diff --git a/wadsrc/static/shaders/glsl/main_foglayer.fp b/wadsrc/static/shaders/glsl/main_foglayer.fp index 4b1bdf4181..bfe08d3277 100644 --- a/wadsrc/static/shaders/glsl/main_foglayer.fp +++ b/wadsrc/static/shaders/glsl/main_foglayer.fp @@ -54,6 +54,6 @@ void main() fogfactor = exp2 (fogparm.z * fogdist); vec4 frag = Process(vec4(1.0,1.0,1.0,1.0)); - gl_FragColor = vec4(fogcolor.rgb, (1.0 - fogfactor) * frag.a * 0.75 * glColor.a); + gl_FragColor = vec4(fogcolor.rgb, (1.0 - fogfactor) * frag.a * 0.75 * gl_Color.a); }