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- last commit deleted a small piece of code.
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2 changed files with 8 additions and 4 deletions
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@ -3436,12 +3436,17 @@ void P_FreeLevelData ()
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level.killed_monsters = level.found_items = level.found_secrets =
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wminfo.maxfrags = 0;
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FBehavior::StaticUnloadModules ();
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level.segs.Clear();
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if (level.sectors.Size() > 0)
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{
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delete[] level.sectors[0].e;
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}
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for (auto &sub : level.subsectors)
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{
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if (sub.BSP != nullptr) delete sub.BSP;
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}
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FBehavior::StaticUnloadModules ();
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level.segs.Clear();
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level.sectors.Clear();
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level.lines.Clear();
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level.sides.Clear();
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@ -1409,7 +1409,7 @@ struct subsector_t
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FMiniBSP *BSP;
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seg_t *firstline;
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sector_t *render_sector;
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uint32_t numlines;
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uint32_t numlines;
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int flags;
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void BuildPolyBSP();
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@ -1462,7 +1462,6 @@ struct FMiniBSP
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TArray<vertex_t> Verts;
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};
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//
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// OTHER TYPES
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//
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