Merge branch 'handshake-hotpatch' of https://github.com/Edward850/zdoom

This commit is contained in:
Christoph Oelckers 2014-10-21 14:28:50 +02:00
commit fafb0a672c

View file

@ -135,8 +135,8 @@ struct PreGamePacket
}; };
struct struct
{ {
u_long address; DWORD address;
u_short port; WORD port;
BYTE player; BYTE player;
BYTE pad; BYTE pad;
} machines[MAXNETNODES]; } machines[MAXNETNODES];
@ -660,6 +660,12 @@ void HostGame (int i)
numplayers = 2; numplayers = 2;
} }
if (numplayers > MAXNETNODES)
{
I_FatalError("You cannot host a game with %d players. The limit is currently %d.", numplayers, MAXNETNODES);
return;
}
if (numplayers == 1) if (numplayers == 1)
{ // Special case: Only 1 player, so don't bother starting the network { // Special case: Only 1 player, so don't bother starting the network
netgame = false; netgame = false;