mirror of
https://github.com/ZDoom/gzdoom.git
synced 2024-11-10 14:51:40 +00:00
- fixed missing saved game picture in software modes
https://forum.zdoom.org/viewtopic.php?t=60574
This commit is contained in:
parent
8f96729e06
commit
fa5f936371
1 changed files with 1 additions and 2 deletions
|
@ -205,8 +205,7 @@ void OpenGLFrameBuffer::WriteSavePic(player_t *player, FileWriter *file, int wid
|
|||
{
|
||||
if (!V_IsHardwareRenderer())
|
||||
Super::WriteSavePic(player, file, width, height);
|
||||
|
||||
if (GLRenderer != nullptr)
|
||||
else if (GLRenderer != nullptr)
|
||||
GLRenderer->WriteSavePic(player, file, width, height);
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in a new issue