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- merge whitespaces before comparing Dehacked texts
With introduction of localization support, several strings are no longer identical to the original messages Double spaces were removed, and letter case was changed The latter is already handled, extra whitespaces are now deleted to deal with the former https://forum.zdoom.org/viewtopic.php?t=69236
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1 changed files with 9 additions and 18 deletions
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@ -2191,22 +2191,18 @@ static int PatchText (int oldSize)
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}
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newSize = atoi (temp);
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oldStr = new char[oldSize + 1];
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newStr = new char[newSize + 1];
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if (!oldStr || !newStr)
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{
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Printf ("Out of memory.\n");
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goto donewithtext;
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}
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FString oldStrData, newStrData;
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oldStr = oldStrData.LockNewBuffer(oldSize + 1);
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newStr = newStrData.LockNewBuffer(newSize + 1);
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good = ReadChars (&oldStr, oldSize);
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good += ReadChars (&newStr, newSize);
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oldStrData.UnlockBuffer();
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newStrData.UnlockBuffer();
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if (!good)
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{
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delete[] newStr;
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delete[] oldStr;
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Printf ("Unexpected end-of-file.\n");
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return 0;
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}
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@ -2271,11 +2267,11 @@ static int PatchText (int oldSize)
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const char *str;
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do
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{
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oldStrData.MergeChars(' ');
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str = EnglishStrings.MatchString(oldStr);
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if (str != NULL)
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{
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FString newname = newStr;
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TableElement te = { LumpFileNum, { newname, newname, newname, newname } };
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TableElement te = { LumpFileNum, { newStrData, newStrData, newStrData, newStrData } };
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DehStrings.Insert(str, te);
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EnglishStrings.Remove(str); // remove entry so that it won't get found again by the next iteration or by another replacement later
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good = true;
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@ -2289,11 +2285,6 @@ static int PatchText (int oldSize)
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}
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donewithtext:
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if (newStr)
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delete[] newStr;
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if (oldStr)
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delete[] oldStr;
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// Fetch next identifier for main loop
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while ((result = GetLine ()) == 1)
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;
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