mirror of
https://github.com/ZDoom/gzdoom.git
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- added the Dehacked extensions from Crispy/Doom Retro.
All empty placeholders for mods to fill in, no new functionality.
This commit is contained in:
parent
2f9177127c
commit
f647f3c132
3 changed files with 364 additions and 1 deletions
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@ -269,7 +269,17 @@ OrgSprNames
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COL3,COL4,CAND,CBRA,COL6,TRE1,TRE2,ELEC,CEYE,FSKU,
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COL5,TBLU,TGRN,TRED,SMBT,SMGT,SMRT,HDB1,HDB2,HDB3,
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HDB4,HDB5,HDB6,POB1,POB2,BRS1,TLMP,TLP2,
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TNT1,DOGS,PLS1,PLS2,BON3,BON4 // Added by MBF
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TNT1,DOGS,PLS1,PLS2,BON3,BON4,BLD2 // Added by MBF (BLD2 by Doom Retro)
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SP00,SP01,SP02,SP03,SP04,SP05,SP06,SP07,SP08,SP09,
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SP10,SP11,SP12,SP13,SP14,SP15,SP16,SP17,SP18,SP19,
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SP20,SP21,SP22,SP23,SP24,SP25,SP26,SP27,SP28,SP29,
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SP30,SP31,SP32,SP33,SP34,SP35,SP36,SP37,SP38,SP39,
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SP40,SP41,SP42,SP43,SP44,SP45,SP46,SP47,SP48,SP49,
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SP50,SP51,SP52,SP53,SP54,SP55,SP56,SP57,SP58,SP59,
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SP60,SP61,SP62,SP63,SP64,SP65,SP66,SP67,SP68,SP69,
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SP70,SP71,SP72,SP73,SP74,SP75,SP76,SP77,SP78,SP79,
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SP80,SP81,SP82,SP83,SP84,SP85,SP86,SP87,SP88,SP89,
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SP90,SP91,SP92,SP93,SP94,SP95,SP96,SP97,SP98,SP99,
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};
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StateMap
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@ -422,6 +432,7 @@ StateMap
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UnholyBible, Spawn, 1, // [MBF] S_BON4 1055
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BetaSkull, Spawn, 19, // [MBF] S_BSKUL_STND - S_BSKUL_DIE8 1056-1074
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Grenade, Mushroom, 1, // [MBF] S_MUSHROOM 1075
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Deh_Actor_250, Deh, 2925, // Doom Retro/Crispy Doom extensions.
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};
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// Sound equivalences. When a patch tries to change a sound, use these sound names.
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@ -692,6 +703,114 @@ InfoNames
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PlasmaBall2,
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EvilSceptre,
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UnholyBible
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// Crispy/Retro
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MusicChanger,
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Deh_Actor_145,
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Deh_Actor_146,
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Deh_Actor_147,
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Deh_Actor_148,
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Deh_Actor_149,
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Deh_Actor_150,
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Deh_Actor_151,
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Deh_Actor_152,
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Deh_Actor_153,
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Deh_Actor_154,
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Deh_Actor_155,
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Deh_Actor_156,
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Deh_Actor_157,
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Deh_Actor_158,
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Deh_Actor_159,
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Deh_Actor_160,
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Deh_Actor_161,
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Deh_Actor_162,
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Deh_Actor_163,
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Deh_Actor_164,
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Deh_Actor_165,
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Deh_Actor_166,
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Deh_Actor_167,
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Deh_Actor_168,
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Deh_Actor_169,
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Deh_Actor_170,
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Deh_Actor_171,
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Deh_Actor_172,
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Deh_Actor_173,
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Deh_Actor_174,
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Deh_Actor_175,
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Deh_Actor_176,
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Deh_Actor_177,
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Deh_Actor_178,
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Deh_Actor_179,
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Deh_Actor_180,
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Deh_Actor_181,
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Deh_Actor_182,
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Deh_Actor_183,
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Deh_Actor_184,
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Deh_Actor_185,
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Deh_Actor_186,
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Deh_Actor_187,
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Deh_Actor_188,
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Deh_Actor_189,
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Deh_Actor_190,
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Deh_Actor_191,
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Deh_Actor_192,
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Deh_Actor_193,
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Deh_Actor_194,
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Deh_Actor_195,
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Deh_Actor_196,
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Deh_Actor_197,
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Deh_Actor_198,
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Deh_Actor_199,
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Deh_Actor_200,
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Deh_Actor_201,
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Deh_Actor_202,
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Deh_Actor_203,
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Deh_Actor_204,
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Deh_Actor_205,
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Deh_Actor_206,
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Deh_Actor_207,
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Deh_Actor_208,
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Deh_Actor_209,
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Deh_Actor_210,
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Deh_Actor_211,
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Deh_Actor_212,
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Deh_Actor_213,
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Deh_Actor_214,
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Deh_Actor_215,
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Deh_Actor_216,
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Deh_Actor_217,
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Deh_Actor_218,
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Deh_Actor_219,
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Deh_Actor_220,
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Deh_Actor_221,
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Deh_Actor_222,
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Deh_Actor_223,
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Deh_Actor_224,
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Deh_Actor_225,
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Deh_Actor_226,
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Deh_Actor_227,
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Deh_Actor_228,
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Deh_Actor_229,
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Deh_Actor_230,
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Deh_Actor_231,
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Deh_Actor_232,
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Deh_Actor_233,
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Deh_Actor_234,
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Deh_Actor_235,
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Deh_Actor_236,
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Deh_Actor_237,
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Deh_Actor_238,
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Deh_Actor_239,
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Deh_Actor_240,
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Deh_Actor_241,
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Deh_Actor_242,
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Deh_Actor_243,
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Deh_Actor_244,
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Deh_Actor_245,
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Deh_Actor_246,
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Deh_Actor_247,
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Deh_Actor_248,
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Deh_Actor_249,
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Deh_Actor_250
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};
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ThingBits
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@ -87,6 +87,7 @@ version "4.2"
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#include "zscript/actors/doom/weaponrlaunch.zs"
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#include "zscript/actors/doom/weaponplasma.zs"
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#include "zscript/actors/doom/weaponbfg.zs"
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#include "zscript/actors/doom/dehacked.zs"
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#include "zscript/actors/doom/deadthings.zs"
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#include "zscript/actors/doom/doomammo.zs"
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243
wadsrc/static/zscript/actors/doom/dehacked.zs
Normal file
243
wadsrc/static/zscript/actors/doom/dehacked.zs
Normal file
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@ -0,0 +1,243 @@
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// This file defines all empty placeholder content for recent Dehacked extensions.
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class Deh_Actor_145 : Actor {}
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class Deh_Actor_146 : Actor {}
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class Deh_Actor_147 : Actor {}
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class Deh_Actor_148 : Actor {}
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class Deh_Actor_149 : Actor {}
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class Deh_Actor_150 : Actor {}
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class Deh_Actor_151 : Actor {}
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class Deh_Actor_152 : Actor {}
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class Deh_Actor_153 : Actor {}
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class Deh_Actor_154 : Actor {}
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class Deh_Actor_155 : Actor {}
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class Deh_Actor_156 : Actor {}
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class Deh_Actor_157 : Actor {}
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class Deh_Actor_158 : Actor {}
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class Deh_Actor_159 : Actor {}
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class Deh_Actor_160 : Actor {}
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class Deh_Actor_161 : Actor {}
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class Deh_Actor_162 : Actor {}
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class Deh_Actor_163 : Actor {}
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class Deh_Actor_164 : Actor {}
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class Deh_Actor_165 : Actor {}
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class Deh_Actor_166 : Actor {}
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class Deh_Actor_167 : Actor {}
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class Deh_Actor_168 : Actor {}
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class Deh_Actor_169 : Actor {}
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class Deh_Actor_170 : Actor {}
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class Deh_Actor_171 : Actor {}
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class Deh_Actor_172 : Actor {}
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class Deh_Actor_173 : Actor {}
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class Deh_Actor_174 : Actor {}
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class Deh_Actor_175 : Actor {}
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class Deh_Actor_176 : Actor {}
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class Deh_Actor_177 : Actor {}
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class Deh_Actor_178 : Actor {}
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class Deh_Actor_179 : Actor {}
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class Deh_Actor_180 : Actor {}
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class Deh_Actor_181 : Actor {}
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class Deh_Actor_182 : Actor {}
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class Deh_Actor_183 : Actor {}
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class Deh_Actor_184 : Actor {}
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class Deh_Actor_185 : Actor {}
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class Deh_Actor_186 : Actor {}
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class Deh_Actor_187 : Actor {}
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class Deh_Actor_188 : Actor {}
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class Deh_Actor_189 : Actor {}
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class Deh_Actor_190 : Actor {}
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class Deh_Actor_191 : Actor {}
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class Deh_Actor_192 : Actor {}
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class Deh_Actor_193 : Actor {}
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class Deh_Actor_194 : Actor {}
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class Deh_Actor_195 : Actor {}
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class Deh_Actor_196 : Actor {}
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class Deh_Actor_197 : Actor {}
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class Deh_Actor_198 : Actor {}
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class Deh_Actor_199 : Actor {}
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class Deh_Actor_200 : Actor {}
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class Deh_Actor_201 : Actor {}
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class Deh_Actor_202 : Actor {}
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class Deh_Actor_203 : Actor {}
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class Deh_Actor_204 : Actor {}
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class Deh_Actor_205 : Actor {}
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class Deh_Actor_206 : Actor {}
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class Deh_Actor_207 : Actor {}
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class Deh_Actor_208 : Actor {}
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class Deh_Actor_209 : Actor {}
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class Deh_Actor_210 : Actor {}
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class Deh_Actor_211 : Actor {}
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class Deh_Actor_212 : Actor {}
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class Deh_Actor_213 : Actor {}
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class Deh_Actor_214 : Actor {}
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class Deh_Actor_215 : Actor {}
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class Deh_Actor_216 : Actor {}
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class Deh_Actor_217 : Actor {}
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class Deh_Actor_218 : Actor {}
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class Deh_Actor_219 : Actor {}
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class Deh_Actor_220 : Actor {}
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class Deh_Actor_221 : Actor {}
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class Deh_Actor_222 : Actor {}
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class Deh_Actor_223 : Actor {}
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class Deh_Actor_224 : Actor {}
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class Deh_Actor_225 : Actor {}
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class Deh_Actor_226 : Actor {}
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class Deh_Actor_227 : Actor {}
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class Deh_Actor_228 : Actor {}
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class Deh_Actor_229 : Actor {}
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class Deh_Actor_230 : Actor {}
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class Deh_Actor_231 : Actor {}
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class Deh_Actor_232 : Actor {}
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class Deh_Actor_233 : Actor {}
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class Deh_Actor_234 : Actor {}
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class Deh_Actor_235 : Actor {}
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class Deh_Actor_236 : Actor {}
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class Deh_Actor_237 : Actor {}
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class Deh_Actor_238 : Actor {}
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class Deh_Actor_239 : Actor {}
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class Deh_Actor_240 : Actor {}
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class Deh_Actor_241 : Actor {}
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class Deh_Actor_242 : Actor {}
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class Deh_Actor_243 : Actor {}
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class Deh_Actor_244 : Actor {}
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class Deh_Actor_245 : Actor {}
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class Deh_Actor_246 : Actor {}
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class Deh_Actor_247 : Actor {}
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class Deh_Actor_248 : Actor {}
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class Deh_Actor_249 : Actor {}
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class Deh_Actor_250 : Actor
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{
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States
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{
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Deh:
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PLAY O 5;
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PLAY P 5 A_SkullPop;
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PLAY Q 5 A_Fall;
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PLAY RSTUV 5;
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PLAY W -1; // 1084
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BLD2 AAAAAAAAAAAAAAAA 0; // 1100
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SP00 AAAAAAAAAAAAAAAAAAAAAAAAA 0;
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SP01 AAAAAAAAAAAAAAAAAAAAAAAAA 0;
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SP02 AAAAAAAAAAAAAAAAAAAAAAAAA 0;
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SP03 AAAAAAAAAAAAAAAAAAAAAAAAA 0;
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SP04 AAAAAAAAAAAAAAAAAAAAAAAAA 0;
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SP05 AAAAAAAAAAAAAAAAAAAAAAAAA 0;
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SP06 AAAAAAAAAAAAAAAAAAAAAAAAA 0;
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SP07 AAAAAAAAAAAAAAAAAAAAAAAAA 0;
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SP08 AAAAAAAAAAAAAAAAAAAAAAAAA 0;
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SP09 AAAAAAAAAAAAAAAAAAAAAAAAA 0;
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SP10 AAAAAAAAAAAAAAAAAAAAAAAAA 0;
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SP11 AAAAAAAAAAAAAAAAAAAAAAAAA 0;
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SP12 AAAAAAAAAAAAAAAAAAAAAAAAA 0;
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SP13 AAAAAAAAAAAAAAAAAAAAAAAAA 0;
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SP14 AAAAAAAAAAAAAAAAAAAAAAAAA 0;
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SP15 AAAAAAAAAAAAAAAAAAAAAAAAA 0;
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SP16 AAAAAAAAAAAAAAAAAAAAAAAAA 0;
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SP17 AAAAAAAAAAAAAAAAAAAAAAAAA 0;
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SP18 AAAAAAAAAAAAAAAAAAAAAAAAA 0;
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SP19 AAAAAAAAAAAAAAAAAAAAAAAAA 0; // 1600
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SP20 AAAAAAAAAAAAAAAAAAAAAAAAA 0;
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SP21 AAAAAAAAAAAAAAAAAAAAAAAAA 0;
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SP22 AAAAAAAAAAAAAAAAAAAAAAAAA 0;
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SP23 AAAAAAAAAAAAAAAAAAAAAAAAA 0;
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SP24 AAAAAAAAAAAAAAAAAAAAAAAAA 0;
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SP25 AAAAAAAAAAAAAAAAAAAAAAAAA 0;
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SP26 AAAAAAAAAAAAAAAAAAAAAAAAA 0;
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SP27 AAAAAAAAAAAAAAAAAAAAAAAAA 0;
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SP28 AAAAAAAAAAAAAAAAAAAAAAAAA 0;
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SP29 AAAAAAAAAAAAAAAAAAAAAAAAA 0;
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SP30 AAAAAAAAAAAAAAAAAAAAAAAAA 0;
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SP31 AAAAAAAAAAAAAAAAAAAAAAAAA 0;
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SP32 AAAAAAAAAAAAAAAAAAAAAAAAA 0;
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SP33 AAAAAAAAAAAAAAAAAAAAAAAAA 0;
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SP34 AAAAAAAAAAAAAAAAAAAAAAAAA 0;
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SP35 AAAAAAAAAAAAAAAAAAAAAAAAA 0;
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SP36 AAAAAAAAAAAAAAAAAAAAAAAAA 0;
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SP37 AAAAAAAAAAAAAAAAAAAAAAAAA 0;
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SP38 AAAAAAAAAAAAAAAAAAAAAAAAA 0;
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SP39 AAAAAAAAAAAAAAAAAAAAAAAAA 0; // 2100
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SP40 AAAAAAAAAAAAAAAAAAAAAAAAA 0;
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SP41 AAAAAAAAAAAAAAAAAAAAAAAAA 0;
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SP42 AAAAAAAAAAAAAAAAAAAAAAAAA 0;
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SP43 AAAAAAAAAAAAAAAAAAAAAAAAA 0;
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SP44 AAAAAAAAAAAAAAAAAAAAAAAAA 0;
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SP45 AAAAAAAAAAAAAAAAAAAAAAAAA 0;
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SP46 AAAAAAAAAAAAAAAAAAAAAAAAA 0;
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SP47 AAAAAAAAAAAAAAAAAAAAAAAAA 0;
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SP48 AAAAAAAAAAAAAAAAAAAAAAAAA 0;
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SP49 AAAAAAAAAAAAAAAAAAAAAAAAA 0;
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SP50 AAAAAAAAAAAAAAAAAAAAAAAAA 0;
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SP51 AAAAAAAAAAAAAAAAAAAAAAAAA 0;
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SP52 AAAAAAAAAAAAAAAAAAAAAAAAA 0;
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SP53 AAAAAAAAAAAAAAAAAAAAAAAAA 0;
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SP54 AAAAAAAAAAAAAAAAAAAAAAAAA 0;
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SP55 AAAAAAAAAAAAAAAAAAAAAAAAA 0;
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SP56 AAAAAAAAAAAAAAAAAAAAAAAAA 0;
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SP57 AAAAAAAAAAAAAAAAAAAAAAAAA 0;
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SP58 AAAAAAAAAAAAAAAAAAAAAAAAA 0;
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SP59 AAAAAAAAAAAAAAAAAAAAAAAAA 0; // 2600
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SP60 AAAAAAAAAAAAAAAAAAAAAAAAA 0;
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SP61 AAAAAAAAAAAAAAAAAAAAAAAAA 0;
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SP62 AAAAAAAAAAAAAAAAAAAAAAAAA 0;
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SP63 AAAAAAAAAAAAAAAAAAAAAAAAA 0;
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SP64 AAAAAAAAAAAAAAAAAAAAAAAAA 0;
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SP65 AAAAAAAAAAAAAAAAAAAAAAAAA 0;
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SP66 AAAAAAAAAAAAAAAAAAAAAAAAA 0;
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SP67 AAAAAAAAAAAAAAAAAAAAAAAAA 0;
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SP68 AAAAAAAAAAAAAAAAAAAAAAAAA 0;
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SP69 AAAAAAAAAAAAAAAAAAAAAAAAA 0;
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SP70 AAAAAAAAAAAAAAAAAAAAAAAAA 0;
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SP71 AAAAAAAAAAAAAAAAAAAAAAAAA 0;
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SP72 AAAAAAAAAAAAAAAAAAAAAAAAA 0;
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SP73 AAAAAAAAAAAAAAAAAAAAAAAAA 0;
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SP74 AAAAAAAAAAAAAAAAAAAAAAAAA 0;
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SP75 AAAAAAAAAAAAAAAAAAAAAAAAA 0;
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SP76 AAAAAAAAAAAAAAAAAAAAAAAAA 0;
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SP77 AAAAAAAAAAAAAAAAAAAAAAAAA 0;
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SP78 AAAAAAAAAAAAAAAAAAAAAAAAA 0;
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SP79 AAAAAAAAAAAAAAAAAAAAAAAAA 0; // 3100
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SP80 AAAAAAAAAAAAAAAAAAAAAAAAA 0;
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SP81 AAAAAAAAAAAAAAAAAAAAAAAAA 0;
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SP82 AAAAAAAAAAAAAAAAAAAAAAAAA 0;
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SP83 AAAAAAAAAAAAAAAAAAAAAAAAA 0;
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SP84 AAAAAAAAAAAAAAAAAAAAAAAAA 0;
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SP85 AAAAAAAAAAAAAAAAAAAAAAAAA 0;
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SP86 AAAAAAAAAAAAAAAAAAAAAAAAA 0;
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SP87 AAAAAAAAAAAAAAAAAAAAAAAAA 0;
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SP88 AAAAAAAAAAAAAAAAAAAAAAAAA 0;
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SP89 AAAAAAAAAAAAAAAAAAAAAAAAA 0;
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SP90 AAAAAAAAAAAAAAAAAAAAAAAAA 0;
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SP91 AAAAAAAAAAAAAAAAAAAAAAAAA 0;
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SP92 AAAAAAAAAAAAAAAAAAAAAAAAA 0;
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SP93 AAAAAAAAAAAAAAAAAAAAAAAAA 0;
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SP94 AAAAAAAAAAAAAAAAAAAAAAAAA 0;
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SP95 AAAAAAAAAAAAAAAAAAAAAAAAA 0;
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SP96 AAAAAAAAAAAAAAAAAAAAAAAAA 0;
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SP97 AAAAAAAAAAAAAAAAAAAAAAAAA 0;
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SP98 AAAAAAAAAAAAAAAAAAAAAAAAA 0;
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SP99 AAAAAAAAAAAAAAAAAAAAAAAAA 0; // 3600
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SP80 AAAAAAAAAAAAAAAAAAAAAAAAA 0;
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SP81 AAAAAAAAAAAAAAAAAAAAAAAAA 0;
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SP82 AAAAAAAAAAAAAAAAAAAAAAAAA 0;
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SP83 AAAAAAAAAAAAAAAAAAAAAAAAA 0;
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SP84 AAAAAAAAAAAAAAAAAAAAAAAAA 0;
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SP85 AAAAAAAAAAAAAAAAAAAAAAAAA 0;
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SP86 AAAAAAAAAAAAAAAAAAAAAAAAA 0;
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SP87 AAAAAAAAAAAAAAAAAAAAAAAAA 0;
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SP88 AAAAAAAAAAAAAAAAAAAAAAAAA 0;
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SP89 AAAAAAAAAAAAAAAAAAAAAAAAA 0;
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SP90 AAAAAAAAAAAAAAAAAAAAAAAAA 0;
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SP91 AAAAAAAAAAAAAAAAAAAAAAAAA 0;
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SP92 AAAAAAAAAAAAAAAAAAAAAAAAA 0;
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SP93 AAAAAAAAAAAAAAAAAAAAAAAAA 0;
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SP94 AAAAAAAAAAAAAAAAAAAAAAAAA 0;
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SP95 AAAAAAAAAAAAAAAAAAAAAAAAA 0; // 4000
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}
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}
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Loading…
Reference in a new issue