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- re-added PlayerInfo.BringUpWeapon.
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@ -2431,6 +2431,11 @@ struct PlayerInfo native play // self is what internally is known as player_t
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mo.DropWeapon();
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}
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}
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deprecated("3.7") void BringUpWeapon()
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{
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if (mo) mo.BringUpWeapon();
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}
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bool IsTotallyFrozen()
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{
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