. 2018-04-01 20:17:39 +02:00
Christoph Oelckers
bd7476fb8d - untangled r_defs.h from actor.h
Both files can now be included independently without causing problems.
This also required moving some inline functions into separate files and splitting off the GC definitions from dobject.h to ensure that r_defs does not need to pull in any part of the object hierarchy.
2017-03-10 02:22:42 +01:00