From f300948916ba2e1a6460246245b593617ec78863 Mon Sep 17 00:00:00 2001 From: Christoph Oelckers Date: Tue, 5 Jan 2010 13:45:07 +0000 Subject: [PATCH] - fixed: Action Doom 2 and Harmony IWADs were missing the GI_MAPxx flag. SVN r2100 (trunk) --- src/d_iwad.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/d_iwad.cpp b/src/d_iwad.cpp index 075f5f700c..3beb23fba0 100644 --- a/src/d_iwad.cpp +++ b/src/d_iwad.cpp @@ -80,8 +80,8 @@ const IWADInfo IWADInfos[NUM_IWAD_TYPES] = { "Blasphemer", "Blasphemer",MAKERGB(115,0,0), MAKERGB(0,0,0), GAME_Heretic, "mapinfo/heretic.txt" }, { "Chex(R) Quest", "Chex1", MAKERGB(255,255,0), MAKERGB(0,192,0), GAME_Chex, "mapinfo/chex.txt" }, { "Chex(R) Quest 3", "Chex3", MAKERGB(255,255,0), MAKERGB(0,192,0), GAME_Chex, "mapinfo/chex3.txt" }, - { "Action Doom 2: Urban Brawl", "UrbanBrawl",MAKERGB(168,168,0), MAKERGB(168,0,0), GAME_Doom, "mapinfo/doom2.txt" }, - { "Harmony", "Harmony", MAKERGB(110,180,230), MAKERGB(69,79,126), GAME_Doom, "mapinfo/doom2.txt" }, + { "Action Doom 2: Urban Brawl", "UrbanBrawl",MAKERGB(168,168,0), MAKERGB(168,0,0), GAME_Doom, "mapinfo/doom2.txt", GI_MAPxx }, + { "Harmony", "Harmony", MAKERGB(110,180,230), MAKERGB(69,79,126), GAME_Doom, "mapinfo/doom2.txt", GI_MAPxx }, //{ "ZDoom Engine", NULL, MAKERGB(168,0,0), MAKERGB(168,168,168) }, };