diff --git a/src/sound/i_musicinterns.h b/src/sound/i_musicinterns.h index 4deec4f558..041e3db00e 100644 --- a/src/sound/i_musicinterns.h +++ b/src/sound/i_musicinterns.h @@ -261,7 +261,12 @@ protected: // FluidSynth implementation of a MIDI device ------------------------------- #ifdef HAVE_FLUIDSYNTH +#ifndef DYN_FLUIDSYNTH #include +#else +struct fluid_settings_t; +struct fluid_synth_t; +#endif class FluidSynthMIDIDevice : public MIDIDevice { @@ -313,6 +318,39 @@ protected: MIDIHDR *Events; bool Started; DWORD Position; + +#ifdef DYN_FLUIDSYNTH + enum { FLUID_FAILED = 1, FLUID_OK = 0 }; + fluid_settings_t *(STACK_ARGS *new_fluid_settings)(); + fluid_synth_t *(STACK_ARGS *new_fluid_synth)(fluid_settings_t *); + int (STACK_ARGS *delete_fluid_synth)(fluid_synth_t *); + void (STACK_ARGS *delete_fluid_settings)(fluid_settings_t *); + int (STACK_ARGS *fluid_settings_setnum)(fluid_settings_t *, const char *, double); + int (STACK_ARGS *fluid_settings_setstr)(fluid_settings_t *, const char *, const char *); + int (STACK_ARGS *fluid_settings_setint)(fluid_settings_t *, const char *, int); + int (STACK_ARGS *fluid_settings_getstr)(fluid_settings_t *, const char *, char **); + int (STACK_ARGS *fluid_settings_getint)(fluid_settings_t *, const char *, int *); + int (STACK_ARGS *fluid_synth_set_interp_method)(fluid_synth_t *, int, int); + int (STACK_ARGS *fluid_synth_set_polyphony)(fluid_synth_t *, int); + int (STACK_ARGS *fluid_synth_get_polyphony)(fluid_synth_t *); + int (STACK_ARGS *fluid_synth_get_active_voice_count)(fluid_synth_t *); + double (STACK_ARGS *fluid_synth_get_cpu_load)(fluid_synth_t *); + int (STACK_ARGS *fluid_synth_system_reset)(fluid_synth_t *); + int (STACK_ARGS *fluid_synth_noteon)(fluid_synth_t *, int, int, int); + int (STACK_ARGS *fluid_synth_noteoff)(fluid_synth_t *, int, int); + int (STACK_ARGS *fluid_synth_cc)(fluid_synth_t *, int, int, int); + int (STACK_ARGS *fluid_synth_program_change)(fluid_synth_t *, int, int); + int (STACK_ARGS *fluid_synth_channel_pressure)(fluid_synth_t *, int, int); + int (STACK_ARGS *fluid_synth_pitch_bend)(fluid_synth_t *, int, int); + int (STACK_ARGS *fluid_synth_write_float)(fluid_synth_t *, int, void *, int, int, void *, int, int); + int (STACK_ARGS *fluid_synth_sfload)(fluid_synth_t *, const char *, int); + +#ifdef _WIN32 + HMODULE FluidSynthDLL; +#endif + bool LoadFluidSynth(); + void UnloadFluidSynth(); +#endif }; #endif diff --git a/src/sound/music_fluidsynth_mididevice.cpp b/src/sound/music_fluidsynth_mididevice.cpp index d151cd86f0..6cb576b187 100644 --- a/src/sound/music_fluidsynth_mididevice.cpp +++ b/src/sound/music_fluidsynth_mididevice.cpp @@ -45,6 +45,20 @@ // MACROS ------------------------------------------------------------------ +#ifdef DYN_FLUIDSYNTH + +#ifdef _WIN32 +#ifndef _M_X64 +#define FLUIDSYNTHLIB "fluidsynth.dll" +#else +#define FLUIDSYNTHLIB "fluidsynth64.dll" +#endif +#else +#error "TODO: Write a dlopen() version of this code." +#endif + +#endif + // TYPES ------------------------------------------------------------------- // EXTERNAL FUNCTION PROTOTYPES -------------------------------------------- @@ -93,16 +107,22 @@ CUSTOM_CVAR(Int, fluid_voices, 128, CVAR_ARCHIVE|CVAR_GLOBALCONFIG) currSong->FluidSettingInt("synth.polyphony", self); } -CUSTOM_CVAR(Int, fluid_interp, FLUID_INTERP_LINEAR, CVAR_ARCHIVE|CVAR_GLOBALCONFIG) +CUSTOM_CVAR(Int, fluid_interp, 1, CVAR_ARCHIVE|CVAR_GLOBALCONFIG) { // Values are: 0 = FLUID_INTERP_NONE // 1 = FLUID_INTERP_LINEAR - // 2 = FLUID_INTERP_4THORDER (the FluidSynth default) - // 3 = FLUID_INTERP_7THORDER - if (self < FLUID_INTERP_NONE) - self = FLUID_INTERP_NONE; - else if (self > FLUID_INTERP_HIGHEST) - self = FLUID_INTERP_HIGHEST; + // 4 = FLUID_INTERP_4THORDER (the FluidSynth default) + // 7 = FLUID_INTERP_7THORDER + // (And here I thought it was just a linear list.) + // Round undefined values to the nearest valid one. + if (self < 0) + self = 0; + else if (self == 2) + self = 1; + else if (self == 3 || self == 5) + self = 4; + else if (self == 6 || self > 7) + self = 7; else if (currSong != NULL) currSong->FluidSettingInt("synth.interpolation", self); } @@ -123,6 +143,13 @@ FluidSynthMIDIDevice::FluidSynthMIDIDevice() Events = NULL; Started = false; FluidSynth = NULL; + FluidSettings = NULL; +#ifdef DYN_FLUIDSYNTH + if (!LoadFluidSynth()) + { + return; + } +#endif FluidSettings = new_fluid_settings(); if (FluidSettings == NULL) { @@ -195,6 +222,9 @@ FluidSynthMIDIDevice::~FluidSynthMIDIDevice() { delete_fluid_settings(FluidSettings); } +#ifdef DYN_FLUIDSYNTH + UnloadFluidSynth(); +#endif } //========================================================================== @@ -814,5 +844,106 @@ FString FluidSynthMIDIDevice::GetStats() return out; } +#ifdef DYN_FLUIDSYNTH + +struct LibFunc +{ + void **FuncPointer; + const char *FuncName; +}; + +//========================================================================== +// +// FluidSynthMIDIDevice :: LoadFluidSynth +// +// Returns true if the FluidSynth library was successfully loaded. +// +//========================================================================== + +bool FluidSynthMIDIDevice::LoadFluidSynth() +{ + LibFunc imports[] = + { + { (void **)&new_fluid_settings, "new_fluid_settings" }, + { (void **)&new_fluid_synth, "new_fluid_synth" }, + { (void **)&delete_fluid_synth, "delete_fluid_synth" }, + { (void **)&delete_fluid_settings, "delete_fluid_settings" }, + { (void **)&fluid_settings_setnum, "fluid_settings_setnum" }, + { (void **)&fluid_settings_setstr, "fluid_settings_setstr" }, + { (void **)&fluid_settings_setint, "fluid_settings_setint" }, + { (void **)&fluid_settings_getstr, "fluid_settings_getstr" }, + { (void **)&fluid_settings_getint, "fluid_settings_getint" }, + { (void **)&fluid_synth_set_interp_method, "fluid_synth_set_interp_method" }, + { (void **)&fluid_synth_set_polyphony, "fluid_synth_set_polyphony" }, + { (void **)&fluid_synth_get_polyphony, "fluid_synth_get_polyphony" }, + { (void **)&fluid_synth_get_active_voice_count, "fluid_synth_get_active_voice_count" }, + { (void **)&fluid_synth_get_cpu_load, "fluid_synth_get_cpu_load" }, + { (void **)&fluid_synth_system_reset, "fluid_synth_system_reset" }, + { (void **)&fluid_synth_noteon, "fluid_synth_noteon" }, + { (void **)&fluid_synth_noteoff, "fluid_synth_noteoff" }, + { (void **)&fluid_synth_cc, "fluid_synth_cc" }, + { (void **)&fluid_synth_program_change, "fluid_synth_program_change" }, + { (void **)&fluid_synth_channel_pressure, "fluid_synth_channel_pressure" }, + { (void **)&fluid_synth_pitch_bend, "fluid_synth_pitch_bend" }, + { (void **)&fluid_synth_write_float, "fluid_synth_write_float" }, + { (void **)&fluid_synth_sfload, "fluid_synth_sfload" } + }; + int fail = 0; + +#ifdef _WIN32 + FluidSynthDLL = LoadLibrary(FLUIDSYNTHLIB); +#endif + if (FluidSynthDLL == NULL) + { + Printf(TEXTCOLOR_RED"Could not load " FLUIDSYNTHLIB "\n"); + return false; + } + + for (int i = 0; i < countof(imports); ++i) + { +#ifdef _WIN32 + FARPROC proc = GetProcAddress(FluidSynthDLL, imports[i].FuncName); + if (proc == NULL) + { + Printf(TEXTCOLOR_RED"Failed to find %s in %s\n", imports[i].FuncName, FLUIDSYNTHLIB); + fail++; + } + *imports[i].FuncPointer = proc; +#endif + } + if (fail == 0) + { + return true; + } + else + { +#ifdef _WIN32 + FreeLibrary(FluidSynthDLL); + FluidSynthDLL = NULL; +#endif + return false; + } + +} + +//========================================================================== +// +// FluidSynthMIDIDevice :: UnloadFluidSynth +// +//========================================================================== + +void FluidSynthMIDIDevice::UnloadFluidSynth() +{ +#ifdef _WIN32 + if (FluidSynthDLL != NULL) + { + FreeLibrary(FluidSynthDLL); + FluidSynthDLL = NULL; + } +#endif +} + +#endif + #endif diff --git a/zdoom.vcproj b/zdoom.vcproj index 913cff4a99..3edc5d20e9 100644 --- a/zdoom.vcproj +++ b/zdoom.vcproj @@ -56,8 +56,8 @@ FavorSizeOrSpeed="1" OmitFramePointers="true" WholeProgramOptimization="false" - AdditionalIncludeDirectories="src\win32;src\sound;src;zlib;src\g_shared;src\g_doom;src\g_raven;src\g_heretic;src\g_hexen;src\g_strife;"jpeg-6b";game-music-emu\gme;gdtoa;bzip2;lzma\C" - PreprocessorDefinitions="NDEBUG,WIN32,_WIN32,_WINDOWS,HAVE_STRUPR,HAVE_FILELENGTH;NO_VA_COPY,BACKPATCH" + AdditionalIncludeDirectories="src\win32;src\sound;src;zlib;src\g_shared;src\g_doom;src\g_raven;src\g_heretic;src\g_hexen;src\g_strife;"jpeg-6b";"game-music-emu\gme";gdtoa;bzip2;lzma\C" + PreprocessorDefinitions="NDEBUG,WIN32,_WIN32,_WINDOWS,HAVE_STRUPR,HAVE_FILELENGTH;NO_VA_COPY,BACKPATCH,HAVE_FLUIDSYNTH,DYN_FLUIDSYNTH" StringPooling="true" ExceptionHandling="1" RuntimeLibrary="0" @@ -286,8 +286,8 @@ + +