Add comment by line I modified to avoid compile problem with Visual Studio 2015

This commit is contained in:
Christopher Bruns 2016-04-09 22:08:40 -04:00
parent 355bc75001
commit f6d296e103
1 changed files with 1 additions and 1 deletions

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@ -402,7 +402,7 @@ bool OpenGLFrameBuffer::Begin2D(bool)
//
//==========================================================================
// void STACK_ARGS OpenGLFrameBuffer::DrawTextureParms(FTexture *img, DrawParms &parms)
// void STACK_ARGS OpenGLFrameBuffer::DrawTextureParms(FTexture *img, DrawParms &parms) // CMB Does not compile for me on VS2015 "redefinition; different type modifiers"
void OpenGLFrameBuffer::DrawTextureParms(FTexture *img, DrawParms &parms)
{
if (GLRenderer != NULL) GLRenderer->DrawTexture(img, parms);