diff --git a/src/gamedata/textures/multipatchtexturebuilder.cpp b/src/gamedata/textures/multipatchtexturebuilder.cpp index db5c658892..1f9ea1db2f 100644 --- a/src/gamedata/textures/multipatchtexturebuilder.cpp +++ b/src/gamedata/textures/multipatchtexturebuilder.cpp @@ -261,8 +261,8 @@ void FMultipatchTextureBuilder::BuildTexture(const void *texdef, FPatchLookup *p } // Insert the incomplete texture right here so that it's in the correct place. - MakeTexture(buildinfo, usetype); buildinfo.DefinitionLump = deflumpnum; + MakeTexture(buildinfo, usetype); } //==========================================================================