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- fixed a few typos (Get instead of Set...)
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1 changed files with 2 additions and 2 deletions
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@ -161,7 +161,7 @@ void DFloor::Tick ()
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case donutRaise:
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case genFloorChgT:
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case genFloorChg0:
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m_Sector->GetSpecial(&m_NewSpecial);
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m_Sector->SetSpecial(&m_NewSpecial);
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//fall thru
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case genFloorChg:
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m_Sector->SetTexture(sector_t::floor, m_Texture);
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@ -177,7 +177,7 @@ void DFloor::Tick ()
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case floorLowerAndChange:
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case genFloorChgT:
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case genFloorChg0:
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m_Sector->GetSpecial(&m_NewSpecial);
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m_Sector->SetSpecial(&m_NewSpecial);
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//fall thru
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case genFloorChg:
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m_Sector->SetTexture(sector_t::floor, m_Texture);
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