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- print the version at the start of the log.
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@ -2331,6 +2331,8 @@ void D_DoomMain (void)
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}
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}
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}
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if (!batchrun) Printf(PRINT_LOG, "%s version %s\n", GAMENAME, GetVersionString());
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D_DoomInit();
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D_DoomInit();
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// [RH] Make sure zdoom.pk3 is always loaded,
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// [RH] Make sure zdoom.pk3 is always loaded,
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