Christoph Oelckers
a8acbced42
- text update for enabling Hungarian translation.
2022-05-04 14:14:50 +02:00
Christoph Oelckers
21cd42cdfb
- fixed exittext definition for Harmony.
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This wasn't using the string table.
2022-03-23 12:27:22 +01:00
Christoph Oelckers
c98c93914d
- text update
2022-03-18 18:17:02 +01:00
Christoph Oelckers
2fd8113576
- text update.
2021-09-19 16:12:40 +02:00
Rachael Alexanderson
a4c8fbcc50
- language update
2021-07-25 07:49:24 -04:00
Rachael Alexanderson
e8f007c6ce
- fix missing border flat on heretic shareware
2021-06-11 09:17:49 -04:00
Christoph Oelckers
c7b0f37787
- language update
2021-05-22 12:48:14 -04:00
Christoph Oelckers
f0d8bd0a74
- tweaked Hexen's weapon pieces so they do not floatbob into the floor with the hardware renderer.
2021-05-19 18:30:19 +02:00
K0stov
3892e42f7c
New letter И for Strife
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The old one was a simple mirror of the letter N, switching around the proportions. The new variant is designed to look more faithful to the letter it’s based on.
2021-03-18 12:35:32 +01:00
Christoph Oelckers
97de1f670b
- language update.
2021-02-26 10:35:10 +01:00
Rachael Alexanderson
cdb24b214a
- remove doom2 from the wadsmoosh filter in iwadinfo
2021-02-16 22:03:54 -05:00
Rachael Alexanderson
6701cd2842
- language update
2021-01-18 06:30:54 -05:00
Rachael Alexanderson
65c7b77997
- update $musicalias to allow iwad remapping when used from game_support.pk3
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- add music aliases for the unity version of Doom/Doom2 for digitized game soundtrack
- this fixes issue #1268
2021-01-06 06:32:04 -05:00
Rachael Alexanderson
ef47abda74
- remove the IWADINFO definition to fix an un-offsetted status bar, since it's done unconditionally now
2020-10-28 06:27:30 +01:00
Christoph Oelckers
d0f9ccb09a
- language update.
2020-10-25 16:59:47 +01:00
Christoph Oelckers
f6eac89677
- fixed some text issues with Hacx and Harmony.
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One Harmony text had an incorrect label and Hacx must be loaded after the IWAD which has a language lump of its own.
2020-10-04 19:25:50 +02:00
Christoph Oelckers
731c68e69e
- version bump for last commit.
2020-09-27 14:20:47 +02:00
Player701
3a526c9e5a
- Implement return type covariance for ZScript virtual functions
2020-09-27 14:18:15 +02:00
Christoph Oelckers
9a166d894b
- fixed: The IWAD record for Wadsmoosh was missing the IWAD default filename.
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This made GAMEINFO fail to detect it.
2020-09-26 22:58:05 +02:00
Christoph Oelckers
9bfdf2dcb6
- text update.
2020-09-26 22:47:29 +02:00
Rachael Alexanderson
b11298afd5
- rename 'AlwaysCenterStatusBar' to 'FixUnityStatusBar', original name became a misnomer especially with updates that made it more specific in its use
2020-09-07 23:30:40 -04:00
Rachael Alexanderson
7cd2d14672
- use unity status bar correcting for wadsmoosh
2020-09-05 15:56:01 -04:00
Rachael Alexanderson
91a4e6aed4
- do unity data status bar correction only if stbar is in an iwad
2020-09-05 06:18:41 -04:00
Rachael Alexanderson
0204051381
- add support for the (as of now) newest version of the Unity re-releases
2020-09-03 23:40:00 -04:00
Christoph Oelckers
45210efb91
- text update
2020-06-11 08:48:33 +02:00
Christoph Oelckers
764605eaab
- text update.
2020-06-06 21:36:20 +02:00
Nemrtvi
50e0353668
Revised Serbian characters Ћ/Ђ
2020-05-06 14:50:35 +02:00
Christoph Oelckers
2acdf5cfab
- added autonames for the shareware games
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They still need to access some internal filters, despite blocking loading addons.
2020-03-11 00:38:26 +01:00
Christoph Oelckers
4237e64081
- text update.
2020-02-16 22:55:28 +01:00
Christoph Oelckers
7a6b133e93
- Greek letters for Strife's Big and Mini fonts.
2020-02-16 12:44:16 +01:00
Christoph Oelckers
670ef100f7
- added the 7 Greek characters to Strife's SmallFont that cannot be done by remapping to existing Latin or Cyrillic letters.
2020-02-16 00:13:43 +01:00
Christoph Oelckers
9644e26ce3
- removed accented Greek characters from BigUpper font as well.
...
I think the same applies as for allcaps fonts, and aside from that the form of accents being used here is not correct for Greek anyway.
2020-02-16 00:04:22 +01:00
Christoph Oelckers
7a86e7f043
- fix for Greek uppercase-only fonts.
...
In Greek for all-caps text there *must* not be any accents. As such, all accented characters now contain a default remap to the unaccented version and the accented characters in the already converted Doom Small and BigFont have been removed as these are all-caps fonts. Doom BigUpper still requires investigation how Smallcaps fonts need to be handled.
2020-02-15 23:32:52 +01:00
svenhoefer
e249294e66
- autoload nerveunity.wad to doom2unity.wad
...
refers to 0b38c442e0
2020-02-04 09:30:53 +01:00
Rachael Alexanderson
538af7bbfa
- add Doom2f.wad
2020-01-27 15:20:18 +01:00
Christoph Oelckers
142e3c7df7
- text update.
2020-01-23 18:35:27 +01:00
Rachael Alexanderson
e8c69d2757
- add support for xbox 360 versions of Doom/Doom2
2020-01-23 18:23:25 +01:00
Rachael Alexanderson
b219580ff5
- update filename for ultimate doom unity edition
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- add support for tnt/plutonia unity edition
- uses same extraction program by kevansevans
2020-01-11 01:18:23 -05:00
Rachael Alexanderson
6df9e39152
- add support for new Bethesda.Net Unity Edition wads
...
- they can be extracted with this utility: https://github.com/kevansevans/Unity-Doom-Ripper
2020-01-10 16:36:01 -05:00
Christoph Oelckers
4a67bfcddb
- deprecated A_PlaySound for real and transitoned the internal scripts to A_StartSound
2020-01-04 14:25:55 +01:00
Christoph Oelckers
cce03d1f34
- fixed Harmony's end text's name.
2019-12-26 09:33:09 +01:00
Rachael Alexanderson
71808b0d3f
- language update
2019-12-22 09:01:43 -05:00
Rachael Alexanderson
a07d7856c2
- language update
2019-12-03 13:07:14 -05:00
drbugbait
0747514f58
Added en dash, figure dash, and ellipsis to Doom smallfont
2019-11-08 21:14:06 +01:00
Christoph Oelckers
f014e9cd8c
- text update.
2019-10-20 16:16:40 +02:00
Christoph Oelckers
4df33a25d9
- text update.
2019-09-10 06:41:36 +02:00
Christoph Oelckers
3e2a04746a
- one more text change.
2019-09-07 09:43:48 +02:00
Christoph Oelckers
e6d39254b7
- text update plus inclusion of Dutch in the menu.
2019-09-07 09:02:56 +02:00
alexey.lysiuk
7e9a777b45
- fixed loading of HacX 2.0 IWAD
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Doom II MAPINFO (which is used as base for HacX 2.0 IWAD) was processed twice
This fixes Script error, "gzdoom.pk3:mapinfo/doomcommon.txt"line 199: Normal is already the default skill
2019-08-17 11:21:22 +03:00
Christoph Oelckers
a53861e27e
- text update.
2019-08-11 18:28:50 +02:00