- add description to gl_lightmode

This commit is contained in:
Christoph Oelckers 2023-09-16 12:09:57 +02:00
parent 7fbd99ca0f
commit f55e388d3f

View file

@ -151,7 +151,7 @@ CUSTOM_CVAR(Int, gl_maplightmode, -1, CVAR_NOINITCALL) // this is just for testi
if (self > 5 || self < -1) self = -1; if (self > 5 || self < -1) self = -1;
} }
CUSTOM_CVAR(Int, gl_lightmode, 1, CVAR_ARCHIVE) CUSTOM_CVARD(Int, gl_lightmode, 1, CVAR_ARCHIVE, "Select lighting mode. 2 is vanilla accurate, 1 is accurate to the ZDoom software renderer and 0 is a less demanding non-shader implementation")
{ {
if (self < 0 || self > 2) self = 1; if (self < 0 || self > 2) self = 1;
} }